Bounty Hunter Archive
Thread: BH Vs Jedi : risk vs reward. A balanced discussion
Jedi are supposed to be rare so sony is trying to recreate this by making this visibility rule.
Message Edited by SpaceSnail on 09-21-2005 03:15 PM
Antilles98 wrote:
I have to say I like this idea, if nothing else because it can add even more content to the game. Plus, there should be some version of BH risk.
First of allas a Jedi myself, you have some really great ideas here. I feel that if Jedi exp was removed Jedi would not have any problems fighting bounty hunters. It would be alot more fun that way, because there is nothing to lose on both ends for the Jedi nor the BH. Right now the Dev's are still stuck in this illunsion that Jedi are an alpha class, those days ended a long time ago when Jedi was being nerfed down to nothing and the profession was being treated like any other elite profession. I would love to see the day when exp loss is removed and Jedi and BH can have good long drawn out fights and there will be no hatred and everyone will be having a good time. This game is suppose to be fun, that is what is all about.
Thanks for listening.
Message Edited by cmreeves on 09-21-2005 04:11 PM
Message Edited by cmreeves on 09-21-2005 04:35 PM
i think when a jedi looses to Bh they loose xp, when a BH looses to a jedi the BH looses " bh rank" and the jedi can then loot the mission payout from the corpse of the fallen BH...
oncea BH reaches master, then he/ she will begin to climb up the bh ranks, these are to show the experience of the BH and to give those who are continuously succesfull against jedi somthing to show, instead of justa very long bio of named jedi killed...
this rank would show by there name and title, possibly by bars like boss npc bh marks and eliet npc's....
for example
a bh who has beaten 50 jeid in a row without loss gains a golden star besides his or her name
a bh who has beaten 45 jedi without loss gain3 golden bars
a bh who has beaten 40 jedi without loss gains 2 golden bars
a bh who has beaten 35 jedi wihtout loss gains 1 golden bar
a bh who has beaten 30 jeid without loss gains 1 silver star
etc etc etc
i know that when i was MBH ages before cu i had no way to prove how succesful i was against jedi, but a bh would feel respected if he or show had this rank to show by his or her name and would be an example to the upcoming and lower rank BH
on the other hand a bh who looses continuosly loose to jedi will gain no rank and can be "sacked" by the BH guild, and have to do a certain arrangment of tasks to get back int the BH guild and be able to take BH missions again, like the jedi trials or similar..
basically, exactly like the faction rank convertion points.... a bh gains points form beating a jedi witch he or she can save up and exchange for a change in rank.....
but if that BH looses he or she looses bh rank points, if tehy get into -0 then they drop rank by one per time
just my imput, nice thread by the way m8 ![]()
Message Edited by Fett009 on 09-21-2005 04:20 PM
Not unless they make it so their is a BH temp completely equal to the Best jedi PvP temp. Right now its not that way. I to have both characters and have played since Beta of and on. I've played nearly every temp of both BH and Jedi as well in that time.
Just remove the exp loss and the hate will go away.
Message Edited by SpaceSnail on 09-21-2005 05:26 PM
I appreciate all the imput from everyone who commented so far. Im also glad that the thread has mainated a sense of decency.
Some of my points got alittle lost so Im going to clarify. I do not belive there should be no risk to Jedi during the grind. Its part of the game, and player bounty's are part of a being a Bounty Hunter. Should a Jedi lose to a Bounty hunter then by all means give them the XP loss. This is thier risk. Also as I stated, Jedi arent slums, and are still a very decent profession to be in game. The goal is finish a template and become a good PvP'er, putting your time and energy into it. This is the Jedi reward.
On the Bounty hunter side however I do not feel it is balanced. You have PvP content at your terms and when you want it, but thats MY ( the Jedi ) risk, so its acceptable. When you win, you do win a large amount of credits, especially against a finished template, and thats your reward.
The problem is the risk factor, or lack thereof, for the Bounty hunter. There isint one.
I heard some arguments about equipment getting damaged being the risk envolved. I do not agree for these reasons : , Jedi have to spend money as well, just as much as the Bounty Hunter. My bounty hunter has some very good gear, 7k + energy resist armor, a nice weapon, all the good buffs. My Jedi wears clothes and crafted a few sabers untill I got results I liked. For the best recources on the server to craft these sabers costs alot of money ( at least on Ahazi, i assume other servers as well ). I tried to get my own pearls and hunted krayts for 4 hours a night. I had to contened with other people there about 60% of the time, and IF I found one pearl a night I was lucky. I resorted to buying them, as tunes recentlly are not all that great. Alot of money later I have a DECENT ( but not near perfect ) saber I can use to defend myself with. In order to stay competative my Jedi ( although just like all other professions in game ), must seek out and try to get as many benifical CA's as possible.
The point is, all told, my jedi has spent alot more money to get to where he is then my Bounty Hunter has, and I have no shame in saying it is my Bounty hunter paying the bills.
I dont agree your risk is equipment, everyone who participates in PvP is spending money to do it. We all buff, we all eat foods, we all buy gear, bieng a bounty hunter is no different.
The point of this discussion was to find a happy medium for both a Jedi risk vs reward and a Bounty hunter Risk vs reward.
A real idea would be to give each jedi 40 lives and every time they die they loose a live. When they reach 0 "GAME OVER" They get totally whiped out of all skills and restart at Mos Eisely like every other new player.
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It was called perma-death, was in game - with less lives - and kept Jedi population nice and small. Idiot brats were automaticaly removed and everybody was happy - or a 12 year old kid who cried a lot.
Regarding the OP:
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The point of this discussion was to find a happy medium for both a Jedi risk vs reward and a Bounty hunter Risk vs reward.
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What you want is no "happy medium", accept that.
Jedi has primarily lost its "glory" because everyone can be jedi, not because "oh we are so weak and the bhs slaughter us".
As simple as it can be put:
Most BHs, who are not primarily jedi in disguise, won't care for your petty complain that you have no reward at all.
We know, especially since most of the dedicated BHs even have or "had" (in terms of never logging him on again, like me) a jedi, but we simply don't care and feel that it's right this way.
The devs have broken their "roadmap" on rarity of the jedi, a downfall, a "nerf", was needed to bring some balance.
You unlock knowing it, you get visibility knowing it, just deal with it.
The thing with BH vs Jedi, is that its the new GCW. The current GCW is for the most part dead, and isnt really working as intended. One of the main reasons is the ever growing number of Jedi. For those people like myself, and others, its not very fun entering a battle when the majority of players are Jedi. The non-Jedi usually get wiped out fast.
So what's a non-Jedi that wants to PvP to do? Besides hang around Starports and have Duels? Well, since we're going to be fighting Jedi anyway, the obvious solution would be to go BH. If we're going to be forced to face Jedi in one way or another, might as well face them on our terms. And maybe even make a few creds, and some boasting rights along the way.
Now, as far as the Risk vs Reward, many Jedi feel that they have too much to lose, referring to XP loss. They feel that BH's have nothing to lose, and if a Jedi dies at the hands of a BH, then that Jedi has to grind out all that xp that the Jedi lost. Wich is true. However once a Jedi finally becomes Full Temp, that Jedi will always stay Full Temp. No amount of being killed by a BH can ever take that away. Unless a Jedi is extremely careless about gaining Vis, and is constantly getting killed by BH's, the Jedi will eventually make Full Temp. And be basicly finished.
BH's on the other hand are in a Constant state of grinding. It takes alot of money to afford all that equipment that would be capable of facing Jedi. Everything from the best possible armors, to weapons, to foods, and droids. Unless the BH has access to alot of ADK's, the BH will be replacing all his equipment on a regular basis. Wich isnt cheap. Wich puts the BH in a continuous cash grind no matter how many Jedi the BH kills, or how long he has been a BH, or any other reason related to the BH's Skills, profession, or Template.
So in my opinion, the Risk vs Reward is already balanced. Sure the BH causes XP loss to Jedi. But you can bet that the BH is going to be spending that same amount of Creds on equipment sooner or later.