Bio Engineer Archive
Thread: New Tailor Tissues!
Message Edited by Jutewr on 04-27-2005 05:34 PM
I don't remember the last time a Dev posted here
.....maybe back when they revamped the chef additives.
wow, some of these look really great...
shame i'm a wookiee...
speaking of... is there any chance we can have some of the wookiee clothing schematics reworked?... i'm not asking for "new" clothes here, just the ability to have clothing with combat mods that aren't in the 1 shoulder pad, or backpack slots... (yep, we only have 2 choices for combat enhancing tailored clothing)
Now I get to play with new tissues on my Bio-Engineer...this is gonna rock!
Icho
Master Tailor-12 pt Master
Intrepid
My clothes were all updated but are just labeled wrong now.
I am having a vendor issue though, cannot view anything in the details window.
Akaara wrote:
I am having a vendor issue though, cannot view anything in the details window.
I can't either, but I put it down to bad server lag. If its still bad in a few hours I'll put my /bug in.
Kel
go to merch forums nod your head in tune there..
lets hope it can get hotfixed before we pull our items to relist {only way to veiw description is to relist}
Ipita
Message Edited by Ipita on 04-28-2005 09:27 AM
DanceRulez wrote:
Any chance we can get them to reconvert the old stun melee RFP's into values that are consistent with the new values - i.e. scale old values of +4 melee defense into something like the current +13 or +14 or something reasonable with the currently produced ones? If not, then our old stocks are gonna be essentially worthless, and we'll have to get all new ones. I just stocked up on these a month or so before the CU hit figuring they probably would stay the same. Silly me...
yeah, I'm having to get all new stock too