Bounty Hunter Archive

Thread: Jedi skills that should be in the Master Box

REDLION78
Wed Jul 13, 2005 12:53 pm
#183

Well, first...


I would like to thank you for partaking in this thread. Your veteran insight is most helpful. I hope you understand that I respect your views and honestly see your point in all this. I hope to hear from you in future posts. I believe we all want the same thing. We want what is best for the game and ALL of its players. We should all continue to do what needs to be done to help the game as a whole...not just cry nerf on one another. We must find common ground on this difficult issue.Dont you agree?


Farenheit
Wed Jul 13, 2005 6:12 pm
#184






Tanks wrote:





Oblox2 wrote:





REDLION78 wrote:
No normal temp can have FORCE CLOAK, Force Aura, Force heal worth 1500pts a pop, Force Infusion and Improved Armor Break. I tested it...








You can have all those skills and 47 SP remaining. As with jedi templates though if you take them all you must sacrifice soemthing along the way.






Ahem, one of the most popular Master Powers templates is Master Powers (Cloak), 4000Heal (Infusion and 1500 Heal), 0400 LS (Armor Break), 0040Defender (Aura) and the rest in Enhancer for channel, FR, Force Speed etc.


I also know a lot of other Jedi that have force LS/Defender based templates that also have Cloak.


The only thing you are giving up is dual mastery to pick all of these skills and most Jedi Master one Discipline and dabble in the rest anyway.


Not that I am arguing that all of these skills need to go to Master box, just pointing out that not only it is possible to have all in a template, most Jedi have at least 4 out of 5.







This jedi would get his ARSE kicked in by any MLS with aura really. He cannot heal fast enough to counter the dps against him.



1) Nerfed by the CU - Annoyed

2) SWG destroyed by the NGE - Pisssed

3) Cancellation to nerf the dev's pay check, priceless!!
Tanks
Wed Jul 13, 2005 9:20 pm
#185






Farenheit wrote:





Tanks wrote:





Oblox2 wrote:





REDLION78 wrote:
No normal temp can have FORCE CLOAK, Force Aura, Force heal worth 1500pts a pop, Force Infusion and Improved Armor Break. I tested it...








You can have all those skills and 47 SP remaining. As with jedi templates though if you take them all you must sacrifice soemthing along the way.






Ahem, one of the most popular Master Powers templates is Master Powers (Cloak), 4000Heal (Infusion and 1500 Heal), 0400 LS (Armor Break), 0040Defender (Aura) and the rest in Enhancer for channel, FR, Force Speed etc.


I also know a lot of other Jedi that have force LS/Defender based templates that also have Cloak.


The only thing you are giving up is dual mastery to pick all of these skills and most Jedi Master one Discipline and dabble in the rest anyway.


Not that I am arguing that all of these skills need to go to Master box, just pointing out that not only it is possible to have all in a template, most Jedi have at least 4 out of 5.







This jedi would get his ARSE kicked in by any MLS with aura really. He cannot heal fast enough to counter the dps against him.






Well, almost everyone knows that Powers still needs major love. However, it is one of the better Powers templates though it uses 28 (I think) extra skill points to be halfway viable compared to a pure saber user. That's why I have always supported powers, would like to see a bit more variety than just MLS or 0404LS templates.


I think Powers could be more viable if:


  • Force weaken functioned as Armor Break for Force Powers (that way could not stack with the LS skill).

  • Zip bar removed from Imp. Lightning and Force Strike so they could be used while moving.

  • States actually stuck and stun worked as advertised.

  • Force Breach worked better than 50% of the time. As it is the force cost to land it is much more than to activate the buff(s) it removes.

Now, it still would not have the DPS of MLS, but it would be a viable alternative due to overall combination of skills.





Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
JackSparrrow
Wed Jul 13, 2005 10:12 pm
#186

Why allow only the Imp. zip bar removed... that would be a major unbalance for Rebels.



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Jaged / Joriff Veteran Bounty Hunter
Snoofy
Wed Jul 13, 2005 10:23 pm
#187

like it does any damage lol. you can do all the lightenings ya like zipper or no zipper,master enhancer> master powers.



Snoof Pwns!

Yny
Wed Jul 13, 2005 10:37 pm
#188






Tanks wrote:


Well, almost everyone knows that Powers still needs major love. However, it is one of the better Powers templates though it uses 28 (I think) extra skill points to be halfway viable compared to a pure saber user. That's why I have always supported powers, would like to see a bit more variety than just MLS or 0404LS templates.


I think Powers could be more viable if:


  • Force weaken functioned as Armor Break for Force Powers (that way could not stack with the LS skill).

  • Zip bar removed from Imp. Lightning and Force Strike so they could be used while moving.

  • States actually stuck and stun worked as advertised.

  • Force Breach worked better than 50% of the time. As it is the force cost to land it is much more than to activate the buff(s) it removes.

Now, it still would not have the DPS of MLS, but it would be a viable alternative due to overall combination of skills.








/respect Tanks;


I completely agree with all of these suggestions and it would really help out powers if they came to fruition. I also like the suggestion in my sig since it doesn't do anything to master defenders, just the dabblers with Aura, which acts as an all-in-one defense against everything line.

scoodoobydoo
Wed Jul 13, 2005 11:13 pm
#189

and a bh is so qualified to pick where jedi skills go why ?, (hes on the murdering side not the murderd)



" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
scoodoobydoo
Wed Jul 13, 2005 11:17 pm
#190


And while your at it remove bh from the game its totally overpowerd lmfao oh anddancers and rangers..


or make them at the master powers box (evil)or mhealer (dancer) lmfao


Yes cloak is too powerful remove it. Lightsabers are too powerful too, remove them. Stasis and force runs are WAY overpowered, remove them. OMG...Healing is OVERPOWERED...no jedi should be able to heal ever! Gone! Aura is too powerful, remove it! Force armor has got to go. Idiots!


NERF WHINERS (joke response to a "serious" idiot) (while were at why do bhs use guns Nerf guns!)



Yes cloak is too powerful remove it. Lightsabers are too powerful too, remove them. Stasis and force runs are WAY overpowered, remove them. OMG...Healing is OVERPOWERED...no jedi should be able to heal ever! Gone! Aura is too powerful, remove it! Force armor has got to go. Idiots!




" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
scoodoobydoo
Wed Jul 13, 2005 11:18 pm
#191

i luv u tanks


Tanks wrote:


Well, almost everyone knows that Powers still needs major love. However, it is one of the better Powers templates though it uses 28 (I think) extra skill points to be halfway viable compared to a pure saber user. That's why I have always supported powers, would like to see a bit more variety than just MLS or 0404LS templates.


I think Powers could be more viable if:


  • Force weaken functioned as Armor Break for Force Powers (that way could not stack with the LS skill).
  • Zip bar removed from Imp. Lightning and Force Strike so they could be used while moving.
  • States actually stuck and stun worked as advertised.
  • Force Breach worked better than 50% of the time. As it is the force cost to land it is much more than to activate the buff(s) it removes.

Now, it still would not have the DPS of MLS, but it would be a viable alternative due to overall combination of skills.




" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
scoodoobydoo
Wed Jul 13, 2005 11:25 pm
#192

One fact that gets overlooked in posts like this one is that you can't have balance unless all players have the exact same profession or skillset. Right now, you can have a great pvp'er with MBH, MCarb, pistol x/x/x3 wipe the floor with a full template jedi who has no clue how to pvp and vice versa. If you choose to ignore this fact, then your arguement can be dismissed as simply you are not that good at pvp and someone else is.


QFE


Plonger i salute u /salute



if u havent or dont know anyone who has soloed a full template jedi as a bh


u might suck at pvp


omg u might be a redneck if...






" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
ImpPull
Wed Jul 13, 2005 11:47 pm
#193

This is the dumbest post ever. I can't believe I read the first page



NOSS



Synister Yet Noble

..Dark Jedi Knight..
REDLION78
Thu Jul 14, 2005 1:44 am
#194

Dont call working to improve this game...dumb
Snoofy
Thu Jul 14, 2005 2:33 am
#195






Parnakido wrote:

i agree they should be in the master box. As: Advanced Force Aura, Advanced Force Cloak, Advanced Force Infusion.


And they should be better than the current ones Sorry if someone already posted this. But, I'm not reading 8 pages.







Actually.... hmm for master healer they should get a advanced infusion sinse they have no defenses it'd like heal 400-500 overtime and advanced armor break in MLS. but not aura or cloak lol they're great as is.



Snoof Pwns!

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