Bounty Hunter Archive

Thread: Bounty Hunter News from FanFest

Caelrie
Mon Jun 06, 2005 1:18 pm
#144






FernGully wrote:

You forgot one. An important one.

Skilled BH vs skilled full template Jedi who is caught with his pants down (low on force, in combat with something else, etc, etc) = BH wins

And seeing how BH have full control over when & if the fight ever happens, one could say that a truely "skilled" BH would only ever choose to let the fight happen if this scenario were the case.




/agree.


Bounty Hunters routinely take their first strike ability for granted. It may well be the most powerful PvP ability in the game, right up there with Rez and Drag.

Kaukiji
Mon Jun 06, 2005 1:22 pm
#145

maybe...but let me tell you this. you attack a "skilled full template jedi w/ his pants down" who is a master defender with healer 4000 and you will lose the first strike advantage very quickly.

all they have to do the second you attack is heal, AI macro and pop some foods/spices and take a holocron if low on force, then kick in a channel force macro (if they have it) and then the first strike advantage is lost immediately.



Kaukiji Keasi
sippinonswerve
Mon Jun 06, 2005 1:24 pm
#146

While first strike is a very powerfull tool at our disposal catching a jedi with his pants down is more luck than anything else. We have no way of telling how much force a jedi has and our ability to determine where a fight happens is rather laughable since almost every jedi has some level of force run and a root will not always land on a character with master defender. Its more like we determine where the fight happens for the first 2 turns of combat and you better hope you kill him in the first 2 hits or else hell run or hes got enough force to outlast you. Granted this dosent hold true for jedi under 150k but that isnt the discussion.
CelticBH
Mon Jun 06, 2005 1:27 pm
#147






Caelrie wrote:





FernGully wrote:

You forgot one. An important one.

Skilled BH vs skilled full template Jedi who is caught with his pants down (low on force, in combat with something else, etc, etc) = BH wins

And seeing how BH have full control over when & if the fight ever happens, one could say that a truely "skilled" BH would only ever choose to let the fight happen if this scenario were the case.




/agree.


Bounty Hunters routinely take their first strike ability for granted. It may well be the most powerful PvP ability in the game, right up there with Rez and Drag.







With a 30 sec KD timer and the healing abilities Jedi have, First Strike ability is now overated.


As for healing I am MBH 4434 doc (screwed by the respec to Doc from tk) I cannot keep up with their damage, you need stims food/drink and must finish the mission before your spice timer puts you on a downer, its the only way to be succesful.


Force cost is too low IMO, and Yes I am a Jedi (valued at 180k) as well as a BH.





Samatria Watts -EXO- Souljah for The Empire and Dark Jedi
Hammergod -EXO- Master Stacker Trandoshan Ambulance
Bria: Berkowitz

The toon formerly known as Celt
FernGully
Mon Jun 06, 2005 1:28 pm
#148



Caelrie wrote:


FernGully wrote:

You forgot one. An important one.

Skilled BH vs skilled full template Jedi who is caught with his pants down (low on force, in combat with something else, etc, etc) = BH wins

And seeing how BH have full control over when & if the fight ever happens, one could say that a truely "skilled" BH would only ever choose to let the fight happen if this scenario were the case.

/agree.

Bounty Hunters routinely take their first strike ability for granted. It may well be the most powerful PvP ability in the game, right up there with Rez and Drag.






Absolutely, it (first strike) is, and absolutely, they (BHs) do.

The reality of this is often overlooked or unspoken in the plethora of threads on this board claiming that "Jedi are impossible to kill". Improbable, maybe, but far from impossible. This is why payouts are many times more than those from any other mission system in the game. These missions are hard. They're meant to require lots of patience, great preparation, loads of discretion, and a little good old fashioned luck (i.e. hoping the Jedi puts himself into a bad position you can capitalize on). If there is a quick, repeatable, predictable way to solo full template Jedi just by having the right template or the right equipment or using the right combination of specials, then these missions should not be nearly as valueable as they are.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

CelticBH
Mon Jun 06, 2005 1:34 pm
#149

Please name ONE way to kill a templated knight that does not include catching them with zero force.



Samatria Watts -EXO- Souljah for The Empire and Dark Jedi
Hammergod -EXO- Master Stacker Trandoshan Ambulance
Bria: Berkowitz

The toon formerly known as Celt
FernGully
Mon Jun 06, 2005 1:38 pm
#150



Kaukiji wrote:
maybe...but let me tell you this. you attack a "skilled full template jedi w/ his pants down" who is a master defender with healer 4000 and you will lose the first strike advantage very quickly.

all they have to do the second you attack is heal, AI macro and pop some foods/spices and take a holocron if low on force, then kick in a channel force macro (if they have it) and then the first strike advantage is lost immediately.




This assumes that...

1) The Jedi has healer 4000 (not everyone does)
2) The Jedi notices you there and has time to heal (if you're catching them in the right situation, they won't)
3) The Jedi has master Defender to use Avoid Incap (not everyone does)
4) The Jedi has enough force to keep Avoid Incap up (if you're catching them in the right situation, they won't. AI ain't free)
5) The Jedi notices you there in time to get food/spice in their tummy (if you're catching them in the right situation, they won't.)
6) The Jedi has a holocron on him, and hasn't used one recently
7) The Jedi has Enhancer 0002
8) They have enough health, action, mind to use channel force and not cripple themselves (channel sucks down action, mind, and max health, making them much more vulnerable)

Thats a lot of assumptions.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

KnightHawk420
Mon Jun 06, 2005 1:40 pm
#151






CelticBH wrote:
Please name ONE way to kill a templated knight that does not include catching them with zero force.






Kite + root until they run out of force.


Last ditch


Well timed sniper shot while jedi gets beat up by difficult critter.


Well timed sniper shot while jedi pvp's


Bring 2 well experienced BH friends along


Message Edited by KnightHawk420 on 06-06-2005 01:41 PM



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
FernGully
Mon Jun 06, 2005 1:40 pm
#152



CelticBH wrote:
Please name ONE way to kill a templated knight that does not include catching them with zero force.





How about catching them with only a couple hundred force?



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

Kaukiji
Mon Jun 06, 2005 1:44 pm
#153

tight, you basically saying, catch them while mobbed by 10 different lvl80 creatures and hit htem with a critical incapping htem in 1 shot while they have no food whatsoever..


also, AI isnt totally necessary as aura and valor would do jsut as good. all jedi have healer 4000 (pretty much everyone)



Kaukiji Keasi
FernGully
Mon Jun 06, 2005 1:48 pm
#154



Kaukiji wrote:
tight, you basically saying, catch them while mobbed by 10 different lvl80 creatures and hit htem with a critical incapping htem in 1 shot while they have no food whatsoever..


also, AI isnt totally necessary as aura and valor would do jsut as good. all jedi have healer 4000 (pretty much everyone)




1) Yeah, catching them while mobbed by 10 CL80 creatures would be a great time to kill em!

2) That only changes the assumption from Master Defender to Defender 0044 for imprvd aura and imprvd valor.

3) Actually, I've found that Healer 3000 is just as common, if not more so, as Healer 4000. But even Master Healer does the Jedi no good if they're incapped before they can get a heal off.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

Tanks
Mon Jun 06, 2005 2:25 pm
#155






Caelrie wrote:





Kaukiji wrote:
tight, you basically saying, catch them while mobbed by 10 different lvl80 creatures and hit htem with a critical incapping htem in 1 shot while they have no food whatsoever..





You've been given the ability to do that. So why is it wrong to expect you to use it to kill a knight?






Again, not apples vs apples. You can not say that a full template Jedi is balanced against a BH (regardless of template), when you include a whole bunch of conditions.


When talking about balance one has to premise it with all things being equal. *** Points to earlier post on top ***



Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
masselin
Mon Jun 06, 2005 2:27 pm
#156

"Here is your target. We don't know his name, just that he's some rebel and currently active. But he might be a Knight with Aura, or a house sitting hero, or a lowly Padawan. Try to kill him, and if you succeed, come back to us and we'll decide how much to pay you. Oh wait, he's no long active, he just left the universe."

~~~~~~~~~~~~~~~~~`


lol....



wT F i'm rOLLin' IN a MaCk tRUck that's stOLen guesS wHat i'm hOLdin aMMo ta BUst my LoAD stILL i'm EASIN' oN dOWN teh yELLow BRIck RoAD....
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