Bio Engineer Archive
Thread: Getting to know you and your profession!
Enough wrote:
FAINORA KNOWS WHAT SHE IS TALKING ABOUT!!! FAIN IS KAURIS #1 DANCER... DEATH TO BUFF BOTS!!
First, hi! Welcome to the CH boards.
As for the thread topic, IMO Seiryuu expressed our concerns very concisely.
How to fix the problem has already been detailed in Vert's lists and Pluto's Corral idea, as you know. Three other very important (to me at least) changes I advocate are making all creatures under level 70 tameable (already been discussed in a huge petition), pushing our max CL up to 100 (not so we can tame level 80 and 90 pets, but so we can have two pets out and actually kill things), and making pets heal much faster while stored (sowe can use them more often).Personally, those suggestions, bug fixes and enhancements areall I want for the CH profession, and therefore, for myself.
Message Edited by Cyphaze on 10-13-2004 12:33 PM
after you have done this you could also fix the dances, make the 15 gap disapper, revamp buffs and so on ...
Message Edited by Warryyr on 10-14-2004 08:54 AM
You didn't want people calling pets inside a cantina, I can understand that, but they can still call them outside and drag in them inside so what have you achieved with that silly rule. Just handicapping the profession without accomplishing anything.
Message Edited by TheSillyOne on 10-14-2004 11:23 AM
1) Please remove the delay in calling and storing creatures when not in combat.
a. At least in PvE, this only serves to keep the character from going on to the next mission (slowing down XP gain)
2) Please give us more storage for our pets.
a. I had to give up the first tame so that I could get babies that could work the higher-level mobs. If nothing else give room to store creatures for display only (if they were in this display only storage they couldn't fight or be hurt when displayed).
3) Give both the CH and the pet a combat damage bonus if grouped with that pet and both the pet and the CH are actively fighting.
a. This should work for any group (character group, or CH/pet group or a combination) actively hunting together.
I could go on, but these are my pet peeves (pun intended). Most of the other things I would tell you are in the other links that you mentioned as well (I'm sure) as within this thread. Thanks again for letting us take up you time.
Tiggs thanks for asking, and they do mean what they say about appreciating it if you were to respond again here, even a thanks for taking the time to tell me your problems will make us happy. In my opinion the creatures are the core of the game, without them being fixed there is little interaction between players, and little reason to be a CH.
I liked being a CH so much that I became a BE to make my own pets. At one timeI gave up all combat skill to get a vendor and had to depend on my pets, it worked ok for PVE, just took FOREVER to kill anything.
Then one day I got scannedoutside my house, (I don't recall reading anywhere that you could be turned OVERT by this) I waited for the TEF to clear, went into Bestine, where me and my two favorite pets were killed so fast it wasn't funny. Even thought it was "PVP" they lost vitality and I realized that day, that I couldn't live like that anymore, it wasn't fair to me and it wasn't fair to Howard or Stun. So I picked up some Fencer skills because I heard they had good defense mods. My Damage was low so I switched to TKA. With Armor, buffs, and Brandy I can do the toughest missions in the game with 0040 of an elite profession, yet with MCH I can do much less in 20 times the time. (I might add that if I take a certain mind food along with the above that I am indeed completely invincible and can spam unlimited specials and do 2 enraged missions in under 10 min.)
It just doesn't make sense.
Message Edited by GMANHNC on 10-16-2004 10:25 AM