Bio Engineer Archive
Thread: The infamous CL10!!!
Zapper_Weisman wrote:
Not really. a CL25 to a CH is made to survive and kill. The fact that these pets are missing the killing aspect, automatically lowers their pet status and use.
Kevm wrote:
Therefore comparing their ability to do their job ('tank'), and ability to survie (effective HAM vs Kinetic), makes themcomparable toapprox awild CL 25.
Message Edited by Kevm on 09-03-2004 08:24 PM
You still don't get it. For a non-CH who either has combat skills, or don't, its the ability of the pet to survive.That is all that matters! You yourself said you use your CL 10 to keep agro off of you and to surive long enough for you to either escape or get into your house. For a combat character the low damage these pets do is ideal since it give the player the max amount of experience for the least amount of risk, because the pet will survive far longer than it should. For these types of pets it is reasonable to compare their ability to survive with pets much higher than CL 10.
I'm sorry if you can't understand this. Regardless its a moot point.. These pets are too powerful and will befixed and then none of these pointess arguments, theories, mathimatical 'proofs' will come up because those pets will finally be fixed to what they were supposed to be.
Message Edited by Kevm on 09-04-2004 01:15 PM
Fixed is not the same as nerfed. A nerf is to take something that deemed to powerful and lessen its power - that is not the same as taking a problem system that can be exploited to create abominations of nature and fixing it so that it works in the way that it was intended.
$300K you are an EXPLOIT BOY... GO SEARCH FOR A CREDIT DUPE OR SOMETHING!
Novock wrote:
Again guidlines not formula. For example the VD VD HP HP HPcreate DNAis the resulitng CL 10 pet compatible with DEV acceptance for theCL or is it illegal by means of a bug. If they say yes it is legal then atleast we have a guidlineas to what isacceptable and what is not. If this a known bug then we should have someway of knowing if we are creating legal or illegal pets. We need some guidlines. Are you done placing words in my mouth so that you can argue with them or will we see another quote?
I'm not putting words in your mouth. I'm asking questions to understand just what you're getting at. If you don't like having people question you the internet isn't the place for you.
If you want 'guidelines' on what the devs think are reasonable CL 10 then thats a question you shuold pose to the only person who can get the answer - NancyJ
Zapper_Weisman wrote:
Kevm wrote:
I don't see what you're trying to get at. Its the calcualtion that determines the CL. The devs have already said they will not give us that formula. So the only way we will know what they ought' to be is when the system is fixed and we see what thay are.
Why not try to figure out the formula? Just bc the devs wont tell us doesnt mean we cant find out.
Hmm I see 3 replies to you and only the last post had any kind of 'smug' comment. I'm sorry you see me as 'attacking you' in all my questions to you. Ihave never claimed you shouldn't post, all I have done was respond and in the process tried to figure out what you were getting at, but you seem to take personally any questions posted to you.
Novock wrote:
Why does every statement you make end with somesmug remarkor attack against me? Do I pose some type of unseen danger to you that you feel you must attack me? Why can't you simply discuss the issues without feeling like there is a territory that everyone isstepping on?As for addressing the guidlines I'm simply stating where any dev can see my position as to what would help the arguments and the confusion. NancyJ can take my opinions if she so feels fit and send them with her backing on to the DEVs thats is her decision. If she disagrees that isfine too.I don't feel that I need your acceptance to place a post or a reply to post on this forum and I believe my comments to be relevant to the discussion at hand. Simply because you don't agree with my thoughts is not a logical claim that I should not speak
Zapper_Weisman wrote:
Kevm wrote:
I don't see what you're trying to get at. Its the calcualtion that determines the CL. The devs have already said they will not give us that formula. So the only way we will know what they ought' to be is when the system is fixed and we see what thay are.Why not try to figure out the formula? Just bc the devs wont tell us doesnt mean we cant find out.
This community attracts some of the most intelligent and scientifically minded people in the game, this system has been in the game for 9 months (iirc) and nobody has been able to figure it out.
We have formulas for everything except CL, these formulas werent given to us, no doubt blood sweat and tears went into figuring out what was going on when the new cloning system was implemented.
People have made databases of every single DNA template they've ever made and analysed the results with powerful computer programs and still we're in the dark on this one.
The only conclusion that we've come to is that the formula isnt linear and theres far too much fuzzy maths going on to figure this one out - which is also why the system is so hard to debug.
To date no-one has even been able to come up with a recipe that reliably gets pulled up as invalid.
As for asking the devs what they think the stats of a CL10 pet should be, thats completely against the nature of the profession. The freedom we have with our pets is unrivalled in this game's crafting scope. Do we really want to lose that and go back to the cookie-cutter pets we had before?
WAY back in the day, when talth was still corespondant and I was a mere BE n00b with big ideas, the devs hinted to talth that the current cl10 du jour of 2k HAM 40% Kinetic and (I think) 50 damage, was more powerful than they intended, but thats really nothing new, armour, weapons and meds are more powerful than the devs intended
IMo they will never give us an outright cl10 limit because, thats really not a single answer to that question, the purpose of BE's is to manipulate DNA to remove undesirable traits and enhance the desirables ones to make a custom pet more 'powerful' than a wild one, simply because of the specialisation.
So if the devs said you can have 1.5K HAM 20% to a resist and 5 dps then we lose all freedom and power with our pets.
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