Bio Engineer Archive
Thread: crafting tools
Message Edited by Zandergeef on 08-26-2004 07:44 PM
The maximum result for a crafting tool is 15.00 mate.
Fivo Asia
Clarf wrote:
I'm not sure on this, but something has changed in the game and now you can only make Generic Crafting Tools with a Generic Crafting Tool, which means you can't experiment at all on them. SOE's wisdom strikes again.
This is correct. You need to use a Generic Crafting tool to make a Generic Crafting tool. And because a Generic Crafting tool does not have a matching craftingstation, there is no experimenting when making anything with them including other Generic Crafting tools.
mrlaze wrote:
Questions
1. Why would you want to use a generic crafting tool?
2. Wouldn't this make the starting generic tools better?
1) Because it's what a newbie character gets and relys on in the beginning. Having cheap, but well made, Generic tools would help someone just getting started. Plus, it can craft all of the basic things that don't require a specialized tool such as StimA's, some smuggler gear, etc. The point would be that someone who doesn't use the specialized tools alot, or that uses them to make the simpler items that a Generic tool can make, would't have to swap out (or carry on them as I do) all of the tools necessary to do the different jobs. They could just have the tools loaded on one single shortcut bar, and be done with it, instead of having to spread them out over a couple of bars, or cram what they can into one.
Not to mention the saved inventory space....
2) Yep. It sure would. That might be one of the unspoken reasons it's been changed.
Queleri wrote:
What is the max bonus for a LS crafting tool? One of the posts I believe by MisNil referenced a crafting tool being +15, is 14.91 close enough or is it possible to get 15.00?