Bio Engineer Archive
Thread: Template Questions
Gordo-da-Hutt
Sun Dec 26, 2004 7:54 am
#53
First off, I think med use tapes were nerfed awhile ago. However 4440 doc will give +90 med use, and you should be able some nice MU 90 buff packs withouth trouble. I personally wouldn't bother with the FS skills (unless your eventually going for jedi). I recomend using your remaing points to get 3000 fencer. This will give you 84 melee def and 79 ranged def as opposed to the 50 melee/45ranged you would get from the FS lines. Then, all you would need is some speed and accuracy tapes and you'll be set.
Tskar wrote:
Just got back into the game after a long break and decided to shoot for my original goal of Master Pikeman. Been trying to flush out a Template to use and currently i'm lookin at the following and reasons why;
Master Pikeman - Cause my toon is based off Kir Kanos the Royal Guardsman, though i've turned him into a clone of said guardsmanfor a more RP effect. And cause there are to many TKA/Fencers around from what i'm seeing.
Doctor 4/4/4/0 - This will give me the ability to heal, cure, revive, and buff myself since i'm solo alot and haven't been able to find many buffers of late during the times i play. With Med clothing for + Medic Use i'll beable to use the Enhance D paks.
FS Ranged Defense, Melee Defense, Melee Accuracy, Melee Speed. Probably choose the vehicular and survival ones for terrain negotiation abilities(though heard they don't work right)
This toon will mostly be PvE, i hardly do any GCW at all, seems to be very little GCW going on right now.
Any idea's, opinions, or pointers would be appreciated.
Goldenstar10
Thu Jan 06, 2005 5:12 pm
#54
Ok as i'm nearing jedidom(2 branches left) I'm beggining to look at templates. I dont want the FOTM template so I was wondering what people would think of this:
MLS
Defense:4-0-0-0
Enhancer:1-0-4-4
Healer:4-0-0-4
Is this too much of a "everyone has it template"? Would it work for pvp? Would it work for mid-highend pve?
Thanks for all the help hope to be joining the ranks of jedi in a few weeks.
MLS
Defense:4-0-0-0
Enhancer:1-0-4-4
Healer:4-0-0-4
Is this too much of a "everyone has it template"? Would it work for pvp? Would it work for mid-highend pve?
Thanks for all the help hope to be joining the ranks of jedi in a few weeks.
rghir
Thu Jan 06, 2005 5:43 pm
#55
well firstly you need force run in enhancer so at least 2xxx in enhancer. From what ive been told 4xxx defender dos help but with people who have high melee accuracy it defence doesnt make that much difference, although it is still useful in midpve. Other than that the template looks good.
Goldenstar10
Sat Jan 08, 2005 8:23 pm
#56
rghir wrote:well firstly you need force run in enhancer so at least 2xxx in enhancer. From what ive been told 4xxx defender dos help but with people who have high melee accuracy it defence doesnt make that much difference, although it is still useful in mid pve. Other than that the template looks good.
Ok is force run needed?I'd really rather not have it in my template because i dont like to run away from fights. I was just putting that skill there to use up skill points.
WimoArtah
Sat Jan 08, 2005 8:29 pm
#57
the problem isn't you dont wanna run away, it's the others wanna run away ;-)
Osgiliath_
Sat Jan 08, 2005 8:37 pm
#58
You don't want to die from a fight, so I suggest running away quickly if it comes down to almost losing.
Goldenstar10
Sat Jan 08, 2005 8:39 pm
#59
Osgiliath_ wrote:You don't want to die from a fight, so I suggest running away quickly if it comes down to almost losing.
It's a game. I'd rather die than run away
VenturiEKS
Sat Jan 08, 2005 9:11 pm
#60
Goldenstar10 wrote:
It's a game. I'd rather die than run away
5 stars.
kitkat71
Sun Jan 09, 2005 12:06 am
#61
Love the concept..."rather die then run away". Tell me how you feel after you're grinding hours and hours ridding yourself of Exp debt and realizing you're going nowhere towards your goals. When my template is done and I have no need for exp, I'd love to fight till I drop. but until then man, my time playing is gold and I'm not going over the same exp twice (if I can help it).
JolenZirac
Sun Jan 09, 2005 12:45 am
#62
OK I havn't been a jedi for too long, and i dont post here much, though i thought i must tell you that defense is not that great for jedi, and no matter what temp you end up getting you wont have much, so you might as well screw defender. Second with saber throw 3 which every jedi will have with MLS you must have at least FR1, FR2 is good for escape though i personally dont think I will use it much when i'm done with my temp, also you dont need the resists in enhancer, all my friends tell me they dont work well at all and they r totallycrappy, your better off getting a poisin and disease resist buff from a doctor and saving the 20 skill points. So i would revise your template to like the common Master saber master heal enhance 4004 or u can change it as you wish but make sure you get enhancer 2xx4 its vital in my opinion.
Kiranie
Sun Jan 09, 2005 12:52 am
#63
The question isn't really whether or not you're running away, it's if you can catch people who are kiting/running from you.
JackSparrrow
Sun Jan 09, 2005 10:09 am
#65
without force run you will die lots, espeacailly to non-jedi, which means you will loose alot of XP.