Bounty Hunter Archive
Thread: Disarming Shot
MrCorn wrote:
you know the animation that commando has where they sit their pistol down to use the rocket launcher or whatever...disarm shot could just be like a 2 or 3 second animation that has a 30 second timer. they could get the weapon shot out of their hands then pick it up in 2 or 3 seconds...probably 1 or 2...what you guys think?
Message Edited by mrmark200000 on 05-11-2004 09:59 AM
If it was reduced to targeting hands though I would not complain.
a disarming shot that actually disarmed (unequiped) a weapon in pvp would be very cool. I would prefer though that it didnt do dmg to the opponents weapon though too much for griefers there.
I only use disarming shot against lairs when I do use it. Does significant dmg to lairs at low levels
>Disarming a person and putting their wepon into their inventory is against the code of this game and it wouldn't be able to be animated.
As a CH this happens a variable number oftimes an hour. Pets autostoring during combat, usually whilst tanking the aggro mobs.
On top of that the pet can't be called again until combat has finished, generally meaning when you incap, db or run away on a speeder.
When you then factor in an additional random delay of at least 7 1/2 real-world seconds until the pet actually appears... We just accept it as a bug, of course ![]()
No, I'm not serious and I'm not naive. That's why I'm also playing with Pistoleer, but I hope it provides some perspective for the 'combat' classes.
At one point disarming shot did damage the condition of the opponent's weapon. I have this on good authority from Pistoleers on the Shadowfire sever. One of my guildmates was talking about he was using our guildmaster's legendary "Desert Eagle" fwg5 (uber krayt loot and before fwg5 nerf, 900 dmg puped - this actually exists; I've seen it!) and disarmingshot2 to destroy peoples' weapons in 5 shots or so inPvP back in the day. But we tried it just recently and it didn't do jack. I equipped a crappy weapon and had him spam disarmingshot2 at me. No condition change on my weapon.
Oddly, I've noticed that disarmingshot2 seems to hit multiple opponents for some reason, but doesn't do anything special aside from that.
MrCorn wrote:
you know the animation that commando has where they sit their pistol down to use the rocket launcher or whatever...disarm shot could just be like a 2 or 3 second animation that has a 30 second timer. they could get the weapon shot out of their hands then pick it up in 2 or 3 seconds...probably 1 or 2...what you guys think?
That's perfect, i love it
Shlomo_P wrote:
It would be cool if--since this attack supposedly--according to the text--attacks the enemy's weapon--it would be cool if you would do massive damage to the condition of your opponent's weapon. How funny would that be to destroy someone's baby. lol
it does do that
it also causes a lot of damage to someone now wearing gloves (ie. trandoshans and wookiees)
**edit** i guess it DID do that lol
Message Edited by Kevie on 05-12-2004 06:46 PM
I see that point but do you think your HAMs would outlast the condtion of there gun. I mean if you bring there gun to say 0/1000 they arnt incaped there gun is just useless. So the whole time your raining in shots on there weapon they are shotting you and hurting your HAMs.
This is why I asked for something like if disarming shot hits a targets weaponit unequips there weapon thus disarming them. This would have a chance to be very very nasty. Picture this rifleman raining in headshot 3 "faster then posable" and you whip out disarming shot unequips the rifle thus droping the combat que to nothing forcing the target to have the weapon hot keyed or have to pull up their inventory and click the gun close the window all the time your shotting them as they are disarmed by disarming shot.
Disarming shot still does damage to the HAMs though, we would see pistoleer capping up disarming and just spamming it at everyone and watching defenceless people get disarmingshotted to death. It would be the end of PvP plain and simple, and although it would be nice to stand by the ticket guy and say "anyone wanna duel for fun" and the reply to be "no thanks, you're a pistoleer" I don't think this would help us any in the long run. That's my thoughts anyway.
Murton
Genocide
Eclipse Server
Pistol Duelist