Bio Engineer Archive
Thread: Getting to know you and your profession!
Dreamland
Sun Oct 24, 2004 11:42 pm
#846
A buffbot in Helios, my god that would be a sign of the apocalypse or something.
Balgosa
Sun Oct 24, 2004 11:55 pm
#847
not on my turf! you bring the buffbot i bring down the Thundah!!!
VanBoaru
Sun Oct 24, 2004 11:56 pm
#848
Definetly those AFKers. Every tried getting a group only to find that the leader is AFK because all he did is get some friends and start grinding? You know how unbearable it is to listen to music when people dont flourish at all because they just need to grind the healing exp and are AFK? AFKers ruin our reputation and our sound ><
Nell2ThaIzzay
Sun Oct 24, 2004 11:56 pm
#849
Well, if you'd like to know what *I* think is important to the droid profession, I'll tell ya. The first 2 are very important to me. The ones underneath the dotted line aren't quite so vital to me.
1. Most important to me, is I -do not- want to see a droid handler profession. I don't know how serious talks of this are anymore... but I don't think it will be good for Droid Engineers. Just because it will open up another market to us doesn't mean it's our market. We have the Bio-Engineer / Creature Handler combo, the Droid Engineer / Droid Commander would be the exact same carbon copy combo, just with different skins. I don't like this idea personally, and I don't think it will be good for the profession. I guess to me it's like saying we should be able to make armor now because it will open up another market to us. It's a class we do not need. I know everyone wants their Droidekas (I do too), and other combat models, but to me, it's not that important. We have Probots and DZ70's. We shouldn't be able to make these overpowering combat droids anyways. Just support combat.
2. Next on the list is inherent functions, and bonuses. I know that some droids, such as the DZ70, Probot, Power Droid, and the LE Repair already have some inherent functions. But what about a Surgical Droid? I don't think it's asking for too much to have the Surgical Droid have some kind of inherent medical function. Maybe some kind of medical rating (possibly with 110 rating worth of modules installed, you can go above 110 with a Surgical Droid? How about it automatically comes equipped with a stimpack dispenser, allowing the other modules it has to be used on something else?) I think it would be cool if Binary Load Lifters had an inherent storage bonus, so that it could hold more than 10 items (is 10 the max storage on a droid?). How about, instead of making it available in all data storage droids,give only MSE "Mouse" droids an inherent data bonus, in which you could hold waypoints, or maybe even a couple extra creatures or droids. I'm sure that this could be done without making things unbalanced. Is there a way that you could make an MSE droid with top notch data storage be able to hold maybe only 2 or 3 creatures / droids max?
----------------------------------------------
3. More droid modules. Honestly, at this point, I am out of good ideas for the new modules, because most of what I wanted during my first stint in the game has come true; i.e. entertainer effects, playback,stimpack dispenser, merchant barker, structure maintenance, interplanetary survey droid, as well as some modules that I never thought of before but I think come in really handy, such as the scout trap projectile, and the creature harvestor. So... what I wanted before has beenimplemented, and I don't know enough about other classes to know what could be integrated now. But, as I listed above, there were some great ideas that I never even thought of the first time around, so there's gotta be some more good stuff this time around.
4. Next on the list is probably droid decay. I'm not as strong feeling about this as most people, because I for one think it sucks when the product you put all that money or resources into, just breaks. But from an economic standpoint, I understand why this is needed. We do need a return market, something we don't have much of right now.
5. Something's gotta give... there's really gotta be something done, in my opinion, about MSE droids being just as good as treadwells or R5 advanced. Really, except for the fact that R5's look cooler, there's no reason for someone to buy an R5 over an MSE droid. They can both do the same exact things. I hate it when someone sends me a custom order for some kind of droid, and then they are like "I want in in MSE". It takes away potential money that I could be making, because they get the less expensive droid model that will do the same exact thing as the more expensive one.
That's all that I can think of at the moment. Thanks for asking us what our concerns are. Hope to see some of this stuff at least considered.
SuperTrando
Mon Oct 25, 2004 12:01 am
#850
No, give me a tank. I'm a pyromaniacal trando on Bria, I want a tank too.
Ryubushi
Mon Oct 25, 2004 12:14 am
#851
Sure; what harm could it do to give one pyro Trando on each server his own tank?
jexicredent9669
Mon Oct 25, 2004 1:29 am
#852
Ko-aIri wrote:
Tiggs wrote:
I do have to say that CH does get my curiousity up since I have a few friends that play this class. They don't know I work for SOE and I rarely hear any complaints from them about their profession. Odd, huh.
Oh! To the trolls that posted, sorry I am all out of troll food today. Guess we will have to buck heads another day.
Tiggs,
I feel that comment is rude and dismissive. It's like you're saying because your CH friends don't talk about the problems with the class, that the problems don't exist.
The simple truth is, those people right now who currently hold the profession of Creature Handler, and specifically the title of Master, love the profession for what it COULD be and the roleplay value/character value that the profession provides, and in some cases the help it brings in combat (depending on what you fight). We MCH know what we HOPE CH will become, and love it for what it offers, and strive and beg and plead for our voices to be heard and our problems solved and our profession improved. NOBODY takes this profession with some delusion that it is powerful. If they do, they find out quickly how wrong they are and drop it.
We also have been complaining for virtually a year now with no major sweeping changes to "fix" what has been broken/nerfed. We were "combat balanced" (or revamped or upgraded or whatever) in November. It is now 11 months later, and we are still waiting for everybody else to catch up. Your friends probably don't complain anymore because they are hoarse from 11 months of it, and/or they, like I said above, love CH for what it COULD be and hopefully WILL be.
For example, some CHs believe CH is a pure combat profession. However, every other combat profession could, quite frankly, kick our asses in a fight. Our profession requires 2 lines of scout as prerequisites. A TKA invests 92 skill points. A CH invests 106. Yet, in a 1v1 fight, I doubt any TKA would lose to a CH (assuming those professions are the ONLY ones used) regardless of what pet the CH used. The TKA would destroy the pet/pets (because our pets take full, unreduced damage in a PVP fight) within a few seconds, then laugh and annihilate us. We need the 75% damage adjustment in PvP to apply to our pets taking damage, or we're simply useless in that role.
Some believe that CH is simply a support profession. Even in this role, we are limited, as we do not have access to a full spectrum of pets CL 70 and under, as many desired creatures in this level range do not spawn babies. If all CL 70 and under creatures had a chance of spawning babies, we would at least have a broader array of pets to use in combat for specialized roles. Even so, no CL 70 creature as a pet could compete in high-level combat (like the Corvette or Death Watch Bunker), and functions in that role as a distraction at best before flopping over lifeless on the floor. We need to be allowed to have stronger pets and a larger variety of pets, or our usefulness as a class ends at mid-range content.
Some believe CH is a social profession, the collection of rare pets and the companionship of artificial creatures in a gaming environment. Those people are also limited by the lack of available selection, and the frustration in some desirable pets being almost TOO rare, or extinct.
Of course, CH is all of these things and more, but everyone has their primary focus.
There were some angry/negative comments on this thread, but people are just venting 11 months of frustration, and rightfully so. We deserve better than "Odd, huh" from you. We pay $15 a month just like everyone else. I recognize that all the professions require attention, but don't sweep us under the rug and pretend we don't have valid concerns/arguments/points like your comments seem to imply.
Message Edited by Ko-aIri on 10-25-2004 12:15 AM
/agree
This is by far one of the best post I have ever read. Not becuase it's negative but becuase the poster gave multiple reasons why it needs to be fixed without being rude or threatening, you know the famous if its not fixed I will cancel my account crap.
Cpl_Fisher
Mon Oct 25, 2004 2:22 am
#853
Ryubushi wrote:
Sure; what harm could it do to give one pyro Trando on each server his own tank?
I think its a cool idea, like I said roll through NA with it.........
Cpl_Fisher
Mon Oct 25, 2004 3:05 am
#854
I would say have fencer weapons that are not clubs. As for upgrading damage, I think that is worse thing that could be doen, look at it this way, rifleman have the highest dps besides jedi, what would hapen if they got decent defenses? I'm saying this as someone who has a character that is a fencer, and one that is a rifleman. If Fencer had higher damage output, then they would be completely overpowered, same as with giving rifleman high defenses.
MilkmanGB
Mon Oct 25, 2004 3:29 am
#855
[Sooooo.... join in the chorus, Sing it one and all!]
Lack of any decent AP. Fencer is great against ar0 or stun-vul, but as soon as I hit anything Ar1 and stun-resist(like, oh, for instance, all the FS quests and probably every pvp encounter....), forget it. Either you pay the 50% penalty on a gaffi or go against high-end mobs with an ap1 penknife. Either way, your buffs will probably wear out first. Or you can become a hit-n-run DOT weenie.
Lack of any decent higher-end weapons. At Novice Fencer you get the Stun Baton (which you will use 90% of the time), at 0100 you get the last-est uber-est weapon you will every use (Gaffi). Give fencers something to aim for! (Like swordsmen strive and strain for the sythe cert).
Uce,
0430 and not enough SP for master.
Lack of any decent AP. Fencer is great against ar0 or stun-vul, but as soon as I hit anything Ar1 and stun-resist(like, oh, for instance, all the FS quests and probably every pvp encounter....), forget it. Either you pay the 50% penalty on a gaffi or go against high-end mobs with an ap1 penknife. Either way, your buffs will probably wear out first. Or you can become a hit-n-run DOT weenie.
Lack of any decent higher-end weapons. At Novice Fencer you get the Stun Baton (which you will use 90% of the time), at 0100 you get the last-est uber-est weapon you will every use (Gaffi). Give fencers something to aim for! (Like swordsmen strive and strain for the sythe cert).
Uce,
0430 and not enough SP for master.
enigma_writer
Mon Oct 25, 2004 4:06 am
#856
Hello Ch'ers,
First I want to apologize for not posting back here sooner. I have been busy with my daily job duties and JtL and I know that you don't want excuses =P
I have read over all of your concerns and entered them into my excel sheet along with the other professions I have been to so far. I do have to say that CH does get my curiousity up since I have a few friends that play this class. They don't know I work for SOE and I rarely hear any complaints from them about their profession. Odd, huh. Anyway thank you all for the information and with helping me to learn what you feel is wrong with this class. I posted in another forum what is it they like or drew them to their profession and I think I will be doing that follow up post to the forums I have hit already. It may give me an even better insight into the professions.
Oh! To the trolls that posted, sorry I am all out of troll food today. Guess we will have to buck heads another day.
___________________________________________________________________________________________________________
Tiggs
You are welcome to come to a future BEAST guild meeting where we have a thriving multi-server community for ch. I am very happy being a creature handler but do admit that changes do need to be made to make the profession better with several ideas or concerns posted here. Come to our meetings unaminously if you wish and I will tip all credits you need to come to Galactica City Lok on the Radiant Galaxy.
Our meetings are alwaysevery Sunday at 1pm pst
Milteck (BEAST)
Master CH
Rare Pet Collector
Leader and Founder of Galactic CH Guild _Radiant
Proud member of the combat sandbox team
neinnunb
Mon Oct 25, 2004 4:20 am
#857
Tiggs wrote:
Since I am the new kid on the block I would like to take a little survey to see what you feel is the most pressing issue with your profession right now.
I dont need to think aboutitany more because I am always thinking about it!:
- Droid decay please. <-- If this does not get addressed, then anything new to our class will not have its full potential. We'll be a flavor of the month then quickly be discarded because nobody needs us anymore.
- Bring on the Droid Commander class.
- More vocalized droids.
-Post-Mortem-
Mon Oct 25, 2004 4:38 am
#858
Hey Im Fio Fio From Kauri Elder Blademaster (thats rite blademaster not bladesmaster)
Any way thanx for taking time to listen to us. Here are some issues.(imho)
First off i think we need some new weapons. seriously all other profs mostly got new ones espescially swordsman they have gotten 2 new ones scyth and exes hack. we need a really cool sword weapon or mayb just upgraded rantoks those are really cool looking. or maybe a whip that would be pretty cool. 1and 1/2 We need more damage output badly
second this has been an issue with me since it happened. you people changed blademaster to bladesmaster. i think this is horrible and i heard u people thaught our titles were redundent. so u guys changed the master title to master fencer? that is very bland. so i ask at least change bladesmaster back to blademaster. why was it so cool? (go on jediacademy and look at the templates it says blademaster for darkside) may even be why they changed it.
third animation time is slow but scatter hit 2 is one of the coolest animations in the game. (so keep it just speed it up like unamred hit 3)
Double weilding would be really cool. not just for us but pistoleers also 
and maybe we could get some of the jedis one handed animations after all fencer came b4 lightsaber. so they branch off of the true (weapon)fighting forms which is fencer pike and swords. and our defenses and stuff are just fine where they are.
Than for checking this out and giving us the chance.
Fio Fio Elder BladeMaster Kauri server
Ozzfest u know what to do THE RAZORRRRRRRRRRRRRRRRR LET THE BLOOD SPILLLLLLLLL 
Message Edited by The_Game_Gods_Hate_Us_All on 10-25-2004 04:39 AM
Message Edited by The_Game_Gods_Hate_Us_All on 10-25-2004 04:41 AM