Bounty Hunter Archive
Thread: Are Player Bounties Supposed to be Going Away?
Tirrful wrote:
How to make better:
[] Factions can place bounties on other faction players, mark can only be attaked when in Spec Forces mode.
[] Be able to chase and kill mark in space, if a jedi is crafty enough to make it into space
[] Have informants inside crowded buildings, giving a BH cover when taking bounty mission
[] Have BH do other types of missions as well - not only did they kill they also delivered
[] If your doing high end missions in PVe then have other NPC BH try go for the same quarry, eg Bossk, Boba Fett etc.. make it fun [work well on bring back the prey to a location as they try to steel the prey from you]
[] Open up the Bounty Hunter guild hall so that MBH can actually do a theme park there, where members like Cradossk and other elders appear.
Well, even though you have some good ideas.
They dont make any sense, and in the end will hinder the "fun factor". If you take 1000 BH's and ask them about that list, only about 50 would say that care for an all BH guild. Or having informants inside buildings which would slow the tracking process? Or having to compete against NPC marks... sometimes NPC fractions shootat my mark and I'm already pissed at that. I dont want to be racing around trying to outdamage Boba Fett.
Actually, a lot of smugglers (pre-cu, last time I checked) wanted to be hunted.
Sundal wrote:
Since when were player bounties supposed to control the Jedi population? I think that's what most Bounty Hunter like to think, that they are somehow more important then they really are.
My take is this:
BH needed a mark to hunt. Jedi's are power-gamers. Power-gamers are less likely to quit the game. If BH hunted any other profession they would just quit. Smugglers wouldn't think twice of respeccing or leaving if they took the abuse Jedi's did. There's always exceptions of course, but you get the idea. So that's one reason for Jedi bountys. Because the Jedi's are the hardcore gamers of SWG.
Nah, they only like the idea. But if it actually happened, they wouldnt stand a chance. Jedi's with aura and their defense can still be overwhelmed by a BH alpha-strike. What chance would a simple Smuggler have, they would drop in three or four hits.
Ifisa wrote:
Actually, a lot of smugglers (pre-cu, last time I checked) wanted to be hunted.
Sundal wrote:
Since when were player bounties supposed to control the Jedi population? I think that's what most Bounty Hunter like to think, that they are somehow more important then they really are.
My take is this:
BH needed a mark to hunt. Jedi's are power-gamers. Power-gamers are less likely to quit the game. If BH hunted any other profession they would just quit. Smugglers wouldn't think twice of respeccing or leaving if they took the abuse Jedi's did. There's always exceptions of course, but you get the idea. So that's one reason for Jedi bountys. Because the Jedi's are the hardcore gamers of SWG.
Oh, if Bh'ers were to hunt smugglers smuggler would probably get additonal bonuses.
Not equivilant to jedi. For smugglers they want more of the thrill of avoiding the BH then a outright conflict. Or thats how i feel on my smuggler and thats the vibe im getting
Whacked wrote:
BailorJayssek wrote:
The more I think about it and look around and play, the more I realize that player bounty is not even remotely effective at controlling any aspect of the Jedi population.
BH Player missions was NEVER intended as 'population control' or any variations.
Its just BH content, nothing more nothing less.
The 'population contol' idea was generated by some wanna-be BH with delusions of grandeur
Actually, it was stated by a Dev, Q-3PO I believe, that we were to be the population control mechanism for Jedi. This was stated right after pub-9 went live. They lowered our pre-req's as a direct result of that statement. If the friggin search function would work, I would post the message.
Raikir wrote:
Whacked wrote:
BailorJayssek wrote:
The more I think about it and look around and play, the more I realize that player bounty is not even remotely effective at controlling any aspect of the Jedi population.
BH Player missions was NEVER intended as 'population control' or any variations.
Its just BH content, nothing more nothing less.
The 'population contol' idea was generated by some wanna-be BH with delusions of grandeur
Actually, it was stated by a Dev, Q-3PO I believe, that we were to be the population control mechanism for Jedi. This was stated right after pub-9 went live. They lowered our pre-req's as a direct result of that statement. If the friggin search function would work, I would post the message.
Sundal wrote:
Nah, they only like the idea. But if it actually happened, they wouldnt stand a chance. Jedi's with aura and their defense can still be overwhelmed by a BH alpha-strike. What chance would a simple Smuggler have, they would drop in three or four hits.
Ifisa wrote:
Actually, a lot of smugglers (pre-cu, last time I checked) wanted to be hunted.
Sundal wrote:
Since when were player bounties supposed to control the Jedi population? I think that's what most Bounty Hunter like to think, that they are somehow more important then they really are.
My take is this:
BH needed a mark to hunt. Jedi's are power-gamers. Power-gamers are less likely to quit the game. If BH hunted any other profession they would just quit. Smugglers wouldn't think twice of respeccing or leaving if they took the abuse Jedi's did. There's always exceptions of course, but you get the idea. So that's one reason for Jedi bountys. Because the Jedi's are the hardcore gamers of SWG.
Are you a Noob?
Concussion Shot, Last Ditch, Feign Death, and Low Blow![]()
BH's would be crying with these skills used against them, I know I would.
-Edit- Forgot Panic shot.
Hell let me explain further, OK MR. Noob Rifleman/BH comes lays down, /aims then snipershots, then our friendly smugller concussion shots, or panic shots em.
Message Edited by PyscoJuggalo on 08-28-2005 11:18 PM
PyscoJuggalo wrote:
Are you a Noob?
Concussion Shot, Last Ditch, Feign Death, and Low Blow
BH's would be crying with these skills used against them.
Again, repeating what I already said:
BH first strike + bomb droid + KD + UbEr rifle/carbine/pistol = Smuggler doesnt even get up to do his specials
I'm not saying smugglers arent a foe to be reckoned with, I'm just saying if a BHgets toeat/drink + buff post battle before a smuggler has a chance to even hit his macro and pick the time he/she choices to strike (like we do with a Jedi) a smuggler wouldnt stand a chance.
Dont forget with the bonus we have with duelist stance + food bonus it would make us hard to hit. Not to mention most hardcore PvPers are going to be BH. More BH I would think would have the tripped out armor with AAs and CAs with ADKed armor and weapons w/ damage pup.
To make BH vs Smuggler viable there would have to be a different system then what BH vs Jedi have now.
Message Edited by SomeUser on 08-28-2005 10:20 PM
SomeUser wrote:
PyscoJuggalo wrote:
Are you a Noob?
Concussion Shot, Last Ditch, Feign Death, and Low Blow
BH's would be crying with these skills used against them.
Again, repeating what I already said:
BH first strike + bomb droid + KD + UbEr rifle/carbine/pistol = Smuggler doesnt even get up to do his specials
I'm not saying smugglers arent a foe to be reckoned with, I'm just saying if a BHgets toeat/drink + buff post battle before a smuggler has a chance to even hit his macro and pick the time he/she choices to strike (like we do with a Jedi) a smuggler wouldnt stand a chance.
Dont forget with the bonus we have with duelist stance + food bonus it would make us hard to hit. Not to mention most hardcore PvPers are going to be BH. More BH I would think would have the tripped out armor with AAs and CAs with ADKed armor and weapons w/ damage pup.
To make BH vs Smuggler viable there would have to be a different system then what BH vs Jedi have now.
Message Edited by SomeUser on 08-28-2005 10:20 PM
If smuggler start tolive in the mindset of a Jedi, they will adapt and you will be quite suprized, I'm not saying their Master Defender type challenges, but they aint the push overs you think they are, even with an alpha strike. Remember they can wear Recon armor as well, making your Heavy Lightning Rifle/ADL into a joke (Especially while wearing a PSG also).
PyscoJuggalo wrote:
If smuggler start tolive in the mindset of a Jedi, they will adapt and you will be quite suprized, I'm not saying their Master Defender type challenges, but they aint the push overs you think they are, even with an alpha strike. Remember they can wear Recon armor as well, making your Heavy Lightning Rifle/ADL into a joke (Especially while wearing a PSG also).
Oh, I would never consider a player who knows how to play his smuggler template a pushover by any means!
However, recon wouldnt be a big help to smugglers... Most knowledgeable BH keep a kinetic carbine and pistol for those times where a Jedi is wearing a PSG or when PvPing and fighting someone is high energy low kinetic recon.
I think if the BH VS Smuggler was a system where there was no alpha strike then it would be fair... But if I have time to send in my bomb droid, load-up on food/spice (even adr buff) and decide either to use my energy Proton Carbine for that poor smuggler out of armor or my kinetic capped scatter/FWG (or Nym's Carbine) for those in armor... Well like I said...
Bomb droid comes in and you are already near incapp... You then get hit with a KD followed by my macroed quickdraw/crit shot hitting for over 1k per 3 secs.. If you do get up and try to get off a last ditch you have to contend with the good chance you'll miss with my food def bonus/undershirt bonus with duelist stance running.
Also, with smugglers having to "waste" skill points in brawler it would further handicap the average smuggler... Does a smuggler invest his extra sps in another ranged profession for better def/off bonus + specials or does he pick up medic to heal?
A BH already has good def/off bonus + either a MCM to heal or another master ranged + some medic.... Smugglers just cant pick all that up.
I have nothing but respect for smugglers and I'm not implying there arent some damn good PvP smugglers out there... However, I just dont think it would be a "balanced" system if a BH had alpha strike... I think the odds would be heavy in the favor of the BH.