Bio Engineer Archive
Thread: Getting to know you and your profession!
Message Edited by LobsterMagnet on 09-14-2004 04:12 PM
Tiggs wrote:
Since I am the new kid on the block I would like to take a little survey to see what you feel is the most pressing issue with your profession right now. Wait! Don't post just yet, seriously think about this for a moment and post what "you" feel is important, not what you think the overall class feels is important. (Flamers, trolls need not reply).
There are no promises being made that you will see immediate changes implemented. This is simply to gauge what you feel is important so that I can discuss this further with the team. I am going through a few professions at a time so if you don't see this post in another forum you participate in, do not worry. I will get to the other forums in due time
Thanks in advancefor taking the time out to do this.
P.S.
Iam well aware of the sticky issues threads on the forum and the excel sheets that ThunderHeart has. The reason(s) "I" am doing this is 1. to get to know you, 2. get a better feel about your posting styles and 3. Gather fresh feedback from the community. If you feel like you are repeating yourself then please feel free to opt out of posting in this thread.
Ummm... he didn't start on this forum. And what are you talking about? In PvP, we have no offenses? I would say we do, just absolutely no defenses. If you want to be PvP person, pick up pistoleer.
jcbruce2 wrote:
Wow, this might not be the best forum to start
#1 pve issue for me -as a ranged BH I can't do half of the things my melee toon can: solo geo cave, NS elders, etc....therefore it is just not as fun to play as MBH on high end content. It shouldn't be this way.
#1 pvp issue for me - too many to count really, but other then ever-present bugs and our jedi mission payout nerf, we have limited offense and almost no defense. (is that broad enough for ya? :smileywink
Phhantom wrote:I think if a mission is taken on a jedi, The BH should have a Overt status.. So they can't follow you around while you are leveling and wait til you are Dizzy knockdown or something.. To finally use there TEF/Mission to open up fire on you.. My favorite is the BH takes out your Bike and you can't stop it because bikes are 1 hit and are disabled. So you can't even defend your selves usually until it is to late.. Or you can sit there with a standoff and waste your play time because of some JACKARSE bounty hunter thinks it's funny to just follow you around until the right momment as you are leveling....Maybe it's me but if I knew some BH was after me I should not have to wait for him/her to fire first...I suggest a Jedi Mission terminal for BH's, Let us give justice to either faction. I am sure Yoda gave OB1 a mission to track down a Bounty Hunter named Jangofette..Message Edited by Phhantom on 09-14-2004 03:15 PM
Why are you telling the SOE team how bounty hunteing should be when you are not one?
Why are you telling SOE how jedi should be in the Bounty Hunter Forums?
Tiggs wrote:I am going through a few professions at a time so if you don't see this post in another forum you participate in, do not worry. I will get to the other forums in due time
Wait your turn.
Message Edited by PlayeroftheDay on 09-14-2004 04:54 PM
Examples:
Chefs really only use the +Nutrition bionutrients (Micro-nutrients, Broad-spectrum, Intelligent Nanonutrients) because the other bionutrients don't have as pronounced an effect and require many more creature resources. The heavy Nutrition supplement more than doubles the effect of a food, but the heavy Duration and Filling supplements don't come close to doubling the duration or halving the filling of the food.
The non-advanced Tailor tissues are fairly pointless since they require nearly as many resources as the advanced versions, but produce half the effect. If they produced 3/4 of the effect or required no creature resources, then they might be worth making. If Entertainer tissues improved the Entertainer buff effects, they would be more useful. There is also a fairly limited number of clothing items that can take Tissues in reasonable quantities. It would be nice if there were more variety and types of clothing (gloves/belts/boots/jewelry/backpacks) that could take the tissues. We could also use many more different tissue types. For example, we have nothing for crafters or Image Designers.
With all the buffs, high resist armor, and damage mitigation now in the game, pets don't tank nearly as well as even a novice medic. Pets also do very little damage. The only reason they are useful at all is because the mob AI is not smart enough to ignore pets. Pets need to be more of a threat. My suggestion is that the Creature Handler Enrage and Embolden Pets commands be made significantly better. Embolden Pets could work in a similar fashion to the Teras Kasi Power Boost command. Enrange Pets could make pet attacks armor piercing. Both commands need to have decent durations (ten minutes) and very little down time (2 minutes).
One last item: Please have the devs look into increase the chance of finding eggs in a lair and reduce the chance of finding moths, bats, bees, butterflies.
Thanks!
Tiggs wrote:
Since I am the new kid on the block I would like to take a little survey to see what you feel is the most pressing issue with your profession right now. Wait! Don't post just yet, seriously think about this for a moment and post what "you" feel is important, not what you think the overall class feels is important. (Flamers, trolls need not reply).
There are no promises being made that you will see immediate changes implemented. This is simply to gauge what you feel is important so that I can discuss this further with the team. I am going through a few professions at a time so if you don't see this post in another forum you participate in, do not worry. I will get to the other forums in due time
Thanks in advancefor taking the time out to do this.
P.S.
Iam well aware of the sticky issues threads on the forum and the excel sheets that ThunderHeart has. The reason(s) "I" am doing this is 1. to get to know you, 2. get a better feel about your posting styles and 3. Gather fresh feedback from the community. If you feel like you are repeating yourself then please feel free to opt out of posting in this thread.
I would like to see an improvement in defense.... and maybe some better weapons. I look at the great BH's, and besides being clever and decisive, they also had weapons, traps, and stuf to help in there hunt. For instance, if you look the Predator movies (yes Predator). Not only did they use gurrellia tactics, that had special weapons for just them that aided in their hunt. I do like the scatter pistol, but like the Master Pistoleer profession, I feel we should get an uber weapon, witha mind DOT at master. Bring back Master Scout, and let us use the traps on our marks.... maybe better ones to lower their defenses and apply states as well. I have noticed that in my experience with BH's, it wasnt just weapons, but the tactics we use as well as the extra "toys". I point my examples at the Fetts and at the Predator movies, especially AVP. They had some really cool traps in that movie.