Bounty Hunter Archive

Thread: Regarding House-Jedi (Updated 10/14)

Vaddo
Tue Oct 11, 2005 6:43 pm
#183

First of all Im not a house sitter. I used to be a BH and I know how frustrating it is to find a house sitting jedi


Ok now that that's said, What if a jedi is just hanging out in his house decorating it or hanging with guildies, I dont know about other jedi but I dont want to be decorating my house and all of a sudden I get ejected and die



3Dronac Rancon4
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armord1
Tue Oct 11, 2005 7:16 pm
#184

And in reply to that, you have an alt... Unless you guys have /forcedecorate, should have no business with Jedi on unless your prepared to fight. I'm not a BH, but i enjoy seeing some legitimate arguements from the BH, and then the ranting jedi house sitters. How bout this:


Let the BH get their missions, but expand the mark possibility. There are bad and menacing jedi out there, but there are also factional enemies. As an Imperial ex-bounty hunter, i'm positive some imp or another would lay down a lot of money to see that rebel public enemy bite the dust. Allow players to place bountys on other players, cl 60+, set a payment reward set to the players cl. As for the house sitters.. I like the exp decay idea personally. It's choosing the lesser of two evils:1) run the chance of lossing exp by bh kill 2) gauruntee of exp loss. As a bounty hunter, a truely ruthless player would rather decay those cowards than get a few bucks for fightin the brave ones.





Armrd


Damian-j
Tue Oct 11, 2005 8:02 pm
#185






armord1 wrote:

And in reply to that, you have an alt... Unless you guys have /forcedecorate, should have no business with Jedi on unless your prepared to fight. I'm not a BH, but i enjoy seeing some legitimate arguements from the BH, and then the ranting jedi house sitters. How bout this:


Let the BH get their missions, but expand the mark possibility. There are bad and menacing jedi out there, but there are also factional enemies. As an Imperial ex-bounty hunter, i'm positive some imp or another would lay down a lot of money to see that rebel public enemy bite the dust. Allow players to place bountys on other players, cl 60+, set a payment reward set to the players cl. As for the house sitters.. I like the exp decay idea personally. It's choosing the lesser of two evils:1) run the chance of lossing exp by bh kill 2) gauruntee of exp loss. As a bounty hunter, a truely ruthless player would rather decay those cowards than get a few bucks for fightin the brave ones.







Jedi pay their $15 a month same as any BH so they can do whatever they want, whenever they want with their Jedi, it doesn't include bowing down to every BH that comes knocking.


XP loss does not concern Bounty Hunters, you do not suffer from it nor should you be trying to promote it. Bounty Hunters are in it for the $$$ and the thrill of a good hunt and the chance at a good fight. Any BH that says his sole purpose in doing BH missions is to cause XP loss is a griefer plain and simple.






Damian-J Lightfoot, Exiled PreCU Jedi Knight
-GUILE-


(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)

LordMarr
Tue Oct 11, 2005 9:10 pm
#186

i think alot of people are worried over nothing. BH corrospandant said that he is not advocatingforany idea that allows a BHto get inside a private structure in order to kill a jedi. That will not happen. I read some replys that some bounty hunters have suggusted that kinda of an idea.


Its amazing how it can get so off topic that he probably wont even finish reading first 2 pages.


We need ideas that would allow bhs to pursue online and active jedi only andto filter out the inactive afk, house decorators, cantina partiers, or what ever reason that a jedi player would be in a structure that bh can not access.
Xull_2004
Tue Oct 11, 2005 11:11 pm
#187

The idea of ejecting Jedi from private structures or allowing a bh to enter the private structure because they have a mark is just about the dumbest thing i have heard all day. If you aren't patient enough to wait for them drop the mission and get another. Theed is usually oozing jedi go get one of those guys. By the way I have 2 jedi and 2 bh alts and i actively play my bh and find the private structure thing quite irritating when i want to attack also but this is the right of everyone ingame to go in their house safely without someone entering forcibly or ejecting them either from their house or the server. Just a plain stupid idea and the private structure thing is something you were aware of when you chose to become a bh just like bh missions was something jedi are aware of when they chose to become jedis.
snipaho
Tue Oct 11, 2005 11:21 pm
#188


If it's such a big deal to you Bounty Hunters, then remove Jedi from the terminals if they are inside a private player structure, and put them back onwhen they come out. If that's not possible, then have your tracking droid tell you "yourmark is in a heavily fortified structure and is inaccessable."


No way in hell are BHs going to walk into, or kick me out of, my private residence. Every time I am in my house and a BH shows up outside, I always come out to fight. But it should damn well be my choice as a paying player. We are not paid to be your content. If a Jedi doesn't want to come out, he shouldn't have to.


Message Edited by snipaho on 10-12-2005 12:24 AM



- Anakis Seska -
Aydhan
Tue Oct 11, 2005 11:25 pm
#189






LordMarr wrote:

i think alot of people are worried over nothing. BH corrospandant said that he is not advocatingforany idea that allows a BHto get inside a private structure in order to kill a jedi. That will not happen. I read some replys that some bounty hunters have suggusted that kinda of an idea.


Its amazing how it can get so off topic that he probably wont even finish reading first 2 pages.


We need ideas that would allow bhs to pursue online and active jedi only andto filter out the inactive afk, house decorators, cantina partiers, or what ever reason that a jedi player would be in a structure that bh can not access.






Absolutely correct. This is another non-issue that is only on our radar screens because of a simple minded, yet vocal minority.


Jedi hanging out in their housesis another non issue. Now if we can get our fellow BHs to discuss something that is A) an actual problem. B) fixable by the devs C) fun and beneficial to the BH community as a whole.


datsevlu2
Tue Oct 11, 2005 11:45 pm
#190

As a player who has botha Jedi and a BH, I have one simple, undeniable fact to point out to everyone:


So called house sitting Jedi are under no obligation to make life easy on a BH in any way, shape or form. By default a Jedi player is your content. Under what circumstance can you think of any group of any sort anywhere, real life or not, that would and should make it easy or comfortable for someone hunting them?


If you are going to complain about how much "time you waste" to end up finding the Jedi AFK in a house and make that the reason something should be done, then you should also offer a compromise to compensate Jedi for all the time they wasted gaining XP only to have you take it away when you kill them. You are choosing to play a BH, so the Jedi community is going to turn that argument against you as well, since 98% of Bounty Hunters who "hate whining Jedi" simply love to point out that "you chose to play a Jedi, and XP loss is one of the risks you assume". Well suck it up buttercup, wasted time tracking a mark who is AFK in a house is the "risk" you assume when you log in that bounty hunter. You have the same choices a Jedi does to overcome this disappointment: log out, change professions, suck it up.


The game has already been modified to list only Jedi online now. I think this is a great idea, because you should never get stuck chasing down a mark who logged off hours ago, but even then, by adding them to your friends list, you can maintain a huge list of jedi and know when they log in and out. This is and should be an absolute non issue in a multiplayer game with groups too small to fit all of your friends into, battlefields that are the one place you can't fight, and CSRs who recommend Jedi upgrade their video drivers to fix "visibility" problems.


freedomwarrior
Wed Oct 12, 2005 12:06 am
#191

Ive got an idea that might work with the house sitting. If the jedi loses, then he cant log that char in for a week to play. He has his alt to play.



If the bh loses, he is fined the payout for the mission. There is risk for the bh and risk for the jedi. This will then separate the wannabes with the true bh. The true bh wont care about the credit loss and will still hunt. The wannabes will lose so much that 226k is a chunk to lose.


This would go a long way to giving risk vs reward. ITs a penalty for both. I mean if im killed as a jedi, then that would be affected by the week of playtime. However, there would need to be like a 3 death timer similar to how it was with perma death, so as to stop some of the crash deaths we see.


Just an idea. This would give jedi a reason to fight. Me, as a bh ive lost the last 3 times ive hunted, butwon 2 of the last 5 and credits dont mean anything for me to lose. As a jedi, ive won the last 2 fights and tied once. I dont mind the not being able to log in because I have my alt that I can play.





-Ackire-

THE Retired
dMaster Armorsmithd
Located on the wonderful Planet of Naboo
Now located at -3256 3748, outside of Theed
-=X=-

Megadyen
Wed Oct 12, 2005 12:33 am
#192

I have an idea,


How about we worrry about things that are actually broken ......


This does not affect gameplay, go get another mission.


This is not broken, as any home owner can decide on access rights to their house.


Wasting time talking about dumb things like this only mean real game stopping bugs get ignored.


Meatpuppet1987
Wed Oct 12, 2005 12:38 am
#193






freedomwarrior wrote:

Ive got an idea that might work with the house sitting. If the jedi loses, then he cant log that char in for a week to play. He has his alt to play.



If the bh loses, he is fined the payout for the mission. There is risk for the bh and risk for the jedi. This will then separate the wannabes with the true bh. The true bh wont care about the credit loss and will still hunt. The wannabes will lose so much that 226k is a chunk to lose.


This would go a long way to giving risk vs reward. ITs a penalty for both. I mean if im killed as a jedi, then that would be affected by the week of playtime. However, there would need to be like a 3 death timer similar to how it was with perma death, so as to stop some of the crash deaths we see.


Just an idea. This would give jedi a reason to fight. Me, as a bh ive lost the last 3 times ive hunted, butwon 2 of the last 5 and credits dont mean anything for me to lose. As a jedi, ive won the last 2 fights and tied once. I dont mind the not being able to log in because I have my alt that I can play.






No. People don't pay 15 bucks a month to be not allowed to play their character.





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Aydhan
Wed Oct 12, 2005 12:54 am
#194

So many threads overa non-issue. Learn your server's jedi, take notes, drop house sitter missions as soon as you recognize them.


I wrote more about how to do this here:


http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=551801#M551801


I look at it this way, a jedi mission is for fun, not to make money. Stalking them is aprt of my fun. I figure I lose money on every jedi mission, even the quick and easy payouts.


A full temp/full payoutjedi is worth less then:


10 trigger assemblies


1/2 a clear crystal


a BH armor boot schematic


10 npc marks that drop only jars of bugs.


And that's just the low end loot so it can't be about money vs time. A house sitting afk jedi costs at most about 15 minutes once you get to know jedi in general. You only get to know jedi by stalking them. If you keep notes, then ahabitual afk jedi costs you at most about five minutes, including the 20 second flight and the time to get a new mission.


A bugged NPC mark costs you about the same.


Now please let our correspondent work on more important things so please take a reality check and game on.


Natures-Ranger
Wed Oct 12, 2005 12:58 am
#195






PedricCuff wrote:

I mean, strictly from a roleplaying view:


A bounty hunter tracks his target across the galaxy, and rides out to the middle of nowhere to find him. Uh-oh, he's in his house and I don't have a key and I don't wanna brake a window, so I guess he wins this round.


Drop


It's a serious buzzkill.


Realistically, who wouldn't brake into the mark's house?






Indeed... I had a long discussion of this issue here pre-CU where we came up with some good ideas with diffrent tools added toPrivate Structuresand Bounty Hunters! Bounty Hunters get to craft their own "unlock security system devices"while Jedi if they want to sit in their house have to invest in Securety Systems they install andmakes it harder for BH's to break inn.After a long discussion again on the subject we came to the fair option of making a 40% chance to "break inn" > If you fail, the Private Structure Securety System resets and you have to wait 15min before its open upforbreaking innagain!

Personly i think this is the way to go and i personly think this is something that can be made in to something good, maybe some adjustments here and there! Another thing is: Why should you sit AFK with Visability in a house anyway? So i also had a idea of adding this option for Jedi who will use the argument of sitting in their house chatting or doing about some other business!To Jedi and others with this argument,ifyou are in your house and playing (chatting, crafting, what ever) you will be able to manuallyaccsesshis Security System andset your system on high alert (lasts maybe 2-5min before they have to activate it again)ifyou see a Blue Dot on the radar that comes over to your house and tryes to "break inn" so the House is a "safe haven" as long as you dont go AFK. This leaving the Hunter the option on waiting out a Jediwho is at their keyboard or Jedi just has to face the fact that he has got to stay inside and continue chatting or logg off and not bother Bounty Hunters sitting AFK in their house!

This should be reasonable!




Bipolo "Stalker" Naefae
Retired Master Bounty Hunter & Mandalorian Mercenary
" End of passion play, crumbling away. I´m your source of self-destruction!
Veins that pump with fear, sucking darkest clear. Leading on your deaths construction! "
The Retired Jedi Hunter

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