Bounty Hunter Archive
Thread: AB SLice Testing PROOF direct eveythign to this new thread
BarneyIX wrote:
Fugitron wrote:
The impression I got was that an AB slice is a means of mitigating the attack. So a 75% AB Armor suit would get the added damage mitigated 75% of the time WHEN ARMORBROKE. Which in turn would reduce damage, but its not a constant. Just because you have AB sliced armor does not mean it will reduce your damage every attack.
Personally, I think this was intentional. From what I have been seeing lately is that BHs rely too much on their armor, as in waltzing up to a jedi and just standing there and tanking and healing off his damage. Thats ridiculous. Be a bounty hunter, not a brute squad.
Okay thats fine however, how do you explain the fact that with the slice the wearer of the armor takes MORE damage than an unsliced set.
I think thats the real issue.
Suggestions for future methodology:
Phase 1:
All attacks done 10 times, no AB
Phase 2:
100 attempts at AB with a list of success v fail (non AB sliced armor)
Phase 3:
All attacks done 10 times with AB in effect
Phase 4:
All attacks done 10 times to AB sliced armor, no AB
Phase 5:
100 attempts at AB with a list of success v fail (AB sliced armor)
Phase 6:
All attacks done 10 times to AB sliced armor, no AB.
Pahse 7:
All attacks fone 10 times to UNARMORED as baseline.
Suggestions for equipment-
1) Use the same armor in all tests.
2) If you can, and if you have someone with good armor they are planning to ADK, use ADK'd armor- this will avoid erronious results based on armor decay. Alternately, cheap armor can be used and destroyed to retrieve the ADKs, though the AB slice components would be lost of course...
3) Use armor with identical stats on all pieces! This will help show the difference between the attacks themselves, not the armor, and help avoid issues where a base attack actually hits a more heavily armored limb.
Message Edited by KaiRan on 10-28-2005 01:05 PM
The ab slice is not a 75% chance of ab not sticking. It is a 75% dmg reduction on the wearer once ab is applied. This doesn't mean you'll take less dmg when ab'd then not it simply means that if the jedi has a 65% armor break then you reduce that to 16.25% dmg bonus. 75% of 65 is 48.75. Make sense? Hope so. In short you should only see around a 15-17% increase in dmg when wearing an ab sliced suit rather than 65% increase. Something isn't working right.
Just to give an example of how I understand this...
A jedi hits you for 1000 dmg
Your armor, if it's recon, resist roughly 47% so 470 dmg
Your hit for 530. This is where ab comes into factor as I understand it. If ab'd now you'll take an extra 65% on top of this coming to about 874.5 dmg..
Your hit for 530. If you're wearing ab sliced armor and armor broke you take an extra 16% dmg here. So your hit for 614 rather than 874. This seems to be what's not working.
I think Sam really needs to have this looked at. It effects far more than just BH vs. Jedi anyways. Any profession that relies on armor break sliced armor in pvp should be in an uproar about this.
Zarhcoric wrote:
The ab slice is not a 75% chance of ab not sticking. It is a 75% dmg reduction on the wearer once ab is applied. This doesn't mean you'll take less dmg when ab'd then not it simply means that if the jedi has a 65% armor break then you reduce that to 16.25% dmg bonus. 75% of 65 is 48.75. Make sense? Hope so. In short you should only see around a 15-17% increase in dmg when wearing an ab sliced suit rather than 65% increase. Something isn't working right.
Just to give an example of how I understand this...
A jedi hits you for 1000 dmg
Your armor, if it's recon, resist roughly 47% so 470 dmg
Your hit for 530. This is where ab comes into factor as I understand it. If ab'd now you'll take an extra 65% on top of this coming to about 874.5 dmg..
Your hit for 530. If you're wearing ab sliced armor and armor broke you take an extra 16% dmg here. So your hit for 614 rather than 874. This seems to be what's not working.
I think Sam really needs to have this looked at. It effects far more than just BH vs. Jedi anyways. Any profession that relies on armor break sliced armor in pvp should be in an uproar about this.
Actually that is not entirely correct... AB lowers the value i.e. 8000 energy resist.... by 65% or to a value of 2800 You would then have to look at the absorbsion rate of armor at that level... It is not necessarily 65% more damage...
Akast wrote:
ok we have a few threads about ab slice not working. so i got on my friends jedi just now and ran some tests. he has a 722 max LS (which is about as good as you get) damage is before armour(mitigated) actual
All hits i did 3 on each but every one did same damge anyway.
Before AB slice
Head Hit
1064 (590) 473
Body Hit
1065 (591) 473
Leg Hit
1065 (591) 473
Power Hit
1395 (782) 613
Saber Throw
1112 (579) 533
AFTER AB SLICE
Head Hit
1065 (450) 615
Body Hit
1065 (405) 660
Leg Hit
1065 (405) 660
Power Hit
1395 (535) 860
Saber Throw
1112 (423) 689
This test shows that when armour broken your armour absorbs 32% less than normal as my armour is ab sliced to 75% that would mean that armour breaking your oponent increases your damge by 128% (or decreases armour by 128%) obviously this is not correct, the 32% is what it was before ab slice so the real increase should be 8% not 32% this is real proof that ab slice isnt working at all. well at least we know what it is now, and that it should be fixable.
Ps on a side not i found out somthign nice in testing, when you are KDed the damge increases by 25% good news for us all there.
WE need to raise hell on this guys ab slice is one of the main reasons we are so effective against jedi.
Message Edited by mindspat on 10-28-2005 11:55 AM
just as well you get everything you want then isnt it we had broked speed for months
and wot do we get only an aknol
i bet you get a fix real soon lol
bh======spoilt moaning kids
and flame wotever you want isnt it passed your bedtime no im not a noob and i dont usually post on this childish backbiting forum
Kowhei wrote:just as well you get everything you want then isnt it we had broked speed for months
and wot do we get only an aknol
i bet you get a fix real soon lol
bh======spoilt moaning kids
and flame wotever you want isnt it passed your bedtime no im not a noob and i dont usually post on this childish backbiting forum
Umm someone who thinks this game is real ..... Your an Idiot TBH.
Message Edited by Zarhcoric on 10-28-2005 01:11 PM
Zarhcoric wrote:
The ab slice is not a 75% chance of ab not sticking. It is a 75% dmg reduction on the wearer once ab is applied. This doesn't mean you'll take less dmg when ab'd then not it simply means that if the jedi has a 65% armor break then you reduce that to 16.25% dmg bonus. 75% of 65 is 48.75. Make sense? Hope so. In short you should only see around a 15-17% increase in dmg when wearing an ab sliced suit rather than 65% increase. Something isn't working right.
Just to give an example of how I understand this...
A jedi hits you for 1000 dmg
Your armor, if it's recon, resist roughly 47% so 470 dmg
Your hit for 530. This is where ab comes into factor as I understand it. If ab'd now you'll take an extra 65% on top of this coming to about 874.5 dmg..
Your hit for 530. If you're wearing ab sliced armor and armor broke you take an extra 16% dmg here. So your hit for 614 rather than 874. This seems to be what's not working.
I think Sam really needs to have this looked at. It effects far more than just BH vs. Jedi anyways. Any profession that relies on armor break sliced armor in pvp should be in an uproar about this.
Yup. AB slice basically means the armor break is only 25% effective. It doesnt affect the chance of it landing.
And as for whether it's the armor that's getting reduced or the damage that's getting multiplied, it's the same in the end. There is a noticable damage increase in favor of the Jedi since this publish.
Maybe it's for balance, but whatever the reason they should have told us. If it's merely a bug and not planned, then hopefully we can see a fix soon.