Bounty Hunter Archive

Thread: And the REASON that Jedi are back on Kashyyyk......

GlargTheKelfn
Fri Oct 28, 2005 1:07 pm
#14



BurnerMan wrote:
AFK grinding is lame and should not be allowed. For anyone. For those who whine about the endless grind, well, live with it or not. I´d rather you not, so the damn whining could lessen somewhat. That was also meant for all classes and not just jedi. Just for the record.





foisting grind as content is what's lame. grind is just that, mind numbingly boring and a stupid substitute for real content. why would you NOT grind afk if you can?

especially if you are a jedi and have already done all mid level content. once you unlock, there is no game but the grind till you are templated. who in their right mind would prolong this a second longer than they had to?




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

bmill
Fri Oct 28, 2005 1:38 pm
#15






Stracatay wrote:


To stop recursive macros they'd have to remove all macros from the game.....if they removed the macro command then peeps would use the ui action toolbarSlot command at the end of the macro to restart it or have alternating slots with a pair of macros...


I wasn't advocating removing recrusive macros. I was advocating changing the AFK trigger FROM macros to a keystroke or mouse movement. This would KEEP recursive macros in the game.











ЄΘΜΜΛNĐΞЯ LΞGΞΛĐ
///// ORDER OFBLACK SUN \\\\\
///// 1ST CORELLIAN DIVISION \\\\\
181ST IMPERIAL TIE SQUADRON
|nnnnnn|
bmill
Fri Oct 28, 2005 1:51 pm
#16






RoundWallKing wrote:





bmill wrote:

Apparently, the new published changed the dungeon cloning coding. Now when a player dies in the Rryatt Trail, they can clone at the location where they died.


The obvious implication is that even if we DO track down the Jedi in the trail and kill them, they will clone right where they died and make up the force xp debt in about an hour or two.


It's not terribly difficult to create the cloning macro, and then jam something into your ENTER key to make it stick, so it will auto clone you when the box appears....



So I suppose this is now a 100% AFK and quick path from newly minted padawan to full template.





Listen up nubblet! If you log in and hit CTRL+H and read the TOS you will see where is specificly states that AFK play is OK.





You are abusive...... The only thing in there is this:


There is a very valid case, that all the AFK'ers ruin the playability of the game world to the ATK players.



3. You may not disrupt the normal playability of a game world area.


Area Disruption is defined as any activity, intentional or unintentional, which harms or inconveniences a larger number of players. Causing a disruption may result in disciplinary action being taken against the account that may include official warnings, account suspensions, or account terminations depending on the severity of the incident which will be determined by a CSR and a CSR Supervisor. Multiple suspensions or account termination will result in the termination of all SOE game accounts.


Disruption includes, but is not limited to, such things such as:



  • Deliberately blocking a doorway or narrow area so other players cannot get past.
    Making excessive and inappropriate use of spatial communications, i.e. spamming.
  • Placing any object (such as pets, droids, structures, city facilities) which prevent access to game content (anything in the game, including city structures, houses, caves, mission terminals, etc.) or trap other customers.
  • Using graphics intensive weaponry to duel in high traffic areas*
  • Organizing, holding, or participating in protests held in high traffic areas (such as busy Starports or other areas where many players normally gather).


Nothing that even remotely qualifies as saying it's "ok" to AFK all indefinately. Whereas EVERY developer and CSR post I have seen on the subject explicitly says that it's not intended gameplay and that it should be done.



ЄΘΜΜΛNĐΞЯ LΞGΞΛĐ
///// ORDER OFBLACK SUN \\\\\
///// 1ST CORELLIAN DIVISION \\\\\
181ST IMPERIAL TIE SQUADRON
|nnnnnn|
BurnerMan
Fri Oct 28, 2005 2:26 pm
#17

"foisting grind as content is what's lame. grind is just that, mind numbingly boring and a stupid substitute for real content. why would you NOT grind afk if you can?"



I can sure see your point but I don´t really support it. If you see grind as a content (as one could speculate the producers do). I do not see grind as content but possibly as a step on the way TO content. To AFK the grind is to make the path nonexistent and meaningless, just running toward the finishing line without jumping the obstacles, if you will. It removes meaning from accomplishment and lessens the satisfaction of this goal.


Of course, that is my opinion and I get annoyed watching AFK entertainers and docs. AFK individuals blocking spawns makes me upset. A guy taking hot showers are stealing my xp, that I´m willing to grind for as intended, and he´s not at his computer. How is that good, fair or cool?


GlargTheKelfn
Fri Oct 28, 2005 2:34 pm
#18



bmill wrote:


RoundWallKing wrote:


bmill wrote:
Apparently, the new published changed the dungeon cloning coding. Now when a player dies in the Rryatt Trail, they can clone at the location where they died.
The obvious implication is that even if we DO track down the Jedi in the trail and kill them, they will clone right where they died and make up the force xp debt in about an hour or two.
It's not terribly difficult to create the cloning macro, and then jam something into your ENTER key to make it stick, so it will auto clone you when the box appears....
So I suppose this is now a 100% AFK and quick path from newly minted padawan to full template.



Listen up nubblet! If you log in and hit CTRL+H and read the TOS you will see where is specificly states that AFK play is OK.


You are abusive...... The only thing in there is this:

There is a very valid case, that all the AFK'ers ruin the playability of the game world to the ATK players.

3. You may not disrupt the normal playability of a game world area.

Area Disruption is defined as any activity, intentional or unintentional, which harms or inconveniences a larger number of players. Causing a disruption may result in disciplinary action being taken against the account that may include official warnings, account suspensions, or account terminations depending on the severity of the incident which will be determined by a CSR and a CSR Supervisor. Multiple suspensions or account termination will result in the termination of all SOE game accounts.

Disruption includes, but is not limited to, such things such as:

  • Deliberately blocking a doorway or narrow area so other players cannot get past.
    Making excessive and inappropriate use of spatial communications, i.e. spamming.
  • Placing any object (such as pets, droids, structures, city facilities) which prevent access to game content (anything in the game, including city structures, houses, caves, mission terminals, etc.) or trap other customers.
  • Using graphics intensive weaponry to duel in high traffic areas*
  • Organizing, holding, or participating in protests held in high traffic areas (such as busy Starports or other areas where many players normally gather).
Nothing that even remotely qualifies as saying it's "ok" to AFK all indefinately. Whereas EVERY developer and CSR post I have seen on the subject explicitly says that it's not intended gameplay and that it should be done.





not the tos, go into the ctrl-h system, and type in afk play. there is an item that says:
is afk play ok?
answer yes, but the galaxie is not a safe place yada yada yada.

direct and to the point. look it up in game.




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

mero909
Fri Oct 28, 2005 2:40 pm
#19






bmill wrote:

Apparently, the new published changed the dungeon cloning coding. Now when a player dies in the Rryatt Trail, they can clone at the location where they died.


The obvious implication is that even if we DO track down the Jedi in the trail and kill them, they will clone right where they died and make up the force xp debt in about an hour or two.


It's not terribly difficult to create the cloning macro, and then jam something into your ENTER key to make it stick, so it will auto clone you when the box appears....



So I suppose this is now a 100% AFK and quick path from newly minted padawan to full template.





I understand your frustration, but if the game allows "afk" grinding then what is the complaint over those that utilize this? I'm assuming that they're using in-game macros to grind and attacking wookies. So I'm not sure why it's "wrong". If there is any complaint, it should be to SOE for allowing it. Just my PoV.




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IINNNNNNINNNNNINNINNNIIINIINNIINIII
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Warryyr
Fri Oct 28, 2005 2:44 pm
#20

If you happily received buffs from Dancers and Musicians who were AFK buffing pre-CU, then you have absolutely no right whatsoever to cry foul when Jedi are AFK grinding.


If you are crabbing about AFK grinding, you've NO idea at all what it's really like to see people AFK grinding YOUR profession AND dishing out your master level benefits to the community at large without a care in the world. At least when Jedi get their template they PLAY the game.


Sorry, but as a Musician all I heard pre-CU was how AFK was that person's choice, who am I to say how they should play (exact same argument up above, as well)?


So right back at you all. AFK is A-OK according to SOE, many combat people's lobbying for such a stance made it that way so they could have their precious mind buffs from AFK slaves, so you can't have it both ways. You've already made up SOE's mind regarding AFK, allfor a buff that's no longer in the game.


I know it sucks, but trust me - you can do nothing about it. AFK is here to stay.


diepa
Fri Oct 28, 2005 3:02 pm
#21






Traal_ wrote:


I think everyone should look up this definition:


argumentum ad hominem


The point of the original post is "why they are back on Kashyyyyyyyyk"


Not "ShouldJedibe AFK hunting?"


His original post is titled that, but that is not what it is about. If all he said was that afk grinding was back do to a bug that allows you to clone where you die, then I would not have said anything. But immediately following that he started complaining that Jedi would get their lost xp back while still afk, thus preventing him from ruining their afk session. My original post was in reply to the second part, that reply was why do you care if they grind afk, how is it hurting you and that many players other than Jedi participate.


You haven't contributed one worthwhilepoint to the original post, diepa - you're hijacking and trolling. Plus, calling someone a moron is bad form.


Because I disagree with you I am a troll, and a Hijacker, I thought the purpose of this forum was to exchange ideas. Calling someone a moron may be bad form, however he took my example on afk grinding out of context and made a stupid comment, I could have called him a wiseass instead.


Now, that said, back to the original post. Is this the only instance where you spawn back to the same place you died? Is this happening on other planets / dungeons? If so, I'm guessing oversight on one software development shop. IF it's just on Wookie-town, then I'm curious why they have changed directions on enabling AFK grind.


It is only happening on kash, it is obviously a bug, that is why I made the comment report it and move on.



- Traal

Kettemoor






Iridescence
Fri Oct 28, 2005 3:04 pm
#22


GlargTheKelfn wrote:


BurnerMan wrote:
AFK grinding is lame and should not be allowed. For anyone. For those who whine about the endless grind, well, live with it or not. I´d rather you not, so the damn whining could lessen somewhat. That was also meant for all classes and not just jedi. Just for the record.





foisting grind as content is what's lame. grind is just that, mind numbingly boring and a stupid substitute for real content. why would you NOT grind afk if you can?

especially if you are a jedi and have already done all mid level content. once you unlock, there is no game but the grind till you are templated. who in their right mind would prolong this a second longer than they had to?




The intent with Jedi was to be the holy grail of the game.. the hardest thing to get.. and only dedicated players would get there. Only the ones willing to work to get it. This is the holding factor that was supposed to keep the Jedi population in control. Can anyone here seriously say that there is currently a shortage of Jedi in the game? No, there is a gross overpopulation of them. Most of whom haven't even been playing for that long. This is not right, nor is it what the game developers intended.

The last thing this game needs is something to make it EASIER AND FASTER to get to Jedi ("Mandalorian armor will be almost as rare as Jedi!" <- Remember that?). You should have to work at it until you deserve it, not leave a macro going until you come back to your PC and find you're a Jedi.

And failing all of that, AFK grinding is still an unintended aspect of the game - or so say its developers - that has no history of the devs supporting it, and should not be allowed to continue.

Message Edited by Iridescence on 10-28-2005 06:06 PM

blademaster30
Fri Oct 28, 2005 3:35 pm
#23






bmill wrote:





RoundWallKing wrote:





bmill wrote:

Apparently, the new published changed the dungeon cloning coding. Now when a player dies in the Rryatt Trail, they can clone at the location where they died.


The obvious implication is that even if we DO track down the Jedi in the trail and kill them, they will clone right where they died and make up the force xp debt in about an hour or two.


It's not terribly difficult to create the cloning macro, and then jam something into your ENTER key to make it stick, so it will auto clone you when the box appears....



So I suppose this is now a 100% AFK and quick path from newly minted padawan to full template.





Listen up nubblet! If you log in and hit CTRL+H and read the TOS you will see where is specificly states that AFK play is OK.





You are abusive...... The only thing in there is this:


There is a very valid case, that all the AFK'ers ruin the playability of the game world to the ATK players.



3. You may not disrupt the normal playability of a game world area.


Area Disruption is defined as any activity, intentional or unintentional, which harms or inconveniences a larger number of players. Causing a disruption may result in disciplinary action being taken against the account that may include official warnings, account suspensions, or account terminations depending on the severity of the incident which will be determined by a CSR and a CSR Supervisor. Multiple suspensions or account termination will result in the termination of all SOE game accounts.


Disruption includes, but is not limited to, such things such as:



  • Deliberately blocking a doorway or narrow area so other players cannot get past.
    Making excessive and inappropriate use of spatial communications, i.e. spamming.
  • Placing any object (such as pets, droids, structures, city facilities) which prevent access to game content (anything in the game, including city structures, houses, caves, mission terminals, etc.) or trap other customers.
  • Using graphics intensive weaponry to duel in high traffic areas*
  • Organizing, holding, or participating in protests held in high traffic areas (such as busy Starports or other areas where many players normally gather).


Nothing that even remotely qualifies as saying it's "ok" to AFK all indefinately. Whereas EVERY developer and CSR post I have seen on the subject explicitly says that it's not intended gameplay and that it should be done.





AFK'ers ruin the playability of the game world ???? and just how??? they are out of everybodys way not like the guys in the big citys spamming all day long making it a lag fest.


Since you quote the rules look at my sig for what else it says





Stormzz / Thunderzz / Rainzz
Digitalalchemyzt
Fri Oct 28, 2005 6:05 pm
#24

Afk jedi grinding makes me sick....and im a jedi. if u kill them afk its their problem, not yours. I agree. i cant stand it. I did my grind AT the keboard, so i wouldnt get a visit being afk in the first place.
jobothehobbit
Fri Oct 28, 2005 6:06 pm
#25

WOOPIE.....if people want to grind AFK then so be it. This doesn't affect your game play in any way unless they are loot camping. There are multiple trails for people to go to if they want to do the quests. A lot of people are picking up afk grinding because of teh mind numbing grind....it is horrid. Once their grinds are complete (with what ever template they are working on) they cna actually go out and enjoy the game. Taking me just a few days to grind BH ATK, and this is a very easy grind to do, but when you have nothing to look forward to other then grinding for a few months straight to get to where you want to be this works. Also, some people cannot play more then a few hours a day ATK so they would like to get done faster so as to enjoy their few hours they actually have to play.


Joe





If you decide to leave this game due to the lack of customer loyalty, continue to show them how big an impact it has made and stop purchasing any sony products. Over time they will realize that their customers should have been more important as they will lose millions.
Jobothehobbit USMC- MDOC/TKM-> Jedi MDOC MCM--> (unlocked 10 village skills)Weakest profession on server (Jedi) Account created Oct 2003
Jobo USMC -melee Stacker-> Jedi-MDEF MLS 2000 enhance 3000 heal--> Weakest profession on server (Jedi) Account Created June 2004
Daphee Doodle- Master AS/Smuggler --->Artisan AS/WS Account Created August 2004

SOE believes in money, blindly we give it to them and unthankfully they take it. We pay them to play a Beta game and get screwed with no lube, they do however use sand while doing it
Joe USMC
Iridescence
Fri Oct 28, 2005 6:58 pm
#26



jobothehobbit wrote:

A lot of people are picking up afk grinding because of teh mind numbing grind....it is horrid.

Joe






They chose to be a Jedi, so they chose the grind. If you're not willing to work to be a Jedi and appreciate the work it [should] take, you simply shouldn't be one.
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