Bio Engineer Archive

Thread: Template Help

RebelThomas
Wed Sep 01, 2004 12:54 pm
#105

I too am having problems with deciding a template there is just so many out there.

Harlequiin
Tue Sep 07, 2004 9:25 am
#106

I'm asking all the old-school jedi for some thoughts on the template I'm looking at.


Master Lightsaber

Defense 4004

Enhancements 0044

Healing 3200


What strengths should I improve upon? What weaknesses (besides lack of force run) should I expect?



Genevieve
TKM / Master Smuggler / Padawan
All you people crying about the jedi grind don't know a thing about grinding.
sposey
Wed Sep 08, 2004 8:29 am
#107

I am looking for a good PvP template, I am torn between 2 different ones, any help would be great


#1: Master TKA/Master Fencer/Pistoleer 1-0-4-0/Scout 3-0-0-0/Marksman 0-4-0-1

#2: Master TKA/Master Rifleman/Fencer 1-0-0-0/Scout 3-0-0-0/Marksman 4-0-0-1/ 15 sp left over


any constructive help would be appreciated, and any thoughts on the extra 15 sp usage, if option #2 is the way to go


Thanks
sposey
Wed Sep 08, 2004 10:42 am
#108

No help from anyone? Geez......was my question THAT bad?
Atama
Wed Sep 08, 2004 3:47 pm
#109

Give it more than a couple hours, sheesh. This forum doesn't get all that much traffic.

If you pick template #2 get novice medic. No question. Novice medic will let you use Stim Bs which are decent for healing damage.

Both templates are fine, the first has better defense and the second has better offensive versatility from rifleman. I question the scout skills, that's a lot of points for some terrain negotiation, weak mask scent, and poor harvesting skills but if you really want those abilities go for it.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
djtorre
Wed Sep 29, 2004 7:29 am
#110

hye guys,well since im tired of grinding and still waiting for our long waited revamp i was thinking of spending some time to change my template to be able to do a little better in PVP.

here goes guys,i never seen anything like this so maybe it sux big time or its a stroke of a genuis(bah prob be the first,LoL):


-MASTER SMUGGLER

-MASTER FENCER

-TK 4000

-PISTOLEER 0403


????????


My current template is only master smuggler and master tk.



thnkx in advance guys


Smuggler_Caylin
Wed Sep 29, 2004 11:24 am
#111






djtorre wrote:

hye guys,well since im tired of grinding and still waiting for our long waited revamp i was thinking of spending some time to change my template to be able to do a little better in PVP.

here goes guys,i never seen anything like this so maybe it sux big time or its a stroke of a genuis(bah prob be the first,LoL):


-MASTER SMUGGLER

-MASTER FENCER

-TK 4000

-PISTOLEER 0403


????????


My current template is only master smuggler and master tk.


thnkx in advance guys




I've tried that, but I ditched TK 4000 for novice medic and never regretted it. Few enemies let you sit down and med while in PVP to make remove poison/disease very useful and FOW... well I'd rather not die to begin with. You know?




The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Ragnaat
Wed Sep 29, 2004 11:34 am
#112

I'd have to look over the defense stats on this one, but I personally like going up oooX Tk for the defenses rather then Xooo for meditiation.

Then again I usually have some amount of medic in my templates anyway on top of that so not sure how I'd run the template above.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Smuggler_Caylin
Wed Sep 29, 2004 11:41 am
#113






fishbrains wrote:

honestly I'd think about dropping all fencer but the defencesdefences and picking up medic 0040. Cause, IMO fencer is gimped to hell in PvP.





Heh depends on the stun batons you have access to... It takes a pre-nerf acklay though or some obscene loot drop from the tuskens.




The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

fishbrains
Wed Sep 29, 2004 11:42 am
#114






Smuggler_Caylin wrote:





fishbrains wrote:

honestly I'd think about dropping all fencer but the defencesdefences and picking up medic 0040. Cause, IMO fencer is gimped to hell in PvP.





Heh depends on the stun batons you have access to... It takes a pre-nerf acklay though or some obscene loot drop from the tuskens.







well when fencers attack me I'm wearing 38% stun composite with a 44% stun PSG. that renders even the uberest ackley stun baton of 1337ness useless



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


Smuggler_Caylin
Wed Sep 29, 2004 11:46 am
#115

In that scenario you would render just about anything useless against you. Save Combat Medics.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

fishbrains
Wed Sep 29, 2004 11:48 am
#116






Smuggler_Caylin wrote:

In that scenario you would render just about anything useless against you. Save Combat Medics.






Doc poison/disease buffs. /flex



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


Smuggler_Caylin
Wed Sep 29, 2004 11:50 am
#117

Things like this make me laugh and giggle though when I think of the combat balance coming up



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

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