Bounty Hunter Archive

Thread: Why are we getting a mission revamp and the smugglers are getting squat?

teufelhundenE4
Sun Jul 24, 2005 4:50 pm
#157






NewTexican wrote:

sorry, but bounty hunters shouldnt be allowed to track on kashyyyk as of yet. not until a substantial amount of the server population has gained their full template jedi knight. until then, no tracking on kashyyyk.




I fixed this for you




Teufelhunden


Master Smuggler~~Master Bounty Hunter~~Imperial Colonel
Black Epsilon Ace Pilot~~Tempest Server
Master Carbineer~~Master Bounty Hunter~~Neutral
Corsec Ace Pilot~~Kauri Server
"The quickest way to a man's heart....is through his ribcage."
Gamesanator
Sun Jul 24, 2005 5:09 pm
#158




Tanks wrote:


I am sure that you know that the content team is a separate group than the core programming team. The two are not mutually exclusive.






Yes but if the developmentteamis understaffed then why nothave the content crew help them out as much as possible like adding content for each proffession instead of holograms, benches, vechicles etc. this stuff isnt going to bring people back everyones focus imo should be to fix and enhance the proffessions thats why people play.


People were told to wait for the CU and thats what they did , how much longer do people have to wait for their proffession to be fixed? If BH npc missions can be made into fun content in two days what would happen if everyone did nothing but tweak/enhance theproffessions for say two months?


And Jedi and BH do seem to get to much attention patch wise, what i dont understand is why after a good 5 or 6 patches dedicated to both the proffessions are they both still so unbalanced/not working right? They need to sit and decided what relationship the jedi and bh will have and decide how powerful they both will be get them fixed once and for all and then move on to the other professions.


People have been patient with SOE for a long time on these issues its time to get this stuff taken care of, waiting another 7 months for your proffession to be fixed is not an option for a large part of the player base. Message Edited by Gamesanator on 07-24-2005 05:15 PM

Message Edited by Gamesanator on 07-24-2005 05:17 PM



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Dark Jedi Knight/Gorath
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Tucheck
Sun Jul 24, 2005 6:00 pm
#159



Tanks wrote:


Gamesanator wrote:

There needs to be a total halt on new content until every single proffession is fixed!


I am sure that you know that the content team is a separate group than the core programming team. The two are not mutually exclusive.





Right...and the core team is on strike? Don't get wrong, I think it's great that entertainers can now hold items while they dance.



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"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
KzinKiller
Sun Jul 24, 2005 6:52 pm
#160


Blixtev wrote:


Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.

It was as simple as something was lame, I thought I could make it better, and fixed it up in my freetime.

Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus with nice new loot on there, who wouldn't want to kill some Marks?





The frustrating part for the customers is that your Correspondents put a lot of hours in defining exactly what it is that your customers find 'lame' in the game, and it doesn't get fixed ... but you pick something that you happen to run across and it gets worked on.

This only reinforces the impression that your internal processes of identifying & resolving issues in any kind of priority that makes sense to the paying customer is FUBAR to an extent that is nearly incomprehensible. What everyone should be about is quality and you won't ever get it by fixing things 'in the order that a guy randomly stumbles upon them in his spare time.'




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
KzinKiller
Sun Jul 24, 2005 6:59 pm
#161


Tanks wrote:


Gamesanator wrote:

There needs to be a total halt on new content until every single proffession is fixed!


I am sure that you know that the content team is a separate group than the core programming team. The two are not mutually exclusive.




And yet, one management team allocates resources between these 'separate' groups, and should do so based on the current state of the game.

If you think the current code quality in the game is generally improving, then you think these teams are run just fine. If you think it's never been worse, that bugs are being added faster than they're removed, and that the whole project looks like a chaotic mess, then you think more people should be in QA and design.

Count me in the latter group.




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
Althus_Alen
Sun Jul 24, 2005 7:12 pm
#162



TashunkaSapa wrote:

I think you need to get a clearer understanding of the term "exploit" before you try to make your point.

In the case of 1,8, and 11, the abilities were used exactly as they were made.

Using a seeker to track a target still doesn't use a droid off the stack, and there's no way to make it do so even if you try. As for probes, they decrement each time they are used. The Jedi logging on and off repeatedly, however, is not an intended function of the game - hense, it is an exploit.

As for Battlefields? Who are you trying to kid? They were removed from the game before Jedi, if I recall. Did you mean something else, perhaps?






I disagree, I think the poster I was replying to is confused. I was countering his points with BH items that could be considered exploits too within his definitions.

1. Droids should have disappeared after use, but didn't (why did they have charges otherwise?). Knowing this, you didn't delete the droid as you should have done therefore keeping it is an exploit. Pretty cut and dried - you knowingly used an exploit for your gain.

6. I wasn't referring to the white pole BF's as such, more certain groups of NPC's that spawn in a rather fast way. You know, what BH accused Jedi of doing in the Warren

8. You think paralyze was working as intended? You are in a minority there. It was meant to wear off if the target was damaged and didn't. Jedi became the main target of this exploit because they could not choose to remove themselves from PvP till it was fixed as every other class could. The original poster included old and fixed bugs in his list, and so did I.

11. Jedi getting themselves killed is considered an exploit by the original poster, how is that different from the case I outlined? The BH is killing himself in order to have a one shot kill, and loses absolutely nothing for doing so. Now you might consider a one shot kill with no chance to retaliate to be ok, I don't think it has any place in a game. If Jedi had a one shot kill every BH would be up in arms (including me).


My point stands fine, including the ones above, and I note you have absolutely no comment on the other exploits. Neither does any other BH, all afraid to admit the truth?
Riddyck
Sun Jul 24, 2005 8:41 pm
#163






Blixtev wrote:





Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.







Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?







You should play SL for a little bit.



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TashunkaSapa
Sun Jul 24, 2005 8:49 pm
#164






Althus_Alen wrote:

Droids should have disappeared after use, but didn't (why did they have charges otherwise?). Knowing this, you didn't delete the droid as you should have done therefore keeping it is an exploit. Pretty cut and dried - you knowingly used an exploit for your gain.




You don't understand - you can't delete an individual seeker from a stack. It isn't physically possible. Ir's an item with 10 charges. Are you honestly suggesting that I delete an entire stack of 10 seekers each time I send ONE out, just to meet your twisted definition of "exploit"?


It's clear to me that you do not fully understand how it works - and you'll pardon me for noting that it's the Developers, not you, who tell players how they "should have done" in cases where things arent working as intended. I'll comply with any official request but your vision of how the game "should be" is no more valid than anyone else's.


Icould as easily say that Ithink the game "shouldn't" have more than the four living Jedi we saw in the films - so you "should have" deleted your Jedi to avoid an "obvious" exploit. But the fact is, you can't state with certainty that a bug is an "exploit" when there is no way around it.



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
TashunkaSapa
Sun Jul 24, 2005 8:52 pm
#165






NewTexican wrote:

sorry, but bounty hunters shouldnt be allowed to track on kashyyyk as of yet. not until a substantial amount of the server population has the RoTW expansion. until then, no tracking on kashyyyk.






Forgive me for noting that this is the most absurd and irrelevant post in the thread. The bounty hunter obviously has RotW, the Jedi obviously has RotW... or they wouldn't be on Kashyyyk in the first place.


What bloody difference does it make if someone else doesn't have the expansion? Can you give any logical justification for such an illogical remark?




Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
gimilon
Sun Jul 24, 2005 9:49 pm
#166






Tanks wrote:







Hasun wrote:

....If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.






How do you know your correspondent did not ask for better NPC missions? If you look at our top issues from way back, I asked for harder NPC missions. It was nice of Blix, while working on BH missions, to improve the PvE side of the BH missions.


Also, this is not a zero-sum game. If we get something, it does not mean others will not. There is more than one dev, and GreenMarine who is responsible for smugglers does not deal with Jedi or BHs.


Message Edited by Tanks on 07-23-2005 05:07 PM




I agree Tanks, but i fear that the smugglers are going to be waiting for hell to freeze over, as GreenMarine has apparently left SOE.



Rido Sutt
WOLF BRIGADE
Bloodfin


Please help control the Jedi population, have your Padawan spayed or neutered
Deanonious
Sun Jul 24, 2005 10:18 pm
#167


Smuggler was the first Elite Profession I ever did and it's been my primary profession ever since... I've seen Revamp after Revamp and change after change to the Jedi and BH Professions but all I ever see for Smuggler's is Nerf after Nerf after Nerf... I'm sorry but clearly the answer to this problem is get rid of Player BH Missions, unconsentual PvP in MMO's is the death of them... then most of the "Exploits" everyone talks about won't be an issue anymore and SOE can stop ruining decent professions. During this period in Star Wars history Smuggler was one of the most predominant "professions" in the galaxy, it deserves some love.


Eninyyak the Wookie
Crizis
Sun Jul 24, 2005 10:31 pm
#168






Blixtev wrote:





Hasun wrote:

This isn't even one of our top 5 issues and its been addressed. This stinks. Smugglers were promised missions about 6 months ago and all they got from there "revamp" was a slicing systems that was changed 3 days before going live.


Jedi are the most hated profession ingame by the majority of professions, because of there constant attention, but recently I noticed alot of hostility towards bounty hunter because of the "attention" we are recieving.


I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.


If we continue to get things we don't ask for while glaring exploits, bugged ridden professions and broken promises of revamps, many more professions will turn on us.


What really is bugging me though is if the development wants to show us love, why not combat one of our top issues like



  1. Offline missions showing up in huge numbers on mission terms

  2. Droids on Kashyyyk not tracking or giving names

  3. None of our states stick on a regular basis in PvP

All that will happen after this patchis ALL jedi alts and None PvP players will respec to MBH in the hope of looting some pearls or a cash cow, seeing a massive increase in our profession, again making smugglers, squad leaders, rangers, entertainers, etchate us.







Why must it always be a conspiracy theory? It is as simple as I was working on BH/Jedi missions and ran a few NPC missions and went "Wow, these are lame, Why would anyone want to do these?" So I came into work over a weekend and made some new challenging Marks, created some new loot, and re-itemized.


It was as simple as something was lame, I thought I could make it better, andfixed it up in my freetime.


Not everyone is about the PvP game, and even those that are like a bit of respite from it every now and then. Plus withnice new loot on there, who wouldn't want to kill some Marks?







The delete post nazi's are out again.


The thought of tackling things ad hoc like this, is really disappointing. Is it really so lacking in plan and design that we turn these things into casual Sunday projects? I would hope, after two years of convoluted messes, misfires, and catastrophies at the players' expense, that someone at SOE would have their heads finally on straight, and learn some fundamentals of Project Management. Please, for the love of pete, tell us that by this time that there is a project plan, that there is a design, a Plan, finally, such that even if its knocking off something on a Sunday, its knocking off something listed as a "To Do" on the Plan's list.


My goodness. What a joke.





===================SIG================
Management change and credibility is expected & deserved, and really a requirement for me to desire to log in and not have my MMORPG time completely wasted. SWG's mismanagement, ongoing, lacks credibility. I have no desire to log into my toon, attempt to accomplish something, only to find out that my blue zebra, 12th level, with 20 badges, isn't going to be turned into tomorrow's 4th tier yellow monkey, and all the zebra's stuff is no longer of value. Without credibility, its just a duck hunt game that doesn't even keep score of how many shots land on a duck.
Eskie
Sun Jul 24, 2005 11:21 pm
#169



Panthu wrote:


Hasun wrote:
I am beginning to wonder if this is the start of a master plan by SOE to takeaway player hatred from the jedi and place it on the BH's.

Nah, I think it's true that Blix just really likes you guys, stays up late, and saw something that he could improve for you in his spare time. *shrug*
Here's what does suck about it though: the rest of us don't have a Blixtev who comes into post in our community and has both the interest and the ability to do things for us like this.
Other devs need to be given the go ahead to post and pay special attention to their pet profs, then no one would have anything to resent. *shrugs again* BHs are lucky to have Blix, I just wish we had our own dev with his kind of freedom and abilities for each of the other profs.




QFE.

The problem now seems to be that people flamed him for taking some of his free time to improve the game. If I were Blixtev, I wouldnt do it again now. Lets hope Blixtev has a little harder shell than I do...



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
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