Bio Engineer Archive

Thread: Perfect Pet Challenge

Taranog
Mon Aug 02, 2004 11:38 pm
#40

Ok folks being a MBE for just a couple of days i've found a very good...or at least what i think is a very good Recipe for a TANK pet.


1st gen

FG FG

FG AB

AB


2nd gen

FG FG

1G 1G

1G


Now the final outcome will generally get you a lvl 32 - 36 CL creature, depending on what you've used as the 2nd gen and your exp points. But with this 1st gen you geton average aCL 38 depending on how you've used your exp points. Now just talking about these two templates i've used...i try and use all my points on the 1st gen pet in everything except aggression. On the 2nd gen which of course is going to be your final outcome i try to stick to just getting the 500+ in fortitude for the light armour but i've played around by using a couple points and of course thats why i'll get the varied levels of the pet.


I played around just a few moments ago on DNA from another non armoured pet don't beleive it was the 1st gen template i've listed here but it was a CL lvl i think of around 29 -33, and on the second gen i used Frenzied Graul / Rancor / Gen 2 / Gen 2 / Gen 2...this got me a CL of 30 with about the same stats as i would have gotten with the recipe i just posted. Here are the stats on that creature


CL 30

9k / 7k / 5k HAM

Light Armour

53 KR / 32ER / 39BR / 79HR / 79CR/ rest were vuln

attack spd 2.17

to hit .31

damage 130 - 140

1SPA - none 2SPA intimidation


Here are the General stats on the recipe i gave above:

CL 31 - 43

10 - 9k Health / 10 - 6k Action / 9 - 4k Mind

55 - 60KR / 31 - 40ER / 83 - 64BR / 40 - 84CR and HR / around 2 - 4 AR / rest are vuln

Attack spd 2.04 - 2.43

to hit .2 - .43

damage 100 min - 300max

i've gotten 2 specials to stick at a time but normally these are the specials that can stick - Knockdown / intimidation / Crippling strike / stunning strike



*note - FG - frenzied graul / AB - A Bol / 1G - 1st generation

**note - I'm sacrificing damage pretty much for resists / HAM as most people want Tanks


I hope i've explained this fluidly and it doesn't sound too much like a jumble of words...PM or Email / tell me anytime with questions. I hope this will help.



Iride A'fey - Master Smuggler / Master Chef / Merchant - Tempest
==========================================================
Tavoc - Master Artisan / Master Droid Engineer / TK / Merchant - Radiant
==========================================================
Antabyy - Master Bio-Engineer / Master Rifleman / Scout / CH - Valcyn
ShadoMac
Tue Aug 03, 2004 1:12 pm
#41

k not to mess up your helpful string or anything, but i'm new at master be and am wondering what you mean by first, second, or third generation. I understand that each genetic requires 5 skins.. is there anything special you can do to the genetic template afterwards? or what?
RancorPoker
Thu Aug 05, 2004 4:47 pm
#42



EsistDarkSky wrote:
Nancy3, were there 2 other Nancys before you?




This isn't the BH forum.



Nedrub Xat
Master Bio-Engineer (retired) - Master Droid Engineer/Artisan
Tarlon
Mon Aug 16, 2004 7:15 am
#43

CL 34


11986

8019

6009


AR - Light


60% Kinetic

vuln

vuln

15% Heat

15% Cold

vuln

vuln

vuln

vuln


2.15

0.32

480-490

Stunning Strike

Intimidation

Range - Yes


Merek Harvester / Merek Harvester / 2nd gen (vh)/ Hillside Gurreck Hunter (h)/ Rancor (vh)


Phys 4 (failed once, had to spend extra 2 to max)

Agg 4

Prow 1

Ment 1



I'm leaving the 2nd gen unknownas my secret ingrediant



Dunner
Master Bio-Engineer / Master Creature Handler / Master Scout
Taranog
Wed Aug 18, 2004 10:29 am
#44






Tarlon wrote:

CL 34


11986

8019

6009


AR - Light


60% Kinetic

vuln

vuln

15% Heat

15% Cold

vuln

vuln

vuln

vuln


2.15

0.32

480-490

Stunning Strike

Intimidation

Range - Yes


Merek Harvester / Merek Harvester / 2nd gen (vh)/ Hillside Gurreck Hunter (h)/ Rancor (vh)


Phys 4 (failed once, had to spend extra 2 to max)

Agg 4

Prow 1

Ment 1



I'm leaving the 2nd gen unknownas my secret ingrediant






Why did you bother posting in this thread if you weren't going to give the 2nd gen you were using?



Iride A'fey - Master Smuggler / Master Chef / Merchant - Tempest
==========================================================
Tavoc - Master Artisan / Master Droid Engineer / TK / Merchant - Radiant
==========================================================
Antabyy - Master Bio-Engineer / Master Rifleman / Scout / CH - Valcyn
Cliffy
Wed Aug 18, 2004 6:36 pm
#45

Guess this is an entry for pvp pet given everyone is carrying a stun baton around...pets are not very useful for pvp but with the weapon switching delay this could really annoy a fencer

Level 44 Narglatch
10837/10155/7194
Light Armor
50% kinetic
50% energy
50% heat
100% blast
100% stun
20% electricity
20% acid
cold vuln
460-470 damage
Blinding & Stunning Strike

This is a first generation too if I recall correctly but is definitely all the same sample...easy to make but a pain to collect...Insane Mantigrue Berserker



Cliffy

Chilastra

From what starport can I get to Ironforge?
Drocyc
Tue Dec 07, 2004 5:03 pm
#46

figured i would bump this because it has so many great recipes in it and i had to sticky it and couldnt find it in the forums pages by manually going through them



Drocyc
(gggggggggggggggxnnnnnnnwnnnnnnnxggggggggggggggg)
60% Of The Time, I Win Everytime!
mioskydragon
Sat Jan 01, 2005 6:54 pm
#47

hi guys a few mins ago i just made an unuseable high lvl pet not even a mch can tame this little guy. i use 4 mutant rancor and 1 bull rancor

and i max out all the stats with all of the exp point and it came out a untamable bantha

lvl 81

health 14068

action 13386

mind 13315

light armor

kinetic 44

energy 60

blast 25

heat 99

cold 99

electricity 99

acid 25

stun 25

attack speed 1.99

to hit .65

damage 600-610

special attack 2 dizzy strike


this would be a super uber high lvl pet if it was tameable and since it over lvl 70 i cant resample it and dull it down. so now it just sit in my house as a display pet :/





-I dont post much
-I dont troll forum like most does
-I dont post junk threed to uber my post count

-So why do you?
DarthCosmo
Mon Jan 03, 2005 4:46 pm
#48

Perfect CL 35 Stong Poison / Strong Disease


1st Gen:


MH - MH - MDA - NK - MDH


Experiment in Physique to get Fortitudejust above 500.

Experiment in Prowess to get Dex just above 500.

Experiment in Intellect to get Int just above 500.


Should yield a CL 39/40 pet.


2nd Gen:


MH - MH - MDAor 1st Gen- NK - 1st Gen


Experiment much like the first generation.


Will yield CL 34/35 w/

10500/9500/9000

Kinetic 60

Vuln Rest

Spd 2.19

To Hit .41

Dmg 340-350

Strong Poison

Strong Disease

Ranged Attack


MH - Merek Harvester (Endor)

MDA - Merek Delirious Avenger (Endor)

NK - Nocuous Kamurith (Dathomir)

MDH - Merek Death Head (Endor)



~ Antale

Bloodfin



Antale
MBE ~ MCH ~ Trickshot

Send an email in game for all of your Pet, Additive and Tissue Needs.
"Every Four Seconds a Woman Has a Baby! Our Problem is to find this Woman and STOP Her!"


Kivrin
Wed Feb 09, 2005 8:05 pm
#49

CL: 35
HAM: 10730/6637/5417
Armor: Light
Kinetic: 58%
Energy: 53%
Heat, Electricity, Acid: 39%
Damage: 190-200
Specials: Blind/Cripple

I know this thread is sorta dead, but since this is a variation of Arthur's GVT submission I felt it fitting to post a follow-up.

The way I modified it was to use some Thune Grassland Guardian in the first slot. Sacraficed some Kinetic but the vunerabilities let me put a little more into the secondary HAM attributes. I also used some Prowling Gurreck for the specials. Anyhow, the recipe:

1st Gen: TGG / GVT / GVT / GVT / PG
Exp: Max Phys & Psyc. 1 in Ment & Prow
2nd Gen: Gen1 / Gen1 / Gen1 / Gen1 / Gen1
Exp: Max Phys & Psyc. 1 in Ment & Prow
3rd Gen: BMBQ / BMBQ / Gen2 / Gen2 / Gen2
Exp: Max Phys & Psyc.

Message Edited by Kivrin on 02-09-2005 10:29 PM



- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

JustAnotherPerson
Thu Feb 10, 2005 8:17 am
#50

i made a pet he turned out to be a nice body guard as i am a MCH/BE

was wandering around and found a great plains stalker sample five times and max experimentation



11kish or so ham 35 pct resists light armor


i put it in a narglatch skin and named it ghetto-plains-stalker
Fion13
Sun Feb 13, 2005 12:04 pm
#51

/tag

Some great pets and recipies all



Fix the forums so they work properly with Firefox! PLEASE!
LloydPickering
Tue Feb 15, 2005 3:20 pm
#52






thecolonelcardaks wrote:

I am sensing a trend here with the merek harvesters. Are these a proven way to lower CL on anything, at least in 2nd gen?






MH has a special place in every BEs heart because of their cool resists. They have a massive 75% Kin resist, and no other resists greater than 10%. If you are pushing for lowering the CL, you try to nuke the resists you dont need, while keeping the ones you do as high as possible...hence why MH is so special. (Oh yeah, theres also a static spawn so they are quite easy to come by)



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