Bounty Hunter Archive

Thread: A simple solution to Jedi on Kashyyyk

ArcadyHerigorn
Tue Jun 28, 2005 6:01 am
#14

I agree _Apache...me and another guildie go to the cavern and can't get far because the spawn rate is to hight to fight our way through. Can't burst run through cause so many agro and follow far too long. Yet numerous Jedi can make it through with no problem at all. Watching on the overhead map made me sick, not because they were jedi or anything, just how unbalanced things are. Like all the high end quests are for jedi only.


A week later I go to the 4th level of the Ryatt trail. Same thing. To high spawn rate and mass agro for long distance. Yet while I am fighting and dying with 2 guildies numerous Jedi go right on by with no problem. I'm all for Jedi having a fun and rewarding game to play but come on. Not to beat a dead horse but they are suppose to be scarce, not the only ones who can easily get to and do high end questing on Kash. And another thing I don't understand, in Episode 3 doesn't it make it clear that the force for jedi is way out of balance and "left in darkness"? So if they allow Jedi in the game thats well and good but they shouldn't be elite or overly powerful.


SolarusArc
Tue Jun 28, 2005 6:53 am
#15

How about this, instead of curbing or doing away with XP, they place a timer on the planet. Like with the Necrosis run, once you are inside the chamber, you have 30 minutes to kill Necrosis. Why not place a timer like that on the planet. From the moment you touch down, you have 2 hours before you MUST leave (logging off will only get you placed at the last startport you took off from) and then if you want to return you can return to the planet. It does two things, it makes it more difficult to grind AFK and it also puts real visibility back into play.


Would be nice if they would also fix that one exploitable area near the landing of the bridge in the Webweaver area. At least then there would be a risk to grinding there. Right now, when they see you, they just run to the spot and /duel to find out if it's safe or not.








0010111010110100100010001
0101110010111100011001010
1001010011110001001010000
1000011110101110001111101
0001101101000000010101110
1110000101011111111010111
0101010Kypek Streen000011
000110010000010110110111
1100101000-VA-1001100100
0111100000000000111110001
1111010010110110001100110
0101011001000011001110000


Kyyrtek
Tue Jun 28, 2005 9:00 am
#16



FernGully wrote:




Remember that picking up the Inv3 box of BH only grants you the privledge to take a Jedi's mission and engage in combat. It doesn't entitle you to find them, to dictate that they must be accessible to you, to have the element of surprise, to make your mark stay and fight you once you arrive, or even to have a decent chance of winning the fight if he/she does stay. All those things, you have to make happen yourself through preparation, patience, and tactics. Just as Jedi is "supposed to be hard mode", taking Jedi bounty missions is "hard mode" for Bounty Hunters. Don't ask for it to be made easy, cause there are several of us who actually ENJOY the challenge when we do decide to take player bounties, and these types of request just end up nerfing our sport.



I want to clarify something here - in this post, I am not asking to make things easier, only trying to offer an option to help balance something that is out of synch with the rest of the game. Seekeres work fine on Dath, Yavin and Endor, which sets Kashyyyk apart as more of a dungeon than a planet. I'd have as little a problem with any player (not just Jedi) grinding on a vette mission as Kashyyyk, but like the previous poster said, maybe add a time limit. These are all just brainstorming ideas to help fix something that is obviously creating an uneven playing feild. No one is asking to make things easier for the Bounty Hunters, just as many who consider Kashyyyk a safe grinding haven don't want to make it easier for Jedi. Just make it a fair playing feild on all planets.
And by the way, Invest3 does entitle anyone who achieves it everything you posted above as long as they are using ingame mechanics to achieve those goals. I have the right to find a Jedi with a seeker droid, I have the right to expect them to not run into a house after they have fought back, I have the right to not be attacked by a Jedi who is still cloaked, and I have the right to expect them or any other player I engage with in pvp to not abuse exploitable bugs.
I accept, just as anyone who hunts Jedi should, that Jedi are an alpha class that is intended to be 1.5x stronger, and that taking them on 1v1 is always going to be a challenge. I even revel in the knowledge that all Jedi templates are different, and that Mdef is going to be a totally different strategy than a Mpowers, this is what makes BH so much fun and interesting. I don't want it to be easy, but I would like it to be fair.



< < < Kyyrtek > > >
Master Bounty Hunter
Smugglers Alliance Ace Pilot

Iron Bantha

|r|o|l|l|b|a|c|k|
my anti-NGE

FernGully
Tue Jun 28, 2005 2:38 pm
#17



Kyyrtek wrote:


FernGully wrote:




Remember that picking up the Inv3 box of BH only grants you the privledge to take a Jedi's mission and engage in combat. It doesn't entitle you to find them, to dictate that they must be accessible to you, to have the element of surprise, to make your mark stay and fight you once you arrive, or even to have a decent chance of winning the fight if he/she does stay. All those things, you have to make happen yourself through preparation, patience, and tactics. Just as Jedi is "supposed to be hard mode", taking Jedi bounty missions is "hard mode" for Bounty Hunters. Don't ask for it to be made easy, cause there are several of us who actually ENJOY the challenge when we do decide to take player bounties, and these types of request just end up nerfing our sport.



I want to clarify something here - in this post, I am not asking to make things easier, only trying to offer an option to help balance something that is out of synch with the rest of the game. Seekeres work fine on Dath, Yavin and Endor, which sets Kashyyyk apart as more of a dungeon than a planet. I'd have as little a problem with any player (not just Jedi) grinding on a vette mission as Kashyyyk, but like the previous poster said, maybe add a time limit. These are all just brainstorming ideas to help fix something that is obviously creating an uneven playing feild. No one is asking to make things easier for the Bounty Hunters, just as many who consider Kashyyyk a safe grinding haven don't want to make it easier for Jedi. Just make it a fair playing feild on all planets.
And by the way, Invest3 does entitle anyone who achieves it everything you posted above as long as they are using ingame mechanics to achieve those goals. I have the right to find a Jedi with a seeker droid, I have the right to expect them to not run into a house after they have fought back, I have the right to not be attacked by a Jedi who is still cloaked, and I have the right to expect them or any other player I engage with in pvp to not abuse exploitable bugs.
I accept, just as anyone who hunts Jedi should, that Jedi are an alpha class that is intended to be 1.5x stronger, and that taking them on 1v1 is always going to be a challenge. I even revel in the knowledge that all Jedi templates are different, and that Mdef is going to be a totally different strategy than a Mpowers, this is what makes BH so much fun and interesting. I don't want it to be easy, but I would like it to be fair.




It would be an uneven playing field only if it was a completely safe zone for Jedi. It isn't. Jedi can and do get whacked daily there, and as some of the other BHs on this board have posted, its actually easier in many ways to take marks on Kashyyk. There are only a few places suitable for grinding there, so its not very hard to find them.

And, lets be real here. You ARE asking for it to be easier for you to do bounty hunting, and you're specifically asking for it at the expense of Jedi's gameplay (taking away XP in a particular part of the geography). What is fair about denying Jedi an adventure planet to grind on just so you can find them easier? How is that an "uneven playing field"?

As for what is and isn't entitled to an Inv3 BH, well, first off, I stand by my statement. The droids are a privledge/ability that has been given to you, and the Devs have seen fit to limit that privledge in a few ways (Kashyyk being one limitation). I don't quite know why you decided to bring bug exploits into the conversation of what the Inv3 box entitles someone too, but yeah, ok, granted. Its neither here nor there really, but that coin has two sides. Exploits exist and are used by BH, as well.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

Kyyrtek
Tue Jun 28, 2005 3:03 pm
#18

I have to agree that going down the webweaver path and taking names is prolly the easiest way to find a jedi you want to hunt, and returning with their mission. Thats not the point of this thread. I apologize for sounding like Im directing comments at anyone person who plays their Jedi or how they choose to play the game.
As for why I posted, I do believe that the circumstanses on Kashyyyk ( ie: 10 instances of each dungeon, no seekers, ignored bugs like the whole LoS fiasco - which is why I brought it up since you asked) create an area where Jedi have it enormously easier than anywhere else in the game. They intentionally took them out to stop hunting on Kashyyyk, and a much easier fix to this would not be to take away xp, but to return seekers to Kash. I dont want to hear anything about 'learning to hunt' or any such crap - its not real life where a bh can check dmv records, medical histories, known family residences and what not. The tools in the game given to us are seeker droids, and if they dont want us using them because they are 'too easy', then the droids should just be taken out all together. Dont piss down my back and tell me its raining.



< < < Kyyrtek > > >
Master Bounty Hunter
Smugglers Alliance Ace Pilot

Iron Bantha

|r|o|l|l|b|a|c|k|
my anti-NGE

Ewockman
Tue Jun 28, 2005 3:05 pm
#19






Kyyrtek wrote:
OK - this is straight from the Julio Torres Bounty Huunter interview link on the SWG.com frontpage.


SWG Vault: Kashyyyk is currently a safe haven for Jedi, where they can intiate combat in the wide open without any relative danger from Bounty Hunters. Are any alternatives in planning that keep the quest environment intact, but at the same time keep the danger of being a Jedi alive?

Julio Torres: The planet Kashyyyk was designed for most part as an adventure planet with a directed experience for everyone to enjoy. The current plan is to keep this planet a quested story-driven planet for all of our players. There are no current plans to change the status of the Jedi there. Please keep in mind that no one can "live" in Kashyyyk -- we are not allowing houses to be built there.
Everyone eventually will have to leave the planet and expose themselves to the other planets of the universe, where there is plenty of tension between Jedi and Bounty Hunters.


So Kashyyyk is intended to be just an adventure planet, where people aren't supposed to 'live' and they are meant to go out into the galaxy. So if this actually is the case, why not just remove all xp on Kashyyyk? Almost all the npc kills on Kashyyyk right now are either for quests or loot, which supports the claim that it is a quest based planet. XP is not necessary for the Kashyyyk npc's, and the only thing it does is encourage players to grind there, where as on other planets (even for regular professions) getting killed by an npc has repercussions.

Remove xp from Kashyyyk and this issue is easily resolved, while reinforcing the claim that Kashyyyk is an adventure planet and not an intended safehouse for Jedi.




Yeah, when they're full template and no BH really cares.


I say remove any exp from Kashyyk if you want it as a questing planet.





I am the Alpha and the Omega, the beginning and the end.
Ewockman Elder Jedi
Cloakentuna Elder Bounty Hunter
Cloakntuna Swashbuckler of Nagafen(EQ2) and the real Captain Jack Sparrow

FettandhisVett
Tue Jun 28, 2005 3:08 pm
#20

Problem with seekers on kysh is, would they tell us what instance the jedi is in, or just tell us which instanced dungeon hes in? pretty useless if it just tells us the jedi is in the Trail, whooopty freaking doo, we already know that.
_Apache
Tue Jun 28, 2005 4:49 pm
#21






FernGully wrote:





Kyyrtek wrote:
OK - this is straight from the Julio Torres Bounty Huunter interview link on the SWG.com frontpage.


SWG Vault: Kashyyyk is currently a safe haven for Jedi, where they can intiate combat in the wide open without any relative danger from Bounty Hunters. Are any alternatives in planning that keep the quest environment intact, but at the same time keep the danger of being a Jedi alive?

Julio Torres: The planet Kashyyyk was designed for most part as an adventure planet with a directed experience for everyone to enjoy. The current plan is to keep this planet a quested story-driven planet for all of our players. There are no current plans to change the status of the Jedi there. Please keep in mind that no one can "live" in Kashyyyk -- we are not allowing houses to be built there. Everyone eventually will have to leave the planet and expose themselves to the other planets of the universe, where there is plenty of tension between Jedi and Bounty Hunters.



So Kashyyyk is intended to be just an adventure planet, where people aren't supposed to 'live' and they are meant to go out into the galaxy. So if this actually is the case, why not just remove all xp on Kashyyyk? Almost all the npc kills on Kashyyyk right now are either for quests or loot, which supports the claim that it is a quest based planet. XP is not necessary for the Kashyyyk npc's, and the only thing it does is encourage players to grind there, where as on other planets (even for regular professions) getting killed by an npc has repercussions.

Remove xp from Kashyyyk and this issue is easily resolved, while reinforcing the claim that Kashyyyk is an adventure planet and not an intended safehouse for Jedi.






Reread the developer's statement. He simply says that its an adventure planet (which is the same as dath, yavin, and endor (can't build there either). No vendors. No homes. No where in there does he say "Its not for grinding, only questing!"

Remember that picking up the Inv3 box of BH only grants you the privledge to take a Jedi's mission and engage in combat. It doesn't entitle you to find them, to dictate that they must be accessible to you, to have the element of surprise, to make your mark stay and fight you once you arrive, or even to have a decent chance of winning the fight if he/she does stay. All those things, you have to make happen yourself through preparation, patience, and tactics. Just as Jedi is "supposed to be hard mode", taking Jedi bounty missions is "hard mode" for Bounty Hunters. Don't ask for it to be made easy, cause there are several of us who actually ENJOY the challenge when we do decide to take player bounties, and these types of request just end up nerfing our sport.




Actually he says and adventure planet with a "Directed" expierence for everyone. i.e. a goal, or plot, that has an end.

He also says that they want to keep the planet a "Quested Story-Drivin" planet for ALL the players.


No where do I see it saying anything about Kashyyk's purpose as being an alternate grinding planet. Everything that he seems to be saying points in the opposite direction.




Silly Jedi...Mind Tricks are for Kids
Hendor
Tue Jun 28, 2005 5:12 pm
#22







Kyyrtek wrote:
OK - this is straight from the Julio Torres Bounty Huunter interview link on the SWG.com frontpage.


SWG Vault: Kashyyyk is currently a safe haven for Jedi, where they can intiate combat in the wide open without any relative danger from Bounty Hunters. Are any alternatives in planning that keep the quest environment intact, but at the same time keep the danger of being a Jedi alive?

Julio Torres: The planet Kashyyyk was designed for most part as an adventure planet with a directed experience for everyone to enjoy. The current plan is to keep this planet a quested story-driven planet for all of our players. There are no current plans to change the status of the Jedi there. Please keep in mind that no one can "live" in Kashyyyk -- we are not allowing houses to be built there. Everyone eventually will have to leave the planet and expose themselves to the other planets of the universe, where there is plenty of tension between Jedi and Bounty Hunters.



So Kashyyyk is intended to be just an adventure planet, where people aren't supposed to 'live' and they are meant to go out into the galaxy. So if this actually is the case, why not just remove all xp on Kashyyyk? Almost all the npc kills on Kashyyyk right now are either for quests or loot, which supports the claim that it is a quest based planet. XP is not necessary for the Kashyyyk npc's, and the only thing it does is encourage players to grind there, where as on other planets (even for regular professions) getting killed by an npc has repercussions.

Remove xp from Kashyyyk and this issue is easily resolved, while reinforcing the claim that Kashyyyk is an adventure planet and not an intended safehouse for Jedi.




agree.


Does Julio Torres know that a house is not necessary to log out??? There are jedi who log out near rryatt entrance or myyydril entrance....

Does Julio Torres know this game???

Message Edited by Hendor on 06-28-2005 05:13 PM

MikeHeXt
Tue Jun 28, 2005 5:15 pm
#23

Kash is a remote planet and the jedi are out of sight...



General Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- Trader of some type"DWB Fodder"


W0LVERINE
Tue Jun 28, 2005 5:20 pm
#24





______________________________________________________________________________________________________


Does Julio Torres know that a house is not necessary to log out??? There are jedi who log out near rryatt entrance or myyydril entrance....

Does Julio Torres know this game???

Message Edited by Hendor on 06-28-2005 05:13 PM





julio torres is a tool
Ak-Ice
Tue Jun 28, 2005 5:20 pm
#25

Hmm ok I am trying to remain calm over this topic.


I have many charactors, 1 being a jedi, and another being a BountyHunter/carbineer. From a Jedi point of View No place is safe except maybe space in a yacht, or in a private structure. As a Jedi anyone using the LOS bug in game should be banned completely for at least a week. There is no need for that at all. I understand the risk I take as a Jedi, I became a jedi knowing them and welcome them today. No Jedi how ever strong they are, are invisable. Kash is a grinding planet to most jedi because no droids are can go there and it has many many instances. Hmm is it completely safe NO of course not. Is there better places to grind then on Kash. You bet there is. Where I grind I get 300k-350k of force xp an hour. that of course is double xp. I don't understand why people wait in line to grind on Kash but thats there right.


As a bounty hunter No Jedi is ever hidden. THe ulitmate charactor in this game is not Jedi, its bounty hunter. Sure its fun as a jedi to be stalked and have a nervoius itch asking your self is that a BH that just showed up, real exciting. However a bounty hunter Is a stalker. Most Bounters think BH is a wham Bam thank you ma'm profession. Wrong. Sometimes it may take you 2 weeks of stalking your prey. You watch them, wait, listen, learn their Grinding spots. Never Attack unless you are sure you can take them out. Does Kash discourage me? Not in the least bit. If my droid comes back empty handed and the Jedi is on Line. Chances are they are on Kash. Am I going there to kill them right now. NO of course not, just to study them. Kash to me is the best place to hunt a Jedi HAnds down with out a doubt. Why you ask. lol They are at their weakess on Kash. THey always run thier force down low. So as a BH Please keep the xp on and allow me to have easy targets of Jedi. There are ways to find a Jedi with out traveling every map. You just got to use your head.






AK-ICE***AK-FIRE***AK-HERO***AK-SNOW
Master Architect, Bio-engineer, Artisan, and Droid Engineer Part-Time Jedi
Brotherhood of Ni ::: LOK ::: bria server
"AK" a name you can Trust: Vendor Way point: -539 4555 (LOK)
Serving Bria since October 2003
_Apache
Tue Jun 28, 2005 5:30 pm
#26






Ak-Ice wrote:

Hmm ok I am trying to remain calm over this topic.


I have many charactors, 1 being a jedi, and another being a BountyHunter/carbineer. From a Jedi point of View No place is safe except maybe space in a yacht, or in a private structure. As a Jedi anyone using the LOS bug in game should be banned completely for at least a week. There is no need for that at all. I understand the risk I take as a Jedi, I became a jedi knowing them and welcome them today. No Jedi how ever strong they are, are invisable. Kash is a grinding planet to most jedi because no droids are can go there and it has many many instances. Hmm is it completely safe NO of course not. Is there better places to grind then on Kash. You bet there is. Where I grind I get 300k-350k of force xp an hour. that of course is double xp. I don't understand why people wait in line to grind on Kash but thats there right.


As a bounty hunter No Jedi is ever hidden. THe ulitmate charactor in this game is not Jedi, its bounty hunter. Sure its fun as a jedi to be stalked and have a nervoius itch asking your self is that a BH that just showed up, real exciting. However a bounty hunter Is a stalker. Most Bounters think BH is a wham Bam thank you ma'm profession. Wrong. Sometimes it may take you 2 weeks of stalking your prey. You watch them, wait, listen, learn their Grinding spots. Never Attack unless you are sure you can take them out. Does Kash discourage me? Not in the least bit. If my droid comes back empty handed and the Jedi is on Line. Chances are they are on Kash. Am I going there to kill them right now. NO of course not, just to study them. Kash to me is the best place to hunt a Jedi HAnds down with out a doubt. Why you ask. lol They are at their weakess on Kash. THey always run thier force down low. So as a BH Please keep the xp on and allow me to have easy targets of Jedi. There are ways to find a Jedi with out traveling every map. You just got to use your head.








First off, I would like to say that this is not a Flame to Ak-Ice.


But I dont agree about how easy it is to hunt on Kash. Ive hunted there. Sure its easy to scout, take names, find them on the terms...thats all fine. But its not so easy to keep the Jedi out of the LoS zones. Wich is the biggest gripe for almost all the BH's posting about Kash.


Just scouting instances without a Mission I see Jedi break for the LoS zones as soon as I come over the bridge. Im sure it looks to them like Im rushing them, but Im just trying to get away from the angry mob chasing after me.


And dont get me wrong. Its not just the Jedi using it. Far too many people are abusing it.


Alot of BH's say that they The hunting is good because of so many AFK grinding Jedi...I myself havnt got that lucky with AFK Jedi only bagging maybe 3. But even at that, Killing an AFK Jedi really isnt "Hunting". Atleast not to me.





Silly Jedi...Mind Tricks are for Kids
Page 2 of 3