Bounty Hunter Archive
Thread: FEEDBACK: Jedi Missions No Longer Showing Player Name, or Bounty Payout
Warryyr wrote:
Canvas wrote:
Daivan wrote:
Saarkai wrote:
This is absolutly game breaking. The worst idea i have ever heard of. Not only does it not make ANY sense RP wise, it doesn't make any sense game wise.
Also, look for kashyyyk to become a complete jedi safe haven now. Without the name, how are you going to hunt on kashyyk? Run around tabbing through everything till you pick up your mark?
Letting a 3000BH hunt the same as the MBH is what was GAME BREAKING!
Woah. Wromg thread, but since you were typing in caps, large font and red color,ithas tobe true!
Btw what is up with all those Jedi posting here in the BH forums? Keep it to yourown forum if you wanna express how much you love this patch. Would be a nice change to see 1 or 2 non-whining threads over there for once.
Message Edited by Canvas on 07-05-2005 09:11 PM
Ok, I don't know how many times I've seen this exact statement, and said exactly this: If you have something constructive to say, then it should be said, and there are no profession badge requirements to post in any forum you'd like to.
Next, I'm surprised it's taken you this long to find out that many Jedi have BH alts. Now you know.
Finally, you'll see that (as some Jedi have BH alts) they aren't welcoming this patch with open arms, they are actually providing feedback as Auraboron requested, and admitting to possible faults in this system. If you have a problem with that, then I fail to see why you're even posting in this thread.
Also, your post above is anything but constructive, yet you fault the Jedi for posting, though it seems they ARE being constructive. Look in the mirror, it's good to do every so often.
Respecing your Alt which you never play to MBH, in the hope that you can farm him for FRS points once it is turned back on again, doesn't really count.
iijin wrote:
Who cares! don't you realize the game has taken the turn to:
GO JEDI OR LEAVE!! WE DON'T LIKE YOU OTHER GUYS!!!
ROFL, really....
Hardly.
If they didn't like you, they wouldn't have somebody asking you for your feedback on the change - yet here you are, wasting such an opportunity.
Contribute or don't - but if you don't, except with posts like this, you waive all right to crab about the changes later.
cry cry cry!!! go cry same more cry cry cry!!! so what if they take names out of mark bh are suppose to hunt anyone anyways bh are suppose to be sneaky anyways if your sneaky and catch mark at there weakess point its not any problem taking on a full templated jedi not unless your a noob bh and don't know what your doing it does take a gang squad to take on a full template jedi just got to know what your doing and be smart about
mbh/mdef ftw jedi runs from me once they find out i have mdef lol
Making assumptions about people you don't know, and posts like this, doesn't really help a feedback thread. You're wasting my time, your time, and the Devs' time. Contribute, or don't. Your call.
Canvas wrote:
Warryyr wrote:
Canvas wrote:
Daivan wrote:
Saarkai wrote:
This is absolutly game breaking. The worst idea i have ever heard of. Not only does it not make ANY sense RP wise, it doesn't make any sense game wise.
Also, look for kashyyyk to become a complete jedi safe haven now. Without the name, how are you going to hunt on kashyyk? Run around tabbing through everything till you pick up your mark?
Letting a 3000BH hunt the same as the MBH is what was GAME BREAKING!
Woah. Wromg thread, but since you were typing in caps, large font and red color,ithas tobe true!
Btw what is up with all those Jedi posting here in the BH forums? Keep it to yourown forum if you wanna express how much you love this patch. Would be a nice change to see 1 or 2 non-whining threads over there for once.
Message Edited by Canvas on 07-05-2005 09:11 PM
Ok, I don't know how many times I've seen this exact statement, and said exactly this: If you have something constructive to say, then it should be said, and there are no profession badge requirements to post in any forum you'd like to.
Next, I'm surprised it's taken you this long to find out that many Jedi have BH alts. Now you know.
Finally, you'll see that (as some Jedi have BH alts) they aren't welcoming this patch with open arms, they are actually providing feedback as Auraboron requested, and admitting to possible faults in this system. If you have a problem with that, then I fail to see why you're even posting in this thread.
Also, your post above is anything but constructive, yet you fault the Jedi for posting, though it seems they ARE being constructive. Look in the mirror, it's good to do every so often.
Respecing your Alt which you never play to MBH, in the hope that you can farm him for FRS points once it is turned back on again, doesn't really count.
Sundell wrote:
My Opinion and short play just cause i feel like it.
1. Bh jedi hunting now moved to the master box... Dumb as ever
2. Removed name from BH mission term ..... Again dumb.
3. BH teff is back. No more going into player privite structure when bh has teffed you. Good.
4. Payouts will no longer be a determining factor for the level of Jedi. ... Stupid.
Players Marko - BH
Joey Jedi.
DA Dev or BH terminal yes DA means DUMB A**
DA: hey marko i got a job for ya,
Marko: yea who do i have to bring in?
DA: I'm not telling you.
Marko: ???? so how do i know who i'm after?
DA: you look for the wp your seeker droid gives you.
Marko: Umm did you forget marks move and don't stand under the shining beacon like good little marks are suppose to?
DA: not my problem.
Marko: "plays with safety on High Capacity Scatter gun"
Marko: Ok, so how much am i gonna get paid for running around looking for someone who i don't know the name of?
DA: 80k
Marko: 80k? what some padawan? Come on thats just being a hard case on the guy.
DA: i never said he was a padi.
Marko: ???? so your saying he could be a Padi, a Knight or a Master?
DA: Correct.
Marko: Pull's the hammer back on his Scatter gun.
Marko: So i get 80k for to go after an unknown lvl jedi who i don't have a name for.
DA: your on the money kid.
Marko: and i have to be a Master to be able to get these "jobs"
DA: Correct again.
Marko: "Squezees trigger and doesn't let up until the DA is slag"
Marko: KISS MY AFTER BURNER DA.
Joey: "ROTFLHAO watching the only competator profession he had get flushed" Hey guys "other JEDI" Lets go PAWN the servers, ALL Of them we have no natural predators ANY MORE.
SWG, slowly gets flushed to JG (Jedi Galaxies.)
Saarkai wrote:
Acheron5 wrote:
It's unclear that Jedi will remain anonymous after the mission is accepted by the BH or the probot/seeker scans are complete. All that is known for certain at this point is that Jedi will be anonymous on the terminals. Whether the Jedi name is revealed once the mission is accepted or once the BH has ascertained the Jedi's location hasn't been determined.
If you get the name when you get a bio sig, then what's the point? Other then adding in a small inconvience for the bounty hunter. So to see the name I have to go run to the spynet guy in kadaara? That's what? 100m? If you got the name after the arakyd reports, that might slow people down some, would make DE's happy anyway. But still would only be a small inconvience, so why bother with removing thier names in the first place?
I think the purpose for removing the names from the terminals themselves was to prevent BH's fromexploiting the terminals. Two situations are addressed by this. First, it prevents BH's from "bottom feeding" on low level paddies, and secondly it discourages BH's from repeatedly taking out missions on the same Jedi. I would add that to whatever degree this occurs that it would make it more difficult for a Jedi having his friends take up all his missions. Whether these are valid concerns or not is a different controversy, but that seems to be the rationale behind this. The emphasis for a BH should be on the hunt rather then on some self-motivated sense of revenge or some desire to PWN a noob Jedi.
If the name is revealed either after accepting the mission or after the bioscan then this is simply a moderate impediment to discourage these situations from occurring.
Sorry guys but the SWG community (meaning all of us) gave the devs little choice:
The GCW players and PVE players did not want an alpha class so Jedi is being nerfed to a normal class or normal classes being boosted to Jedi values (check out doc or CM heals they are great, a melee unit can have Jedi defences, etc). Right now a Jedi is pretty close to a normal full combat template and there are many ways to emulate a far better version of a Jedi using normal classes (feel free to read the guides in my SIG). If you cannot defeat a Jedi solo then try defeating a master doctor, master swordsman, tk 2200… you probably can’t do it either and that template can seriously hurt a Jedi. There are many more that can tear one to pieces.
If Jedi was being lowered to a normal profession then there was no way that they could allow more then one bh to go after one Jedi. Since a Jedi could – as Tank clearly elaborated – have a friend hold their mission for them then they cannot limit the number of missions to 1 per Jedi. Removing the names was the only way that they found to largely restrict the damage done on the Jedi which could not be exploited easily.
The effect has the benefice of largely spreading the bounty hunter attacks against all levels of Jedi instead of mostly padawans. I recognize that yes, there are a few exceptional bounty hunters that made it a point of honor to hunt only high level Jedi but let’s not kid ourselves: padawans are being largely more hunted then templated Jedi at this very moment.
As a guild leader I am concerned that removing the name will cause wide spread same faction hunting incidents that will give me headaches and I would support a system to show the Jedi’s faction at the very least (please make it so!). I can also see that the terms should only show the Jedi that are online as well. As for Kashyyyk, sorry, I’m not aware enough about bounty hunting to have an enlightened opinion there.
Overall though people asked Jedi to be nerfed to a normal class and the devs clearly said that they were aiming for 1 vs 1 conflict between Jedi and bh. It’s only now that people start to understand what that truly meant.
Warryyr wrote:
Saarkai wrote:
Tamianx wrote:
This was done because:
1- There were many BH's focused on lower level Jedi
2- There were many BH's that focused on a SINGLE Jedi, which is intent to grief
3- BH system was not intended for you to find a Jedi's Name, then go look it up. This can be exploited (and has been) to grief, as well as to be utilized during GCW which it was not intended as such.
This is not game breaking, as if read posts you will see the Name will be eventually given (there was someone that posted from Test) either after the mission is accepted or at the Spynet Op. The only reason you would have problems is if you were focused on the person, and not the 'hunt'.
Umm, explain how if I get the name after I talk to the Spynet guy, or after I accept the mission, if it's not the Jedi i want to hunt, why I can't just abort and choose the next name?
If I was focused on one person (which Is absolutly my style, i only hunt select Jedi) why would getting the name from the spynet guy stop me?
Because after awhile, hopefully, you'd realize the futility in aiming your aggression towards one particular player. You'd eventually kill Jedi to kill Jedi, not kill A Jedi.
Also, you'd waste a ton of time finding that needle in a haystack, and if you went through THAT much effort to repeatedly hunt one particular Jedi, you'd:
1) Not be able to do it as soon as you hit the boards, knowing who you've got
2) Be working contrary to the system and could rightfully be called on for griefing, with repeated mission deletes proving the Jedi's case
3)Be a LITTLE too much of a real life stalker for my own personal tastes.
The focus of BH should be hunting Jedi, not hunting one Jedi who called you a name, or a friend's enemy who makes them mad, or the Jedi that killed your Jedi the other night, etc.
Well, where is the fun in that?I don't bounty hunt for the money. I don't hunt low level paddies, and I don't hunt the same faction. i don't "grief" anyone. I do like to occationally hunt some imperial guild leaders and of couse any jedi i see dueling in front of the theed spaceport.
I hope you enjoy being commonplace BTW
Bad Argument Number 1: Making terminals anonymous is a good way to stop BHs from repeatedly attacking the same Jedi.
No its not. A good way is just make it so that a BH cant repeatedly attack the same Jedi!!!!!!! How is making the terms anonymous the obvious fix, lol. This type of backward coding is where SOE shines.
Bad Argument Number 2: Making the terms anonymous is a good way to stop BHs from bottom feeding.
Again, if you want to stop BHs from bottom feeding then hard code something in there that PREVENTS BHs from doing that. Limit them to how often they can take a certain payout limit. Why the hell must the devs play stupid code games????
This is a classic example of addressing the problems in a backwards, poorly thought out manner.
neelong wrote:
Tamianx wrote:
neelong wrote:
wgarth wrote:
yes, this is actually a great question - what are the reasons for this change? How will this make the game better for all players?
QFE!
Will a Dev answer this? Of course not! They haven't made a post in 3 days anyway, and since this caters to the Jedi they will not explain and simply implement this change. I really wonder I pay these guys 30.00 a month for two accounts. Its change after change and the game keeps sucking more and more. BH is the only profession I have found out of the 31 I have mastered.... and now.. and now they make it a big waste of time.
Like everything else they have put no thought into this and its basically a knee jerk reaction to make the Jedi happy.
This was done because:
1- There were many BH's focused on lower level Jedi
2- There were many BH's that focused on a SINGLE Jedi, which is intent to grief
3- BH system was not intended for you to find a Jedi's Name, then go look it up. This can be exploited (and has been) to grief, as well as to be utilized during GCW which it was not intended as such.
This is not game breaking, as if read posts you will see the Name will be eventually given (there was someone that posted from Test) either after the mission is accepted or at the Spynet Op. The only reason you would have problems is if you were focused on the person, and not the 'hunt'.
Tamianx check out the "patch notes"
Test Center and TC-Bloodfin
Version 0.
Based upon feedback from the Correspondents and Fan Fest attendees the Entertainer profession will receive a new music and dance icon as well as 6 new entertainer abilities. Read on for more details.
Profession: Entertainer
New Dance
Bunduki (an interpretive dance from the planet on which the Teras Kasi fighting style originated)
New Song
Swing
New dance particles:
Center Stage
Color Swirl
Dance Floor
New music particles:
Featured Solo
Laser Show
Fire Jet 2
Fix ed exotic flourishes so they now function properly
Battle Fatigue is no longer acquired and entertainers can no longer heal it.
Entertainer's and elite professions' skill branches have been reworked to accommodate these changes.
Add props to old healing branch
Dance props
Staff
Sword
Sparkler
Glowstick
Torch
Ribbon
Double Ribbon
Mystical Ribbon
Double Mystical Ribbon
Sparkle Ribbon
Double Sparkle Ribbon
Also, at novice dancer or higher, dancers can duel wield props.
Profession: Image Designer
Image Designers will no longer see other players avatars in the user interface as swimming
Profession: Bounty Hunter
NPC Bounty missions will now work properly. The Mark will now be of appropriate difficulty based on the difficulty of the mission
Moved Player Bounty Hunting to the Master Bounty Hunter skill Box
Bounty Hunter Jedi missions (1) no longer list Jedi names and (2) prevent you from determining Jedi’s level via mission payout
Profession: Scout
Phecnacine Dart will no longer cause creatures AI to turn off
Profession: Pilots
Pilots that drop a pilot profession will no longer lose an extra 10% experience if they have an inspiration buff.
Profession: Jedi
FS Village, Phase 4:
Increased the frequency of the Sith Shadow Pirates spawn to make the Village Assault (Ranged Speed / Melee Defense) quest is now easier to complete
Players that are using force cloaked will no longer be targetable
Jedi heals will no longer cost Force and Mind if the target does not require healing
Armor / Weapons
Fixed an Issue with the Mabari Gloves
UI
Removed the version number from the splash screen. If you would like to retrieve the version number, press CTRL+SHIFT+G in game.
Master Badges will now be granted during the token respec period
Fixed the range indicator so it packs down when HAM bars are invisible.
GCW
Reduce TEF timer to 2.5 minutes.
Combat between a bounty hunter and a Jedi for which the bounty hunter has a bounty mission will result in a "bounty hunter TEF". No other TEF (such as factional TEF, for example) is applied. The "bounty hunter TEF" will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure.
Guild war pvp no longer results in a TEF, unless the combatants are a bounty hunter and a Jedi for which the bounty hunter has a bounty mission, in which case it will result in a "bounty hunter TEF".
Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.
Quests / Loot
Mellichae now drops his cyborg arm as loot.
Mellichae and Daktar Bloodmoon now drop more appropriate loot.
NPC Jedi can now drop medpacks, clothing, and pistols as loot.
AI
Fixed an error case where AI would emit a "?" over its head when a non-threat approached.
Pets: If a pet attacks a mob, the mob will now also be aggressive to the pet's master. So if you send a pet on a mob, and the pet dies, the mob will attack you. If you send your pet to attack a lair, mobs from the lair will additionally attack you.
Pets: Pets now inherit the same aggro radius reduction as their master. Previously a lvl 80 player with a lvl 40 pet could possibly have an AI aggro the pet, but not the player. Now the pet has the same aggro radius as the player.
Pets: A pet can no longer pull a mob without getting within the aggro radius of or attacking a mob. Previously just telling a pet to attack a mob initiated the pet and the mob in combat instantly.
Pets: A pet no longer stops attacking a lair (or any immobile AI) after a short period of time. They will continue to attack as ordered.
Pets: Fixed a case where pets could lose their ranged weapons when incapped and not regain the weapon until stored/recalled.
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In the yellow where does it say the Jedi name will be given? I have read and posted my opinions in accordance with the information I have obtained.