Bounty Hunter Archive

Thread: Jedi skills that should be in the Master Box

Eskie
Thu Jul 14, 2005 2:36 am
#196



REDLION78 wrote:
Dont call working to improve this game...dumb



If you are not responding to the post directly before yours, please quote the post so everybody know who you are responding to. This wasnt meant as a reply to the suggestion of advanced skills being introduced at Master level, right?



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Le0r0n
Thu Jul 14, 2005 4:14 am
#197






Damian-j wrote:





REDLION78 wrote:


Absolute power corrupts absolutly...


Lets find a way to make all happy. It is what is best for the game....







Jedi do not have absolute power, and if you actually think that we do, then you musn't have been around PreCU, or Pre Pub9.


I'm sorry, but to me and everyone else, it looks as if you are trying to further nerf Jedi skills to make us easier for you to hunt and kill.







whats a jeid doing reading the bounty hunter forums? GET OUT!!! hehe



Leeoron Flightseer Jedi
Leoron Flightseer SECRET
Parnakido
Thu Jul 14, 2005 12:40 pm
#198

i agree they should be in the master box. As: Advanced Force Aura, Advanced Force Cloak, Advanced Force Infusion.


And they should be better than the current ones Sorry if someone already posted this. But, I'm not reading 8 pages.


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