Bounty Hunter Archive

Thread: BH Top issues -- UPDATED 9/12/05--

Keepr
Thu Sep 08, 2005 1:28 am
#235






Sank_Rata wrote:

What aboutthis new kind of Jedi duel exploit?


A jedi start a duel before a BH attacks. And his mate steal DB from the BH, avoiding xp loss.


Don t know if it s possible to "start" a duel before moving outside, just in case a bh come...Imagine all a group who duel each other, ready to DB before the BH to come.


BH TEF should close a duel session. But Flag does exist only if jedi fight....


http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=517867









I had a jedi try to do this after I had already attacked them. A friend of the jedi db'd them, just as I arrived after chasing the guy (also a cloaker). They all proceeded to laugh and carry on, but I HADN'T lost the mission. I kept chasing the jedi until he logged. The joke would have been on them if I could've killed him right after a rez!
DaiTengu
Sat Sep 10, 2005 10:05 am
#236

over the course of the last few days, 1/3 to 1/2 of my missions have been bugged due to NPC marks that either spawn over water, or just aren't there. I've wasted nearly a crate of probe droids on these, and at least 2 crates of seekers. I've tried taking shuttles elsewhere, going off planet, re-lanuching probes to try and get the system to "reset" but no-go. I take all my missions out of Daeric, This particular one, when I launched my probe, appeared just outside the Daeric starport. I fly over there real quick, and there's no mark around. I launch a seeker, the waypoint does not move. I flew to another planet, launched at probe... probe told me the mark was on Talus .. I fly back to Daeric, waypoint is in the same spot, another seeker later nothing moves. The waypoint is always centered on a white NPC (permanent NPC, these 'commoner' 'smuggler' or whatever.. the guys that are always standing in that spot)

This happens WAY too often, is really a waste of droids, and a huge waste of time.



DaiTengu
Master Bounty Hunter

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KeeferKman
Mon Sep 12, 2005 11:10 am
#237

I take out the highest payouts, all level 80 (in reality end up as level 81-83)...they are so easy...duelist stance...shoot...shoot..x 10...heal....shoot...shoot... they die


MBH/MCM/P003, 4500 energy, 7000 kinetic Battle armor


Even when they go melee, same thing, just add an extra heal every now and again...If you don't have CM 4000, then make sure to bring ruby biel and stimD's...(which I never waste on these mobs)



My Jediused to help friendly BH's take these down, now I just wonder why? I'm a noob with this template







No Gaming Enjoyment
MechisKalybb
Mon Sep 12, 2005 11:12 pm
#238

How about working to get marks from going into water, or past the edge of a map?
BuenoTiempo
Tue Sep 13, 2005 10:37 pm
#239






DaiTengu wrote:
over the course of the last few days, 1/3 to 1/2 of my missions have been bugged due to NPC marks that either spawn over water, or just aren't there. I've wasted nearly a crate of probe droids on these, and at least 2 crates of seekers. I've tried taking shuttles elsewhere, going off planet, re-lanuching probes to try and get the system to "reset" but no-go. I take all my missions out of Daeric, This particular one, when I launched my probe, appeared just outside the Daeric starport. I fly over there real quick, and there's no mark around. I launch a seeker, the waypoint does not move. I flew to another planet, launched at probe... probe told me the mark was on Talus .. I fly back to Daeric, waypoint is in the same spot, another seeker later nothing moves. The waypoint is always centered on a white NPC (permanent NPC, these 'commoner' 'smuggler' or whatever.. the guys that are always standing in that spot)

This happens WAY too often, is really a waste of droids, and a huge waste of time.




I have to agree -- I decided to swao my combat and crafting toons with no respecs left so grinding from scratch. Trying to do investigation iii -- first mission pulled tonight....got to the third wp and it was in water "Mission Incomplete" message (30 minutes gone). Pull another mission -- 4th waypoint - OMG there is actually a mark WOOT....but spending 45 minutes to kill one NPC while grinding just seems a little excessive - I don't remember it being this hard before (not to mention expensive with all the droids I am going through)



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Tomcat001
Wed Sep 14, 2005 3:57 pm
#240

Yeah same here..About half of my marks are in water/buildings/over the egde of a map..It's really annoying and frustrating when you go through the time/money to get and use droids to only have this happen..I thought that the hotfix stated that this was fixed...





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Dynac Outrunner
MBH
MP
4/0/0/0 CM
murf1291
Fri Sep 16, 2005 12:40 pm
#241

I'm getting tired of marks being off the map...I can kill them...but I cannot walk to the body to loot becuase it is beyond the map




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the people that keep it together.
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MexicanMafioso
Fri Sep 16, 2005 8:19 pm
#242

more money for Jedi missions? 500k- 1 mil maybe?



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Martin' Avila
Master Pilot, Master Bounty Hunter, Big Game Hunter

Rifleman Since SWG Week 1 ~ Neutral

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Welcome to World of Star Wars Galaxy Quest Battleside
SamousNemo
Sat Sep 17, 2005 1:36 pm
#243

Can't believe I missed the update.




Tanks wrote:







Below are our Top issues community input and testing.


  1. Jedi can run into Factional Structures while BH TEF is still active.



Nice to see this added. Still waiting on Dev reply though.




Tanks wrote:

  1. Underhand shot/Improved Underhand shot - Mobs and NPCs pop right back up evenbeforea chance to fire again.




Is this really an issue Tanks? I don't know about you, but I have no problem at least getting in one attack on a KD'd NPC. Yeah, it does sort of make the attack worthless for stationary targets, but it's really no different than a PC using a KD rec immediately


PS: How about those changes to scout with the imminent ranger revamp?





-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
Lashrac606
Sun Sep 18, 2005 10:12 am
#244

Well...





Lamech Korosai (Radiant)
And a magician wandered along the shore but nobody needed him...
NarfBlinko
Tue Sep 27, 2005 10:31 am
#245






Tanks wrote:







Below are our Top issues community input and testing.


  1. Jedi keep spamming /duel, /endduel to determine if a BH has a mission on them. Devs have acknowledged that as an issue.

  2. Jedi can run into Factional Structures while BH TEF is still active.

  3. Waypoints for NPC marks do not update for several minutes, and then suddenly the mark will be thousands of meters away.

  4. Duelist stanceis reflecting back a fixed amount of 25 damage only. Suggest a % of damage taken (10-25%).

  5. Underhand shot/Improved Underhand shot - Mobs and NPCs pop right back up evenbeforea chance to fire again.

  6. Improved Confusion Shot (Stun, Blind, Dizzy) - Resisted 75% of the time by lvl 35-54 NPCs, seems to be too ineffective. Usefulness of state effects is a gloabla issue.

Message Edited by Tanks on 09-12-2005 01:58 PM





1. /duel spam (Not an issue for me, as I don't hunt Jedi, but definitely one for those that do)

2. States not applying (Global issue)

3. TEFs (PCs with a TEF should not be able to enter any structure, period.)

4. Duelist stance (I agree that it should be a percentage, not a fixed amount, but the defense increase is nice.)


I've not seen a problem with mobs and NPCs popping back up from an Improved Underhand Shot as a MBH, so I'd remove that one, personally.


Waypoints work just fine. The problem is that the system was created back when we had 10 minute shuttle wait times. Now, we can hop into our own ship and travel to the planet within seconds of getting the message with the mark's planet. I've found that either waiting to shuttle or hanging at the starport are effective at getting the mark on the move. Alternatively, launch a seeker in Identify mode, wait for it to find and lose your target, then launch a seeker in track mode. The mark should now be moving or will be by the 2nd or 3rd tracking report.




Narf, Wookiee, Master Bounty Hunter, Imperial Colonel, Imperial Ace Pilot, Elder
Naarf Blinko, Sullustan, Master Trader (Structures), Freelance Ace Pilot, Elder
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Impressive. Most Impressive. -- Darth Vader, Ep. V

NarfBlinko
Wed Sep 28, 2005 12:46 am
#246

To all of those who chronically complain about marks in the water and off the map...learn some patience! In another post (use Dev Tracker, I don't remember where the post is), the devs clearly stated that the initial spawn points and marks showing up in water and buildings and such is a limitation of the server technology. So, that isn't going away. However, YOU, the BH, can prevent this from happening to you quite easily with a little patience. Do not jump on your bike and ride out to the waypoint the instant you hit the planet. Wait a bit before traveling to the mark's planet and he has a better shot at having moved away from that bad initial spawn point. Watch the path the mark is taking...if it passes near large bodies of water or player cities, see if you can catch him away from such obsticles. Of course, if we are talking about non-moving marks (Novice and maybe Inv I, though you shouldn't be doing any missions at Inv I, you should be bypassing it by stocking up your XP to 10k via Novice missions) spawning in water and buildings, well, that's just tough luck and not nearly the waste of time as the ones where travel to another planet is needed.



To summarize, be patient. Don't try to get to the mark as fast as possible, get to the mark as smart as possible.



Good hunting.






Narf, Wookiee, Master Bounty Hunter, Imperial Colonel, Imperial Ace Pilot, Elder
Naarf Blinko, Sullustan, Master Trader (Structures), Freelance Ace Pilot, Elder
Kiwosik, Rodian, Jedi, Alliance Ace Pilot
Comprehensive Booster, Engine, Weapon Image Guide
Impressive. Most Impressive. -- Darth Vader, Ep. V

Eulbobo
Wed Sep 28, 2005 10:58 pm
#247

seems i found a new bug


Yesterday evening, after a little pc hunt (6-7 marks) i tried to grab a jedi mission. I found one on endor....
When there.... launched seeker to identify the mark....

No identification.... and the same text as if i had sent it in tracking mode but only for one update :
"waypoint updated"
"your probe droid will continue to update the location"
"your probe droid lost you mark"

He was in the DWB



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