Bounty Hunter Archive

Thread: Shouldnt DOTs make cloak useless?

Kaukiji
Sat Jul 02, 2005 11:11 am
#14

only problem i have with cloak is my root lasts 10 seconds, jedi can just heal to full during those 10 seconds, then run/cloak and run to their house without having to uncloak (especially if tehy have channel force)



Kaukiji Keasi
CivicBountyHunter
Sat Jul 02, 2005 1:04 pm
#15

Heck even if they make cloak so you could not heal youreself or regen, but just use it to /cloak, and get to a safe spot Im cool with that. What bothers me is /cloak, ok let me heal and regen my force and mind, then you get first strike, then once I start to get the upper hand again, /cloak /rinse /repeat....Albiet it was fun I had a 5 hour or so fight that went on like this....Came back with another ranged buddy that can lay out good dmg like myself, and he droped before he either could cloak or knew what hit him.....and all i got for it was a TON (way more then usual) of fodder spat at me from his friends. I'm guessing because 99.99% of the time he gets away...which is not really how I think ANY skill should work. Even a windup timer (which overall I hate them) would be a somewhat balance to it...as is with 'toggle' it is IMO a lil overpowering.




~Major Colmoli Wyaa ~FS Ranged Jedi Hunter~

-- Squad of Destruction -- Commander --

Wyaa Clan Loot vendor @ -4200, 6740 Imperia, Naboo
Proud Old School Bounty Hunter Scum
JavaHulk
Sat Jul 02, 2005 1:09 pm
#16






CivicBountyHunter wrote:

NOthing 'breaks' cloak, not even if you AE or bombdoird (both of which do dmg). Be ready for cloak to be a part of about every jedi template IMO, it awards instant safety w/zero drawbacks. I got reported for killing someone cloaked using AE, the jedi then decided to do it to someone else (using BH alt) and got a serious a$$ chewing by a csr, and a real stern warning.


What we need to push for is having a state, ie, like blind, to prevent them from cloaking, cause as it stands now all they have to do it hit that specail and they are good to go.








cloak is easy to defeat, very, very easy


all you need is a buddy with a droid, befor you attack the jedi, have him have his droid follow the jedi... cant cloak and he cant attack your friends droid



Thats the best way around cloak iv found, unless they can outrun the droid with FR3 lol





Click here to support this great Vision of a better FRS to save SWG by Glzmo!
"A Jedi uses the Force for knowledge and defense, never to attack. Unless he needs to slaughter hundreds upon thousands of savage quenkers to learn to chuck his lightsaber like a boomerang. Then go to town with the Force attacking, a Jedi does." -(I cant find it, PM me for credit!)
"SWG? Multiplayer? oh yeah... If I had 1 penny for every time the phrase "solo group" was spoken in 1 single day of SWG I could retire. LOL. We'v got to face that this isent a multiplayer game, its a multiple person interaction simulation single player role playing game... So its a. MPISSPRPG. "-Me
JavaHulk
Sat Jul 02, 2005 1:11 pm
#17






CivicBountyHunter wrote:

Where was I screaming.......the ability to hit a single special and be PROMISED not to be able to be attacked is not right. It does not fail like feign death can, it cant be interupted, it has no wind up timer. Now im screaming a little.


Oh and paralize, root, kd, snare etc, can be blocked and can miss.....this is a 100% no questions asked way to not be attacked and does not fit into what the 'cu' is about IMO. And remember this is just my opinion. I was not asking for a 'nerf' I was asking for a conterbalance And not like it is easy to land blind, and last Ichecked it could be removed with a push of a button as well. Does not sound all to unfair if you ask me.








except you cant just "hit it", much of the time there is something within 20m.



Perhaps you shouldent engage jedi out in the boonies? Try when theyr in the city... then the jedi has to spend the effort to stare at the mini map and try and pick a place it'll work, while your hammering away at him, win win





Click here to support this great Vision of a better FRS to save SWG by Glzmo!
"A Jedi uses the Force for knowledge and defense, never to attack. Unless he needs to slaughter hundreds upon thousands of savage quenkers to learn to chuck his lightsaber like a boomerang. Then go to town with the Force attacking, a Jedi does." -(I cant find it, PM me for credit!)
"SWG? Multiplayer? oh yeah... If I had 1 penny for every time the phrase "solo group" was spoken in 1 single day of SWG I could retire. LOL. We'v got to face that this isent a multiplayer game, its a multiple person interaction simulation single player role playing game... So its a. MPISSPRPG. "-Me
CivicBountyHunter
Sat Jul 02, 2005 1:12 pm
#18

^^If that works, why did the kimo not keep up^^


Fact of the matter remains, just like they messed with the melee range because of lag, something in cloak needs to be looked at. Just give it time, when it becomes more and more comon sum'n will happen. Or maybe not enough will jump on it, and it wont be a common enough issue to really sweat.






~Major Colmoli Wyaa ~FS Ranged Jedi Hunter~

-- Squad of Destruction -- Commander --

Wyaa Clan Loot vendor @ -4200, 6740 Imperia, Naboo
Proud Old School Bounty Hunter Scum
SFXGenesis
Sat Jul 02, 2005 1:34 pm
#19






CivicBountyHunter wrote:

^^If that works, why did the kimo not keep up^^


Fact of the matter remains, just like they messed with the melee range because of lag, something in cloak needs to be looked at. Just give it time, when it becomes more and more comon sum'n will happen. Or maybe not enough will jump on it, and it wont be a common enough issue to really sweat.








Colmoli makes a good point.


Despite the upgrade powers got in 19, NOT many Jedi have or use Powers skills, including cloak. And I doubt many would commit the 3 million XP just to get the skill, so they could drop it later, when they feel stronger.


And it will stay that way, just because LS is the better damage dealer, IMHO, and most people are just more comfortable with a light saber.


Dani






Danial ~ Aaronis ~ Aurellius ~ Cotytto

"No matter what your sexual preference, true love is the ultimate fantasy." - Rosie O'Donnell
thepunisher286
Sat Jul 02, 2005 2:13 pm
#20






HayabusaN wrote:

I tossed both fire and poison and i didnt get it to break the cloak. what the deal?






Want to know how to break a cloak? Easy.



1) Duel a friend.


2) AOE near the cloaked jedi.


3) Jedi gets hit.


To keep track of the cloaked jedi.. turn on simple shadows. Keep hiting AOE attacks, the jedi will feel them. Use an aoe attack on creatures or npcs, they work too.

CivicBountyHunter
Sat Jul 02, 2005 2:19 pm
#21

^^and as I said early in the post^^


I killed a jedi this way. They in turn decided to try it on another jedi (using his BH alt) and got reported. A csr contacted him, gave a VERY serious warning in game, in person, said it is a banable exploit and jedi should not take dmg under these conditions. Look at my post history, I dont BS about anything, I speak the truth. I'm all for shady tactics, hell I did this, but you wont see me doing it again.


Be safe






~Major Colmoli Wyaa ~FS Ranged Jedi Hunter~

-- Squad of Destruction -- Commander --

Wyaa Clan Loot vendor @ -4200, 6740 Imperia, Naboo
Proud Old School Bounty Hunter Scum
FragKeeper
Sat Jul 02, 2005 4:04 pm
#22






thepunisher286 wrote:






HayabusaN wrote:

I tossed both fire and poison and i didnt get it to break the cloak. what the deal?






Want to know how to break a cloak? Easy.



1) Duel a friend.


2) AOE near the cloaked jedi.


3) Jedi gets hit.


To keep track of the cloaked jedi.. turn on simple shadows. Keep hiting AOE attacks, the jedi will feel them. Use an aoe attack on creatures or npcs, they work too.






There ya go, why not get the rest of the Bh's to act like an exploiting wh0re such as yourself? Everything you listed = exploiting a known bug. I hoped you get banned for this.



O'Syrus

Intrepid Dark Jedi


FernGully
Sat Jul 02, 2005 4:09 pm
#23

The big bug with cloak is that you can /target em if you know they are there, and you know their name (typically, both are true in BH situations because of seekers). Because of this bug, you use droids/pets on the Jedi. This is a bug, and using droids/pets on cloaked Jedi is, by definition, exploiting a known bug. Its bad practice, and is actionable by CSRs.

I still don't quite understand the logic behind needing some way to "counter" cloak. Its not an "I WIN" skill. At best, its a "Neither of us win" skill.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

FernGully
Sat Jul 02, 2005 4:11 pm
#24

As for the AOE thing, we haven't actually gotten official word that this is a bug (personally, I don't think it is). When cloaked, you're invisible, you're not immaterial. You're physically in the world, so area attacks in the area you're in should prolly hit you and hurt you.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

Cpl_Fisher
Sat Jul 02, 2005 4:56 pm
#25






SFXGenesis wrote:

Just another side note: If you threw a DoT on a Jedi that was already cloaked, you're exploiting. You're not even supposed to be able to target them. (bug)


Dani








I'll be sure to tell that to the next jedi i see that uses /tar on a covered rifleman.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
SFXGenesis
Sat Jul 02, 2005 5:18 pm
#26






FernGully wrote:
As for the AOE thing, we haven't actually gotten official word that this is a bug (personally, I don't think it is). When cloaked, you're invisible, you're not immaterial. You're physically in the world, so area attacks in the area you're in should prolly hit you and hurt you.





The problem is not that they take damage from AOEs.


The problem is that you are not supposed to be able to target them, so you're not supposed to know where they are, so you're not supposed to know in what direction to aim your AOEs.


See?


Dani






Danial ~ Aaronis ~ Aurellius ~ Cotytto

"No matter what your sexual preference, true love is the ultimate fantasy." - Rosie O'Donnell
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