Bio Engineer Archive

Thread: Template Questions

jball2k
Sun Jan 09, 2005 12:47 pm
#66






Goldenstar10 wrote:
Revised template 3.0
MLS
Master healer
Enhancer: 4-0-0-4





There you go


I like this template a lot, andit's very good to have aMaster Healer to PvP with.


There are a couple Master Healers on our server and it's pretty good.




SWG:
Elrohim Sunrunner, Former Dark Jedi Knight and Himura- Kenshin, Master Armorsmith.
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

WoW:
Luci, 60 Mage of Advent

jball2k
Sun Jan 09, 2005 1:20 pm
#67






Goldenstar10 wrote:
Ok I also noticed I had some skillpoints left so here is my updated template:
MLS
Defender: 4-0-2-4
Enhancer: 0-0-4-4
Healer: 4-0-0-4

Comments? Ideas? Lookign for a bit more feedback.




Force Defense is useless, get FR1 over that. State Defense is broken and doesn't do jack crap (I had it but I dropped it)


I use FR1 all the time whether it's catching kiters, or me doing kiting of my own.


Once you reach Knight and enter the FRS you're not going to want to die much. When you die you'll lose precious FRS xp which isn't all that easy to get. It's better of the just run from the gank squad.


The 0040 Enhancer line isn't very good either. A Jedi's dervish will still dizzy you almost everytime which is the biggie. I'd go from 0044 Enhancer to 4004.


And with the 14 points fromxx2x defender to get x2xx Healer. Healing wounds and BF is very nice






SWG:
Elrohim Sunrunner, Former Dark Jedi Knight and Himura- Kenshin, Master Armorsmith.
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

WoW:
Luci, 60 Mage of Advent

EvilSockPuppet
Sun Jan 09, 2005 1:41 pm
#68

FR 1 is great for catching people who kite or just doing your shopping. Also its good for getting up those damn hills on dath. The greatest thingabout FR1 is the healing. There is a timer on healing. This means if you want to use /healall2 twice in a row to heal yourself all the way, your opponet would have plently of time to kd and damage you. With FR1, you can run out of range, heal twice, then run back and continue the fight. Running away, and stepping back to heal are completly different.
EvilSockPuppet
Sun Jan 09, 2005 1:42 pm
#69






Goldenstar10 wrote:
Ok I also noticed I had some skillpoints left so here is my updated template:
MLS
Defender: 4-0-2-4
Enhancer: 0-0-4-4
Healer: 4-0-0-4

Comments? Ideas? Lookign for a bit more feedback.





Also there isn't enough SP there, did you count your 24 points into FS?
Goldenstar10
Mon Jan 10, 2005 1:34 am
#70



jball2k wrote:


Goldenstar10 wrote:
Revised template 3.0
MLS
Master healer
Enhancer: 4-0-0-4


There you go
I like this template a lot, and it's very good to have a Master Healer to PvP with.
There are a couple Master Healers on our server and it's pretty good.




Sounds good el... time to finish grinding rifles and get the rest of those FS blocks




_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*
_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*
˜Goldenstar & -Ayra- Star ˜
_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*_*+*
"I am a Swordsman, the other 32 professions can kiss my a$$."

yanini
Sat Mar 12, 2005 6:30 am
#71

here is my problem, i want to use a FT, always have. i also want to hunt the IMP Jedi on my server. does anyone have a good template that includes BH 3xxx in it??



Yanini Avalixious

Jedi Sentinel

RSF
ac7
Sat Mar 12, 2005 7:32 pm
#72

TKM/BH 3/0/0/0
DragonRider24
Sun Mar 13, 2005 7:58 am
#73

ummmm... yeah, he want to have a commando in their dude




D'orn Katar
Imperium Securis
Imperial Shock Trooper
| First Responder | Master Carbineer | Master Commando |
-I support letting the rabbit get the bloody Trix.You can too!

Snaggoh
Sun Mar 13, 2005 8:02 am
#74

use Master Commando/BH3000/Medic0040

its not really any worse than any ranged prof as BH, yes, jedi still block flamer. If you are lucky enough to land a flame single/cone and get a fire on them then w00T1 they cant heal fire.

Message Edited by Snaggoh on 03-13-2005 07:03 AM

ac7
Mon Mar 14, 2005 5:08 am
#75



DragonRider24 wrote:
ummmm... yeah, he want to have a commando in their dude



oops, here, used all the skill points this time. TKM/BH 3/0/0/0, Commando 4/0/4/0
tibarraji
Mon Mar 14, 2005 11:42 pm
#76

k... i have been wanting to see if the grass is greener on the other side... so i am making a BH...lol.. give me sumthin to do when my jedi is on the terms..lol.. anyways... the template i am looking at is Master Pistoleer, BH 3040, Commando 4000. having done commando before, i remember the ony reall advantage to using a Launcher Pistol was that it gave yo ua slight edge, as far as lag... and the field tactics gives me some melee defense.. the pistoleer/BHxx4x is for more choices with the LP.. either that... or do smuggler 0040 instead... i have been playing around with trying to cover all the pistol stuff... but i can quite seem to come up with a good way to do it.... any thoughts?... again, ideally i wuold like to use the LP, since being a jedi... i know i like to bump my graphics up a bit, and i have a feeling that other jedi do as well... so imight as well take advantage of it and lag them up a bit



-This space intentionally left bank-
Ilberic
Sun Mar 27, 2005 6:01 pm
#77

Im sorry there are probably scores of posts just like this but I would appreciate it if you all could give me some feedback (hopefully posotive). I was thinking that my template would still keep MBH even though most people it is a waste if skillpoints I really just want to keep it.


The template's I was thinking about were.


MBH/ Master Carb/ 0030 Pistoleer


or


MBH/ Master Pistoleer/ 0300 Carb


I really would like to stay ranged just incase the CURB changes things around that we haven't heard yet.



Lakataith- Corbantis
Takoma
Sun Mar 27, 2005 8:57 pm
#78






Ilberic wrote:

Im sorry there are probably scores of posts just like this but I would appreciate it if you all could give me some feedback (hopefully posotive). I was thinking that my template would still keep MBH even though most people it is a waste if skillpoints I really just want to keep it.


The template's I was thinking about were.


MBH/ Master Carb/ 0030 Pistoleer


or


MBH/ Master Pistoleer/ 0300 Carb


I really would like to stay ranged just incase the CURB changes things around that we haven't heard yet.




Personally going MBH/MP/carbineer 0440, you hit all 3 pools and get state defenses from Carbineer and I'll dump the rest in ranged FS boxes.




BOUNTY HUNTER

"I know we'll never be a Fett, but who's the joker that modeled Master Bounty Hunter off of Greedo?"
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