Bounty Hunter Archive

Thread: Bounty Hunter News from FanFest

Eulbobo
Sun Jun 05, 2005 12:49 pm
#118

free advice to devs : stop smoking coconuts....



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RIP AdS-SWG
Nathanielstarr
Sun Jun 05, 2005 12:50 pm
#119

Can anyone say "go jedi or quit" ?
JediScout
Sun Jun 05, 2005 3:47 pm
#120

There is a bit of irony listening to hunters cry and scream at the thought they might be hunted...



-JediScout
"Who's the more foolish: The fool, or the fool who follows him?" -Obi-Wan
Savanah
Sun Jun 05, 2005 3:51 pm
#121






FragKeeper wrote:






Savanah wrote:





Tanks wrote:

Several things were mentioned as possibilities by devs in various forums:




  • Successive failed missions getting BHs on terminals.

  • This I also like a lot. Gives BH's a reason to successfully complete their mission. Sort of like a 'reputation' that the BH builds up. The more missions you fail, the lower your reputation goes. And Im also sure that your 'employers' wouldn't be too thrilled with your repeated failures.

    I can't get on board with this one at all. A bounty isn't a contract like a smugg mission would be. The BH terminals are like the SW version of checking the wanted posters at the post office. You take down the mark and deliver proof of the kill to the grieved party and collect your reward. Until you actually contact the offerer he wouldn't even know that you were on the job so how would a failure place you on the terminals? Doesn't make sense to me....










welcome to swg. And jedi hunting with other jedi means instant visibility, as if my brother would rat me out in under 5 seconds. Nothing in this game makes much sense, its all for the sake of entertainment.






Yea, SWg is chock full of stupid premises. But why should we accept a new silly idea just because so many other silly ideas already made it in game ?



W Savvy Slade W
Ahazi's littlest
Big game hunter...
Not so cute that I can't kick your ass!

Savanah
Sun Jun 05, 2005 4:04 pm
#122

Would it really be so difficult to set up the BH terminals just like other mission terminals ?


Look at the level of the person taking the mission (or the relative level of the group) and only display the targets of similar power.


Up-and-coming BH get paddy missions, full temp BH get near full temp jedi and groups of BH will see knights and such.


The mechanism is already in place, prevents paddy ganking ( happy jedi ), grouping BH get a group mission instead of sorting through individually for sometimes an hour (happy BH) and the encounters are relatively evenly matched (so EVERYONE will stop whining about it)


Maybe then they can seriously look at fixing the tef and vehicle exploits and al of the other unethical tactics on both sides without everyone who uses these tactics throwing a temper tantrum.


Then again....temper tantrums are an integral part of the game. They'd have to recode the whole thing again to get rid of those.







W Savvy Slade W
Ahazi's littlest
Big game hunter...
Not so cute that I can't kick your ass!

Jargal
Sun Jun 05, 2005 4:25 pm
#123

Im so totally outta this crappy game if BHs is going to be hunted due to failed missions!


I'll also leave if the Bh terms is going anonymous - jedi hunting is so personal today, so youHAVE to know who you are going after, you have to know thier tactics and skills.


This is just the things jedis been crying for that we should get!! Now they made us get it and go even more nerfed!!


Omg! what the heck are we paying for!?!?!



____________________________________________________________________
Heylocke Investigations & Expeditions Bureau (Dearic @ 1250 -2323)

Jargal Heylocke - Bounty Hunter / Pilot / Loot merchant / Spaceminer / Hunter /
100 preNGE Jedi kills

Neledas Heylocke - Master Weaponsmith / Armorsmith / RIS Certified
Nathanielstarr
Sun Jun 05, 2005 6:29 pm
#124






JediScout wrote:

There is a bit of irony listening to hunters cry and scream at the thought they might be hunted...






Enjoy your server consolidations
neelong
Sun Jun 05, 2005 7:34 pm
#125






JediScout wrote:

There is a bit of irony listening to hunters cry and scream at the thought they might be hunted...





Not many posts complaining about being hunted.. mostly posts about not knowing who you are hunting.



R.I.P The HUNT
Trodad Skarpang / Nelong Skarpang
QuiJonOz
Sun Jun 05, 2005 7:36 pm
#126






Tanks wrote:

Several things were mentioned as possibilities by devs in various forums:



  • Possibility of combat rating getting one on BH Terminals if the combat rating is so high.

Do you mean the PvP rating? If they want to encourage PvP, how about making it so you have to be SF to attack faction-npcs in cities?



  • Successive failed missions getting BHs on terminals.

This just encourages paddy-whacking.



  • Eliminating Jedi names and bounty amounts from terminals while listing faction and online status.

Is someone on spice? Adding faction and online status is good, as I would prefer to only take missions against the opposing faction,but eliminating the names and bounty amounts is idiotic.



  • Making BH vs Jedi missions one on one somehow.

Don't you mean one on one.five? While BHs in the books often worked solo, they weren't above teaming up for hard targets.



  • Adding Smuggler missions.

Um... ok. Do you mean missions smugglers can take, or missions on smugglers who failed their missions?


However, all of the above are more of a wish list at this time and are not on any schedule that has been revealed by devs.


Looks more like a Jedi's wishlist.






No decay + uber loot = /spit on crafters

Fix the economy and give crafters their $$$ worth... give us real revamp.

Remember... to Cancel you have to go to Register Expansion in the Launchpad.

Terror-Farstar
Mon Jun 06, 2005 1:52 am
#127


as for the jedi vs bh 1vs1 thing. how about you guys start using your brains instead of whining like little babies.


of course there are ways to archieve this without nerfing anyone.


Just make it so that the bh gets certain bonuses in damage and accuracy just for this fight. Or other way round and the jedi gets the penalties. All depending on how far he is with his template. That way you could probably balance the whole fight out to be fair 1vs1 wise.


Shouldnt be that hard to implement and both sides could have their fun.


While im thinking about it you could also penalize the bh if he is facing a fresh paddie (of course this would have to apply on just saber damage to avoid abusing the system if the fresh paddie is using his other skills to fight)


It would all end in a fair fight no matter with the jedi is full temp or just started out and i guess thats what everyone wants and can enjoy


Thx for reading




*PWNED BY ADMIN*
Rheso
Mon Jun 06, 2005 2:37 am
#128






Rennai wrote:





Rheso wrote:

Boy, did they open the wrong can of worms...


I've waded through all the bugs and exploits. I worked to find ways around the /logout bug. I devised a system to make the broken geocave spawn a lot less of a picnic for jedi who hid in there all day. I stood firm and held on to my ranged MBH template when it was the biggest joke of a PVP template there was, and I found ways to become lethal despite how gimped I was in PVP. I even stood by and defended the CURB and even talked a few of my friends into not quitting even when their cursor was literally on the "cancel" button. But this! This is just a huge clusterfook in the works.


"wishlist"? For whom? Certainly not the Bounty Hunters. Bounty Hunters being sent on lone hunts to take down master defenders? I've heard it can be done, but I have yet to see any indication that this is possible. What about Guardians or higher? How are they going to justify making a bounty hunter strong enough to take out a Templar or Consular? Or.... are they planning on making it so that once a jedi reaches a certain level he's immune from Bounty Hunter "nuissances"? Of course, the nuissances will keep coming anyway if we are unable to determine who/what level of mark we take. Well, they'll come for a while, anyway... If successive failed missions lands a hunter on the terminals and I am sent after a jedi I can't handle by myself a few times, it's only going to be a matter of time before I stop taking missions. It's only shooting myself in the foot. I imagine that a lot of hunters will feel the same way and soon there will be nothing but jedi left on the game. At this point, why not just start a different game and call it "Rise of the Jedi" or something? Every character could start as a padawan and work their way up to Master or whatever. In the meantime, let those of us who have no desire to become jedi remain non-jedi and still be able to have fun.




when did u ever think a bh could or should be able to solo a templar or higher.. if u think you should be able to ill just ask for some of whatever your smoking right now






Ummm... My point is that it would be awfully difficult to justify this. I don't think a lone BH should be able to take on a templar or higher. BUT if the game mechanics are to be changed so that grouping with other hunters cannot be done at all, then it must stand to reason that the hunter would be compensated in some way in order to make up for the lack of ability to group. After all, you can't send someone out on an impossible mission and penalize them for not succeeding in that mission. This scenario is further complicated by the suggestion that the marks will be made anonymous. Going to the terms, I'll know that by taking a mission on a jedi, that jedi could be a fresh-faced padawan who just barely picked up his training saber or he could be a fully-templated knight, consular, tempar, or even master! (once FRS is reinstated). I'll have no way of knowing. The key factor here is the threat of penalization for not succeeding in the mission. So, what, I take a mission, get the bio-sig, go to the planet, track down my mark and as fate would have it, I've pitted myself against an opponent whom I have no chance of beating? Hmmmm... Do I give a shot anyway? Or do I just abort the mission so I can get ready to face the bounty hunter coming after me?


I've often seen jedi citing "risk vs. reward" when it comes to defending themselves against a would-be assassin. For me, it's all very plain and clear: Beat the bounty hunter at his game and you get to keep your xp and continue to move forward in your quest to attain demigod status. What about bounty hunters put in this position? It's not that I don't think I can handle a hunter if he comes after me. It's just that I must ask, "What do I get for trying?" Jedi have been hounded by bounty hunters for about a year now. They've complained about xp loss, the nuissance, the pain of losing a week's worth of grinding, etc. Yet I still see more and more new names every time I go to the terminal. And the jedi that have remained continue to grow in strength, despite the endeavors of the bounty hunters. What will be my incentive for hunting, for taking on the risk? Will there be a generic-amount reward posted for all jedi bounties again? Will it be 15,000 credits as it was when jedi missions first hit the terminals? I wouldn't expect it to be much higher, as the devs obviously have no idea what the economy is like in the game now anyway. NPC quests are still paying around 3k, as they did when the game started. My friend, you'll have to do an awful lot of those missions in order just to purchase a decent armor attachment, these days.


So I can head to the bounty hunter terminals and take a mission. The incentive for completing this mission is 15000 credits *rolls eyes* And the mission can be a templar just as easily as it can be for a padawan? And if I fail to kill the templar, I can be placed on the terminal, myself? That simply doesn't make any sense. In order for me to be placed in a position where I must kill a templar,the tools to do so must be provided to me or at least be made obtainable. I, for one, would find it ridiculous if I could solo a templar. That's why I said that they would have a helluva time trying to justify making this so. Please, before you accuse me of smoking anything, read the post fully and at least endeavor to understand what point I am trying to make.





You can run...
But you'll only die tired.
Just because you're paranoid doesn't mean someone's not after you.
FronioWalker
Mon Jun 06, 2005 3:23 am
#129






Jargal wrote:

Im so totally outta this crappy game if BHs is going to be hunted due to failed missions!






Just make sure you don't get on the terms. I thought this was a reguloar BH answer



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Dakaar_Halycon
Mon Jun 06, 2005 4:35 am
#130

I am working on Master defender, and you know what I agree with you. You probably couldn't solo me. I think that there has to be a balance here as1 on 1 seems a little unfair to the BH. Prehaps 2 on 1 or 3 on 1 as a max.



Just my 2 credits
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