Bio Engineer Archive

Thread: BEtool v0.55 Updated 13/9: Experimentation

Mighty-Quiin
Wed Jul 06, 2005 12:37 am
#79






Namessiah wrote:
I've canceled my account and it will run out tonight so... I won't post here anymore. I will be able to read it tho, so if there's anything needed to be done just write it and I'll drop a line / update in Kaomond's forum or something.

Now I've gotta see if I can make that level 10 pet with 5k health before I leave Laters.





Noooooo!!!!!


/wookiee salute of Respect!!





Mighty-Quiin
Flurry
12pt Master Bio-Engineer
"But when Quinn the Eskimo gets here,
Ev'rybody's gonna jump for joy.
"



Mace33
Tue Jul 12, 2005 8:53 pm
#80

Great post
Dorelli
Wed Aug 17, 2005 1:38 pm
#81


can i just /bump this please? (any chance of a sticky?)


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Namessiah
Wed Aug 17, 2005 2:08 pm
#82

And your extra digits are in v0.53 Dorelli



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Dorelli
Wed Aug 17, 2005 4:27 pm
#83



thank you thank you - and just to be difficult - there is a minimum damage of 17-128 and this does affect combat level although it doesn't show in the stats - so if you can do:


if (power < 113) then power = 113 in the equation as well please? That makes it a lot more accurate for the lower levels.


THANK YOU! -- Dor

Message Edited by Dorelli on 08-17-2005 04:28 PM



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Namessiah
Wed Aug 17, 2005 11:58 pm
#84

Using 113 as power show 9-128 dmg, not 17-128. You or me that does something wrong?



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Dorelli
Thu Aug 18, 2005 3:05 am
#85


True true ... might be that too ...


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

LuCha
Thu Aug 18, 2005 6:37 am
#86

I'm seeing a bigger difference between predicted levels and actual levels with the new tool version


The lvl70s that I made were pretty consistant. (a few 71s), and the old tool said lvl69 or lvl70 depending on the recipe. The new tool is guessing about 66-67 for the levels now





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Dorelli
Thu Aug 18, 2005 9:51 am
#87


I think I stealth nerfed it - didn't occur to me that people were using it and were used to the old values and able to adjust to them . Nam - sorry - can we have the old constants back do you think?


Dor






Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Namessiah
Thu Aug 18, 2005 11:10 am
#88

Changed back. Download the same file again and it'll have the old formula.



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Namessiah
Thu Aug 18, 2005 11:14 am
#89

Also - if ppl could try and use the very same quality DNA when they craft their DNA template it might predict better. This is my own stupid idea and noone seems to like it, but I still believe in it. Oh yes I do.



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Drfoucault
Thu Aug 18, 2005 11:28 am
#90

Ty for the update ....love this tool


regards



Mekhet Foucault Former Bioengineer ----------acc. cancelled.
Abulafia Foucault (Jedi) / Sator Foucault (ranger) ----- acc cancelled
Amokk Foucault BH ------------ acc cancelled
Dorelli
Thu Aug 18, 2005 12:16 pm
#91


It's the damage equation that is wrong on that end. Copied from your BE tool help file and working out power to get 17 you need 154 and to get 128 you need 113. So well...had to chose one or the other and 113 is smaller than 154 but really we should take a look at all the predictive equations again and get that sorted. I can do that fairly easily although unfortunately I'd not been recording the stats of the final deed on my spreadsheetthinking those equations were ok....


If you can just use 113 for now, then 'fix' the display for the 113 case we can then go back and play with the equations in the program later? I'm very likely going to have a new set of rules at some point anyway and need you to update Just to make you more work of course ....


Yours, Dor





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

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