Bio Engineer Archive
Thread: Attention Devs
Tarnblade wrote:
What you seem to neglect to mention is the Fact that CH actually spend skill points for their Tanks.
ABE uber lvl 10 pet, costs you nothing skill wise but what you pay for it in creds.
And if you would bother to find out about the Dec patch, part ofit was implemented to stop so many Non CH from having very powerfull tanks.
Your argument also about 3 pets being better than 1 doesnt allways work out, as mobs and npc now have a lot higher chance of agroing the person with the pets, and they dont allways save your but before you get Death Blowd or incapd.
In short were seeing a lot of whining from BE who are anoyd because they no longer have a insanly over powerd non CH pets to sell for upwards of 60 - 100 k
Yes standard lvl 10 wild pets suck.
If you dont like it then become a CH and get somthing a bit better.
I dont want to see BE cripled to be certain, but please stop deluding yourselfs about lvl 10 pets.
BTW - Nice of some of you to suggest that any opinion other than your own is incorrect and shouldnt apear here
You only prove that you dont read messages. I am a MCH you putz. And I stated that I dont care about your opinion.. Not that it is incorect.. But you are so stuck in your flacid phase of BE that we should just be able to run a ghetto copy of pets. This has nothing to do with money. This has nothing to do with anything other then they took something CREATIVE and killed it..
People need to stop throwing around the Dex patch and how they did that to STOP non-ch.. BLAH BLAH BLAH. We all know that..
**** Edit: Don't flame people.
Message Edited by Jeassa on 01-10-2004 12:26 PM
Message Edited by Jeassa on 01-10-2004 01:42 PM
While it's not as easy as it used to be ( which is a good thing considering the insane ammount of dumbass who are spaming this board with info wrong infos, childish behaviour, etc hopefully they'll just quit) It is still possible to maes very good pets.
You are claiming that the proffession became useless and we can only make lame copy of wild critters, that's wrong.
Take 5 DNA of the anything, experiment it to the max and you'll see that not only it has a higher CL that the original but it's stats are higher as well.Do not experiment at all, and it's stats and CL will drop.
It's a lot harder than it used to be, but the system make a lot more sense than the old one, that allowed you, MCH, to carry 3 insane pets by simply mixing mutant rancor and gnort dna.
Anyways, I hope you either surrender or get banned from this board as we have enough useless posts in this forum to have to read yer childish bitter crap.
Dablindbling da only TRUE BE you wrote once heh? You'r just a clown, and a not funny one at that.
ooloo
chaos213 wrote:I hope this helps?
Sure does, now I know whats in the ballpark at least (never bought PetStims or PeopleStims before).
Thanks!
Lousha wrote:everyone has -5000 in at least one faction
precisely... which is why this is asked.... alot of BH's (notice i say alot..not ALL...there are some decent ones out there) seem to want this "force anyone and everyone into PvP for my enjoyment" card.
RandyD9090 wrote:
Smugglers need to be smugglers with mission terminals all thier own. Smuggling weapons, spice,or vertually anything else. having to make friends with a master weapons smith to manufature a large quantity of a certain weapon which the Smuggler would have to aquire the up front money for and deliver the said shipment or face bounty hunters, or make a certain amount of spice to delivery..the possbilities are endless. ....but you have to do this for us or the smuggler profession is not a smuggler at all. after all what do we smuggle? make the star ports and shuttles ports crawling with imps searching ramdomly for illegal goods,(owning you own ship would be great then) the game mechanics are already there how about it!
Yup. We've all been saying that for... how long? Over a year now? Do the Devs care...? Nope.