Bio Engineer Archive
Thread: The infamous CL10!!!
SkyPreacher1 wrote:
Actually, yes 1 person can kill a Krayt. I watched a master swordsman take out a krayt. It was slow but he killed it. I watched a TKM do the same, buffed.
I used to be able to kill Krayts with my pets. My Krayts would hold aggro and really tank, (did you know that krayts hold grudges, especially against pets that disease them?), anyway while they are absorbed with my pet i would burn them down with my flamethrower. Before the nerf my Grauls would easily hold their own against a krayt dragon and I would stand off and heal them.
I guess we should specify which kind of krayt we're talking about, lol. Juveniles are possible, but difficult since they have a medium armor rating and 75% kinetic. My bf (TKM/Swordsman) says these are possible. But, unless they are part doc, a TKM or Swordsman could not take down any other krayt alone since they have heavy armor and 60 or greater blast and kinetic res. For these krayts they usually go in groups of three or more, and usually a rifleman goes to do most of the damage and everyone else are just strong tanks.
LOL, Zapper you sound like my ingame friend Saphie, she keeps telling me the same thing. Yes you were nerfed but gee you are still pretty good. Well, gee, if you compare me to a novice marksman yeah I am not too bad, but if you compare me to my equal and less than equal in Skill Points, a TKM or a Swordsman, I am pretty pathetic. You can try to convince me otherwise, she tries all the time, but you know what I don't believe her either.
Compare CH to any Tier II marksman class and its comparable. Also, CHs have the benefit of healing pets, meaning, even in tough fights, if you got enough stims, your pets can go pretty much forever. Melee classes outstep CH a little depending on the class. Fencer and pikeman are comparable, TKM and Swordsman by pass it. Whether you want to believe this or not is up to you.
Pets can hit just as fast as any weapon, get two good twins, you can easily do 1k damage, an average amount of damage for any combat class to make every 2 seconds. Plus, you get the benefit of standing back and taking almost no damage yourself.
Or, you combine CH with any combat class, and you are instantly twice and powerful as ANY combat class because you can use pets and your combat skills at the same time, while any one with two combat classes can only use one at a time. Consequently, you can do twice the damage that even a TKM/Swordsman can do. CH and another combat class is the equivalent of a TKM/Swordsman being able to weild their vibroknucklers and power hammer simultaneously.
SkyPreacher1 wrote:
And I believe that setting certain CL on certain creature skins would end what you could produce. Who wants a level 10 monster durni? While we struggle over what the formula is and is this legal. It should be very simple, you make a gurreck you know the base CL for that creature is going to be 25, You make a durnin CL 2. you make a kima CL10. That isn't hard that's simple. So if someone comes who is a non ch and says I would like a Kimogilia you say sorry can't do it. These are your skin choices. If you want more invest the SP in CH and you can have more.
Glad to hear it
Novock wrote:![]()
I'll stick around then see how it goes.
SkyPreacher1 wrote:
Remember that if you combine fencer, swordsman, TKM you gain all the defensive stacking from each of those professions. If you want you can switch weapons with out hardly a hiccup. You can't do that with a pet, you are stuck with what ever pet you have out.
Thats irrelevant to my point. My point was that you can use BOTH your skills simultaneously, those profs cannot. Yes,they get the stacking, but (unless you're fighting a creature with an area attack) CHs rarely take any damage as long as they have the good sense to send the pet in first. With half of CH and0/4/2/0 fencer, not even half the class, I could fight mokks unbuffed and with only padded armor because my pets went in first and took the damage. It was rare that they would even notice me attacking them, let alone hit me. Note that the first tree that I had none of is the tree with the melee defense in it. I didnt need the melee defense from one class with my pets. On the other hand, any double combat prof fights purely on their own, takes all the damage. They need the defense from their prof, and if they have one that stacks, even better. They still take good damage and must be buffed and armored to fight mokks.
Fighting a Krayt right now, you cannot keep up with the damage a krayt can deal out, generally the Krayts AOE dizzy can knock you down and so much for healing if you are laying on the ground.
Once again, this is irrelevant as its a disadvantage for all people fighting a krayt, not just CHs.
For some reason people fell it's a sin to be a CH plus something but it is ok for you to be another Combat profession plus something. I know Saph would say apples and orange Lan apples and oranges, except from where I sit in the cloning station it doesn't seem like that at all.
Before Dec. nerf My pets could take down a Juvie no problem, They would need some help against a canyon and I was full engaged against the Giants. I could always die, I never buff. That's what makes it a challenge.
Pre-nerf what other prof combos could do that?
Like I said you still have to convince me that I am on a par with other Elite Combat professions. LOL i can pull missions that I have a tough time doing if at all.
So do elite combat profs, hon.
SkyPreacher1 wrote:
It is relevant because you are benefiting from all the defensive and offensive stacking that is inherit in those professions. You may not be able to use 2 weapons, but if i had the choice between a Hammer and a Hammer and a pet, the Hammer wins. My friend took out my level 65 pet with one, yes ONE swipe of her hammer, Dizzy, whomp incap.
Once again, CHs rarely take damage if they play their cards properly.
I find that hard to believe abn\out your friend. Unless your CL65 pet wasnt that great, and even then I doubt one swipe. I've watched master swordsmans at work, yes they do massive damages, but they do not do 12k damage in ONE hit, which is what a good CL65 would have in HAM. And thats if the CL65 had NO armor or blast res, which is also not very probable. What were the stats on your pet?
Lets see who soloed krayts before the nerf, hmmm Imperials with three AT-St's come to mind. Pretty much any dabbler with the ability to call 2 grauls. (yes we needed the skills spread over the 4 branches of the CH tree but that did not mean nerfing our pets down to uselessness). There weren't many people who did not have a pet who could solo a Krayt.
I meant elite profs, not people using other means than their own combat skills. We making the comparison between CH and other combatant skills, not CHs and Imps with AT-STs and those were nerfed as well anyway.
Now, like I said, I have two friends who are master swordsman and they regularly, I mean regularly solo canyon Krayts, no problem. I have another friend who is TKM and he solos Juvies by himself. The three of them and myself got together minus my pets and we did 2 Giants. No problem. I used my flamethrower, no longer commando now, but then and we hardly got touched before they had it laying down. Dizzy/knockdown really increases the damage we do while the Krayt is lying on it's side.
Lastly, when you look at the CH tree, show me where we get any defensive help? None, for the amount of SP we spend to be MCH we get no personal protection. All our protection used to come from our pets. I was a MCH/ Musician with 0 0 4 0 medic so i could use stim C's. My pets regularly took down Big Mobs, not anymore. That is why i picked up another combat profession because I had to do damage. /shrug go spend the points, be MBE and MCH then tell me how uber you are.
Why should CH get any defensive bonuses? A CH isnt fighting, his pets are. If a CH fights, he has a combat class and the defensive bonuses from that.
I was MBE/MCH about a week ago until I dropped CH for Tailor. Come visit me and see my badges
Too many trips to the cloning station since December has made me realize my profession is definetly not what it was and we are not even close to Rifleman, Swordsman, Fencers or TKM.
And have you been Rifleman, Swordsman, fencer or TKM to tell me that they dont make as many cloning trips? I can easily tell you as CH I died a LOT less than my TKM bf did. Of course, I've also died 5 times in the week since I dropped CH lol, so I am catching up quickly.
TheMaestro2680 wrote:
How is it not an issue. When you defensively stack you are using your skills from BOTH professions (defensive/offensive) at the same time. It's very relevant, and how you fail to miss this point is amazing.
That you failed to miss my point that CHs rarely even get hit is amazing to me
And to say with conviction, that CH, with the exception of Smuggler/Pistoleer, is on par with any other combat profession is a complete joke.
CH is demeaningly underpowered, and Uber CL 10 pets only further our useless position.
A good CH pet can devour those ubers in a few seconds. I've seen it. So, you cant say that they are taking away CH power, CH is infinitely more powerful than them.
Just because the nonCH community relies on the BE community for pets to get better ones doesnt mean CH is underpowered. If CHs actually spent the money, they would get the same betterment of their own pets. Any CH that doesnt do that then goes running to the devs to complain of over powered BE pets is shooting themself in the foot.
Zapper_Weisman wrote:Someone brought up the issue of droids in comparison to the ubers, but the response was that droids have difficulty levels up to 18 and thus arent comparable. I looked into the issue and just got a response from Jupi, generally considered the best DE on Ahazi. He said not only does the difficulty level NOT determine who can use them (anyone can), but they get 40% resists on all stats, can have up to heavy armor ratings, and the LE Repairs can have 6k HAM. With those resists and armor, that droid takes 10% of the damage its hit for... IE hit for 100 points, recieves 10 damage. One of the uber pets is hit kinetically and recieves 40% damage, blast recieves at least 50% damage if not more, and recieves all for any otehr damage type. This means that those droids, with the damage they can take for their ham, is the equivalent of a nonCH pet having 24k HAM.Tell me how this wont effect the nonCH market when the ubers are nerfed.
I never said it wouldnt... I said that droids and non-ch pet are not equal and therefore not comparable.
AFAIK droids are not intended to be equal in power to non-ch pets, if they were they would be CL10 and follow the same stat restrictions as pets.
NancyJ wrote:
I never said it wouldnt... I said that droids and non-ch pet are not equal and therefore not comparable.
AFAIK droids are not intended to be equal in power to non-ch pets, if they were they would be CL10 and follow the same stat restrictions as pets.