Bio Engineer Archive

Thread: Experimentation question

MozzerKing
Thu Jul 22, 2004 6:12 am
#105

I usually do 4 points at a time on Nutrition. On the other lines, I play it by ear.



Maya
MuttonJedi
Thu Jul 22, 2004 8:32 am
#106

For me it depends on the recipe. For instance with canape, I know that I can hit 33 filling with 4 amazing or 5 great successes, so I start by experimenting 4 points there. If I do get the amazing success in filling, I have 8 points left for nutrition and only need one amazing to hit my resource cap, so I experiment one point at a time. If I don't get the amazing success in filling, I only have 7 points for nutrition and can't hit the resource cap, but a 7 point amazing will still give a nice result, so I experiment all 7 at once and hope for that. I keep trying until I get the amazing success in one line or the other.

I do something similar with brandy and ahrisa, but for most other recipes I'm happy with all great successes, and I'll do 3 points at a time for those.


Mutton
dreamsta
Thu Jul 22, 2004 8:32 am
#107

Im a 12 point Master Chef, use the best quality resources and BE components i can find/buy, make multiple schematics before producing to get the best one, and Iuse a 42 point something crafting station and a 15 crafting tool. I've done all I can see I should do to be the best chef possible, yet my food is still inferior to some others on my server. Why is that? Is it the way in which i spend my experimentation points? Currently i go one by one on the points. I just read in another thread about people doing 5 at a time. Which is better and why? Also, I have heard of some others only using schematics with all amazings on experimentation. Either I'm doing something wrong, or that would takes days of crafting to get. Please help :-/




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StarSiderShadrach
Thu Jul 22, 2004 8:48 am
#108

Experimenting multiple points at once is better because if you get an amazing it counts for more. A normal "great" typcially gives you around 7%/experimentation point, whereas I believe "amazing" can give you between 8-10%/point. The more points you experiment the better the "amazing" result.
MozzerKing
Thu Jul 22, 2004 9:30 am
#109

Without specific examples of how your food is inferior it's hard to say what the problem is but I suspect that you aren't using the best resources and BE tissues. Applying points and getting amazing successes accounts for small differences in end product, not large ones and definitely not big enough to call your food inferior. If the differences are really that big, then I'm sure they're using better resources and/or BE tissues. Unless you've been mining Flora since server launch and you're positive you've never missed a spawn, it's unlikely you have the best of all resources. The best thing to do would be to talk to the Chefs who make better food and ask them specifically what resources and BE tissues they're using. Most Chefs are happy to answer those types of questions.



Maya
MuttonJedi
Thu Jul 22, 2004 11:22 am
#110

Like Maya said, they probably do have better resources. Swgcraft is nice, but a lot of good flora never makes it in (at least on my server). A few other things to consider though:

Picking the right combination of resources is important as well as picking good resources, both for the initial combine values and for the number of experimentation points it takes to reach certain values.

Even a few points of amazing success can make a big difference in the right places. Any time you are trying to reach some important cutoff value (33 filling, 45m, 3 uses, etc.), you might find you can reach it with one less experimentation point if you get some amazing successes.

You don't mention if you work in a research center. I think anyone making all-amazing schematics is doing it in a research center, and probably also experimenting as many points as they can at once. I'm not sure if anyone is really getting those on a regular basis.


Mutton
OditeFosore
Thu Jul 22, 2004 3:46 pm
#111

I personally would chalk up a slight reduction in the quality of your food to resources, but it is hard to tell. I also recommend that you use your experimentation points in multiples, but that's because I play the odds.


Regarding experimentation: If you experiment one point at a time and get all amazings, you will end up with the same bonus as if you experiment all you points at once and get 1 amazing. The benefit of getting straight amazings isn't that you get higher final results, what you do is save yourself an experimentation point that you can then use elsewhere.


An example:


I experiment on brandy using 7 points at once on nutritional value. It takes me 5 tries, but I get an amazing and save myself an experimentation point and hit my goal of say +420 nutritional value. I then use that extra experimentation point on flavor to get 47 minutes duration instead of 45, which is what I would have hit had I not gotten the amazing on the nutritional value.


You experiment on brandy using 1 point at a time on nutritional value. You are very lucky and get 6 out of 7 amazings on nutritional value. You hit +420 just like I do. But, you end up using 1 more experimentation point to hit 420, so when you experiment on your flavor you end up hitting 45 minutes duration.


Regarding spending experimentation points 1 at a time vs in groups:

My experience shows that the odds of getting an amazing are about the same whether you spend 1 point or 7 at a time. So, my odds in spending 7 points and getting an amazing and saving myself an experimentation point that I can then use elsewhere to make the food a bit better within a few tries are higher. This is because even if you get 6 greats and 1 amazing, you may not save yourself that extra experimentation point.



♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

KnanthTareli
Mon Sep 06, 2004 1:48 pm
#112

How do you find the best way to experiment with? (What foods, bonuses, city specializations, exp points used per attempt, etc...) Thanks.



Oakao Oreko
Jedi

Bloodfin Server
Zynix
Mon Sep 06, 2004 9:29 pm
#113

not sure what ur asking but trial and error. what way to experiment with what foods? go toResearch Center Player Citiesfor better success. Exp points used per attempt? if you use good tool and crafting statoin and in a city u should get all great success with some amazings.




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Ikooga
Mon Sep 06, 2004 11:44 pm
#114

I'm in a Research Center.

Usually i start with a 5 or 6 point exp on Nutrition (for most foods, for others where other stats are more important i start with that). I don't use Bespin Port for that

I usually dump the attempt if its not an amazing success (I finish 1 or 2 attempts in the beginning and make a schematic, so i have something in case it never gets anywhere)

Once I have an amazing success on that 5/6 pts exp i drink a sip of Bespin and do a 3 or 4 pts exp on another line (usually i need to do that. Perhaps also those 3 pts go into the same). If its no great or amazing i dump it. If its great I safe it and might try again (depending on how expensive the resources are and what i hope to gain from it) if its an amazing as well (making this a 8-10 pts amazing success) its usually the winner already and i head to my factory


I'm still 10pts so usually i'm finished after that or have 1 point left to get the filling from 51 to 49 (Brandy e.g.)...




Ikooga
Master Chef
Starsider Galaxy

OditeFosore
Tue Sep 07, 2004 9:48 am
#115

^ both right on. The goal in experimenting isn't to get higher stats, which you can't do even with amazings, it's to save a point on a specific line so that you can spend the point somewhere else. When I sit down to make brandy, I drink a bespin (in a research center with a 15.0 tool), and then put 7 points into nutritional value (all I can at one time)till I get an amazing, which saves me 1 point. As soon as I get an amazing on nutritional value, I spend 4 points on flavor until I get an amazing, which saves me another point. I spend my last point on nutritional value and keep anything above a great success as that is the best brandy I can make with the resources. Just an example, I agree with the detailed explanations above.



♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

d2a007
Tue Sep 07, 2004 10:12 am
#116

I start out in a Research city with the best tool/station I can find(15.0/44.39%). I then run a few test on the food I want to make, I run the nutrition bar all the way out and take note of the highest bonus I can get. Then I run it again one point at a time to see the time and filling and uses(like where the breaking point is for another use, where the filling hit the needed 25/33/50% filling and where the best time is). I then figure out how many points I need it each bar and do it all in one shot, rinse and repeat till I get an amazing success. I find this is the fastest and best way to get a great schematic.


Crazyana



Crazyhorse the Retarded Level 90 Jedi
Killer of all things Evil (under level 5) and Greatest Wom.... Shinny!!!!
M-Oldie
Tue Sep 07, 2004 10:49 am
#117

Hmm... I've worked out a formula for all Foods/Drinks that I make to allow only 2 attempts for getting the schematic. It is probably a bit low, but i always know exactly what resources that I will use as I have played around with them before I make the factory run.


I always make a run of 475 of each product (except porte which takes 3 identical Alcohol), and make 477 of each component to allow for the 2 schematic. Even if Ican make a full run of 1000, as with Bivoli, i find that 19 full crates takes a while to sell off. I only sell crates of 25, though, and since I make my own tissues, I can make just what I need.


There is a research station nearby with a 44.5 station, and I always go there to make the final schematics. Together with +10 assembly from various attachments, +15 cake and +12 porte, I'm all set.


I do the same as most, using as many points (6-7) in nutrition to start as I can. I will take the porte at each step. Even if I don't get an amazing, I'll create the schematic anyway, and hope for better on the next, unless of course I get a crit, then it just gets scrapped.


I'll probably increase the extra for schematics to 4 instead of 2 soon. It has worked out ok






Amie Bean
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