Bio Engineer Archive
Thread: Prices
I'm not trying to be difficult...but so are we all now..there are a huge number of extra sub components just being introduced..this is not really a good time to be asking this.
Check out your competition, all servers price differently. Post Publish 7 it looks like a lot of prices are going to be forced up..but as yet nothing is clear.
Time will tell. Oh, and welcome to the mad-house ![]()
Shian_Tavkin wrote:
Check out your competition, all servers price differently. Post Publish 7 it looks like a lot of prices are going to be forced up..but as yet nothing is clear.
There have been tools for pricing posted here before, and with all craftable items prices will vary from server to server. And certainly with the new publish droid prices will change. But I look at it fromfew angles. First, figure out a base price for your resources used, like 3cpu or higher depending on whether you bought them or not and dont forget to count the resources used in subcomponents. Then decide on a multiplier as a markup, maybe 1.8 or 2.0. Finally, look at your final price and think "would I pay this much for this droid?"
To simplify things, write down fixed prices for your subcomponents for calculating prices for idividual droids. I typically figure 200 credits per subcomponent (adding it up for subcomponents in subcomponents), then 10 cpu for resources for low end droids and 5-6cpu for higher end droids. I have found this to price me fairly and competitively on my server. But keep in mind you need to cover factory and shop maintenance, plus the power going into the factory, and if you aren't selling resources, then harvester maintenance as well when figuring your multiplier. You just have to weigh your costs, time, maintenance,and resource acquisition, with sale price.
Checking the prices of other DEs on your server is always a good easy way to start, but pay attention to what they are selling and what modules they have in the droids. You will not want to price a droid with a level 4 medical module in it the same price as one with a level 6.
Prin Eckbo
Master DE, Shadowfire
for a total of 22.5k x 2 = 45k per crate (of broad spectrum)
then I add to this my costs as a chef (5cpu for (60) flora+ 2cpu for (100) **edit** gems) x 25 = 12.5k + 45k = 57.5k
If I triple this figure as I intended it would be 172.5k per crate of brandy. If I double total costs it comes to 115k.
I currently charge 125k per crate of any and all BE medium enhanced 10use drinks and 120k for all BE medium enhanced4-6use foods.
The question now becomes apparent as too weather the BE product influences my product disproportionately both in cost and effect. Considering all this and the power of effect of the BE product on my products I think its worth 45k a crate. What I'm not so pleased with is considering what Chef would be like without BE products. As one someone else so aptlystatedin a similar discussion: do we want our (chef) products to be merely delivery mechanisms for the BE product?" I dont think I do.
My 2 cents as an end user of Chef products is that the prices are becoming so ridiculous that I can't afford to buy the food anymore. I cannot recoup the cost of the purchase before I run out of the item.
Why do chefs don't fix prices on buffs ?
VB 200 for 34 mins==> 200+340=540 per use crate 81 K for 150 charges
VB 400 for 50 mins ==> 400+500=900 per use crate 135 K for 150 charges
In that case you take into account the buff effectiveness and the duration. The best VB you do the higher price you sell and just by adding the buff+time (*10) formula its really simple to calculate prices.
Bit harder to find the best simple formula for the skills bonus like +15 for x hits etc...
I always thought prices should be set onproducteffect and not on what you used to create it .....
"I always thought prices should be set onproducteffect and not on what you used to create it ....."
You aren't factoring in what most Chefs consider to be the most important variable...the PITA or Pain in the A$$ factor.
If you just price BE Brandy at profit based off resource cost, they you are short changing yourself. Don't get m wrong, your BE will FLY off the shelves, and you will get the /tells "OMG OMG I'd like to order 500000000000 crates of BE at that price, can you have it done by tomorrow?". But I promise you will go insane long before your realize the riches.
Per a previous post of mine...there are only so many hours in the game day. My prices not only reflect my commitment to making the best product with the best resources, but also the value of the numerous hours spent making said Brandy.
Cyene
hawkgsn wrote:
Why do chefs don't fix prices on buffs ?
VB 200 for 34 mins==> 200+340=540 per use crate 81 K for 150 charges
VB 400 for 50 mins ==> 400+500=900 per use crate 135 K for 150 charges
In that case you take into account the buff effectiveness and the duration. The best VB you do the higher price you sell and just by adding the buff+time (*10) formula its really simple to calculate prices.
Bit harder to find the best simple formula for the skills bonus like +15 for x hits etc...
I always thought prices should be set onproducteffect and not on what you used to create it .....
135k for 150 charges? so your saying I should charge 405k for 450 charges? (1 crate of BE brandy in a cask) That is flat wrong. Not only that but it is pretty much nearimpossible to make 400 50 min. Anything with BE in it is a pain in the ass to make but it is not worth 405k per crate. That is simply ripping your customers a new you know what. It also makes the "flavor of the month" even that more flavorful because joe blow sees he can CLEAR over 10 mil in 1 week making ONE run of brandy. HELLO people what do you want everyone and there great grandma to join the chef profession as a 0,0,2,4 chef again? Gouging is only going to kill our profession in the long run.
Gracchus
While I do the BE runs in my own factories, because I feel more comfortable "controlling" my foods as much as possible and I do not depending on a BE to crap 20k of meat so he can make a factory run for me. I want to make sure my supply line is not going to be interupted or at least if it is, it is my fault or my lack of effort. Without meats the BE tissue can not be make thus I stop to play the game if that is what I can call it anymore.
As for your cost.. I am pretty much paying 50-60k per BE additive rougly by the time you factor in what I pay the BE, what I pay for meats, and3 days of factory time(I do schematics so I use my own factory. I use casks though so our comparison isnt the same here. I charge 200k per crate of BE brandy in casks. I feel that anything much over that is overcharging. The problem with everything is the complete total PAIN IN THE ASS that it is to make ANYTHING that is BE enhanced. The fun has left the game. Seeing people charge 375K for +420 33m 50 fil 18 use brandy simply pisses me off. Yes brandy sucks to make and I am WELL aware of that. As I have posted many times 2 full runs of brandy with 6 factory (1 clothing, 5 food)will take you at LEAST 7 days, utilizing all 6 FULLTIME,if you make your own trim and BE tissue.You may even need to purchase more trim or drop another clothing factory to make enough trim.
Even with this being the case. Brandy being priced so that eveyone wants to pick up Chef to cash in on this high profit market degrades the chef class. Also pricing brandy so that only powergames and hard gamers can purchase it is wrong. This whole patch and the BE stuff is a joke, and degrading to the Chef. The class is no longer fun to play. I have turned into a logistian than a Chef. All I do is hit assemble and wait. WOOOOHOOOO Please someone hit me with a tranquilizer so I do not explode from excitement of this thought. At the rate this is going I will also bebuying a ticket onthe Vishan express or at best simply keep this toon as a guild chef and let everyone use it.
What a shame. The chef profession prolonged my stay in SWG, I had grown to love being a chef and all that it offered before in how it was setup. All they had to do was add the filling bar, change the effects of pointless foods to skill mods and leave EVERYTHING else alone. We would have been happy. Those of you that are happy with this patch are probably happy because of your bank statements after this patch. If that is why you like this patch then you are not a true chef, nor care about the profession.
hmm how did this turn into a rant, I simply can not post anymore without getting ticked at these changes. sorryTicket please
Denoby Master of something, not real sure anymore
These is an very good practical forecast for pricing on BE products and what I would currently expect to pay.
Finally a voice of reason
thanks
I love listening to the debates on brandy prices. I was so happy when I managed to reduce my costs to get my sale price down to 86,000/crate (18 stack, casked, enhanced) *shrugs*
(name withheld)