Bio Engineer Archive

Thread: Getting to know you and your profession!

Rihtan
Thu Oct 28, 2004 11:56 am
#1067



psikobunny wrote:
Wow, I can't believe this thread dropped out of sight after three pages. Please Tiggs, don't look on this as a lack of enthusiasm from the DE community,





Its not lack of interest, I think that everyone that hangs around here has already posted. There aren't a lot of us left anymore.
Ingrata
Thu Oct 28, 2004 12:03 pm
#1068




I started out feeding the troll.. but I changed my mind


Message Edited by Ingrata on 10-28-2004 12:15 AM



Ingrata Shaen'nai

Master Dancer
Teras Kasi Master
Master Brawler
SioBabble
Thu Oct 28, 2004 1:07 pm
#1069






Aakhperkare wrote:

If only TH could have been as understanding and as willing to cooperate as Tiggs, so much hate could have been avoided...thanks Tiggs. You're now cool in my book...






What Aakh just said.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


Seiryuu
Thu Oct 28, 2004 1:10 pm
#1070

Ditto what Aakh and Sio said.



-----
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spreadsheet
Thu Oct 28, 2004 1:36 pm
#1071

Thanks Tiggs, LOL.........Your ok in my book.


Pluto, wouldn't have it any other way, we need some hard truth every now and then.





=SIVART SMADA= ~ANNAED SMADA~
-Elder Jedi--Elder Medic-
DWORKIN = Officer
!Master Creature Handler Forever!


Costello
Thu Oct 28, 2004 1:48 pm
#1072


I just dropped MasterCreature Handler cause well lots of reasons but thebiggest problem for me was never being able to summon a pet in combat and then even if I know the fights going to happen still taking 15 seconds of staying out of the fight for it to appear.The creatures move too slow to keep up with a speeder so need to be stored and called.Soif you get your speeder knocked from under yougoing to be unable to summon a pet, if you get spawns appearing round you likewise no pet to the rescue. All in all a fine proffession is you have the force and can tell 15 second before you are going to need a pet to summon it or travel at walking speed everywhere so you can just have it out all the time.


May as well say it as well, Pets just arent that useful in combat because of the state of buffs and armour atm. If im fighting unbuffed my rancor is helpful as a meat shield and Ill be the first to admit its helped me out by absorbing a lot of damage but once im buffed it generally only gets in my way.



.
snoman321
Thu Oct 28, 2004 2:42 pm
#1073


After having read the last couple of posts, I've decided to change my mind and add to this thread. The only reason I hadn't thusfar is that I was very much in agreement with what's already been said, and I didn't want to beat the long-since dead horse any further. But if Tiggs needs more voices to convince her that DE needs some addressing, then I'm happy to lend mine as well.


Personally, I decided to become a DE after buying my first crafting/med/storage droid. I just thought the customizability of droids was very very cool & thought I would enjoy making them. This is why I continue to be a DE. I find making lots of different droids that do lots of different things to be fun. But I find it infinitely more fun when others like my droids & can put them to good use. Unfortunately, I must echo the sentiment that has aleady been expressed, which is that most ofour products are just not in high demand. I find that people buymed/crafting/storage droids and BH droids. That's about it.


For me, the absolute number one issue that I would like addressed is the usefullness of exisiting modules & chassis. I think that if inherent functionalities are built into each chassis, that would be an excellent start. If that was followed by fixes on existing bugs & naming so the appeal for certain modules and chassis is not marred by bugs. Finally, if we made most of the existing modules worthwhile (e.g. Struc. Maint. that can add power, ISDs that give resources stats, combat/armor modules useful to elite professions, entertainer modules that give mind/BF healing bonus, stim dispensers that distribute automatically, etc.),then DE would be my dream profession.


[edit] Finally, a couple more ideas for functionality (some that have already been mentioned by others):

1. A "fetch" droid that can pick up and drop off items to/from a structure that we own (maybe even including some of the resources from our harvesters??).

2. A Combat droid that has no offensive abilities ofits own but can be armed by giving it a weapon. Picture a protocol droid lining you up in the sights of its T21. Obviously this would require careful balancing (considerably MORE careful balancing than the amount of "careful balancing" that has gone into so many other aspects of the game. e.g. armor & buffing).

3. A vendor maintenance droid (or perhaps just add the ability to the Struc.Maint.Mod.?).


I think decay is an important issue as well, but I would personally put the above issues ahead of decay in terms of priority (I realize that I am in the minority on this and I definitely respect the view thatdecay is the numberone issue). If I were to implement a decay system, I think that I would do it like so:


Rather than having the whole droid decay, I think it would be cool to have some of their components decay. When a component reaches 0%, it is lost and must be replaced by a new component (that's where the DE comes in). The droid will not function properly until the broken component is replaced, in essence repairing the droid. I think this would accomplish a couple things: First, there would be an opportunity for repeat sales. Second, it might provide an opportunity for experimentation. Components that have a higher rating take longer to deacy. Third, it adds some very nice flavor to the game. Finally, it would make some of our construction components marketable as well. I would probably not make it so EVERY component that we use has decay associated with it, but just enough so that the DE will be needed again after he/she sells a droid.


Omab Eseonugik

Bloodfin


Message Edited by snoman321 on 10-29-2004 02:35 PM

Ace3227
Thu Oct 28, 2004 4:49 pm
#1074

Yay! A paw of approval! Thanks tiggs! I hope ch gets atleast a slightly major change done to it! Thanks!




Ach'illes IV ** Master WeaponSmith **
ACHILLIESII- SHADOWFIRE-JEDI*KNIGHT


(gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg)

FotF~-R-(old rebel one)~WoL~LNR~FiIRE~unguilded
OrgyD
Thu Oct 28, 2004 5:07 pm
#1075

i agree whit the damage output on fencir is quite small,now i havent been a fencer for a long time and i dont got any "uber" wepons.


I am more of a tabk in PvP i cant hurt my target,and i have TKM as another prof on the side. Btu non of these prof are realy that good in PvP anymore due to the fact of high ressist,ok TKM has high speed.


I would like some AP wepon's it's a shame to have non weapons whit any AP.and maybe some one-handed swords that actualy are worth using in a PvP fight.Most PC's use stun comp and PSG and when they have it i have nochance to deal any damage.

Just some more damag or AP on the weapons would be fine,so we atleast can do a little damage.hehe


Good to see you adressing some of theses issues TH.

JavelinCatcher
Fri Oct 29, 2004 12:16 am
#1076






Rihtan wrote:

Its not lack of interest, I think that everyone that hangs around here has already posted. There aren't a lot of us left anymore.



There's a lot more people around here that just lurk. For a great many lurkers rather than large posters (myself included), once something is beaten to death with the same general answer fewer people feel the need to express the same opinion.




----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
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----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
PwyllTwiceborn
Fri Oct 29, 2004 12:28 am
#1077





PoppaBear wrote:





Minerunner wrote:
Well several of the Correspondents and I cornered a certain gold name while outside on smoke breaks in Austin and forced some action against the template posters... it wouldn't have even needed me to put up the stickied Template threads... but now they are being locked/deleted pretty promptly.

Incidentally it's good to see you back.

Message Edited by Minerunner on 10-27-2004 11:25 PM






Thanks, good to be back.


Man, you don't know how much I hated coming on here, and seeing all those "Uber l337 template from such-and-such server and its ownz, boyeee!" And here I thought talking ebonics was bad on the boards.


So yeah, I'm back, and gonna try to be productive here again. No, I don't want your job, Mine. You're doing a damn fine job, now. I want Tiggs job!







You are absolutely right. That was insane. I am happy to say I mastered Fencer the 2nd week on November last year after being a Carbineer prior to that. Yes, I was looking for the least played class rather than being "one of those". I have to say, Fencer is a fairly nice class. Sure I miss any KD move, but can't have it all I even started a Pikeman on Flurry back in November as well whenn everyone complained about them. Still have my first LVA with -56 range mods.



=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
Aakhperkare
Fri Oct 29, 2004 12:47 am
#1078

If only TH could have been as understanding and as willing to cooperate as Tiggs, so much hate could have been avoided...thanks Tiggs. You're now cool in my book...
Gyros
Fri Oct 29, 2004 9:19 am
#1079


Well, My most pressing issue is simple.


1.) The amount of Master Artisan subcomponents needed to craft droids... The amount of MA Subs is so great that in order to be a functioning, profitable DE you must also hold MA... That is alot of skill points.


And since I was taught to never state a problem without a possible solution...


Ans) Place the Electronic Memory & Electronic GP schematics in the DE datapad or place them in Artisan Engineering 4.... But keep all other required Artisan Sub Components at the MA level... such as Control units, Micro Sensor suites. Energy Distributors... ect.


Thanx,

Gyros

Message Edited by Gyros on 10-29-2004 09:22 AM



For the Galaxies best droids Contact;
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The Outer Limits Emporium (-4995,5323) Theed, Naboo
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