Bio Engineer Archive

Thread: Template

rahzael
Mon Jul 28, 2003 10:24 am
#40

how bout the jedi missions on dantooine, and visiting jedi sites. do those carry extra weight?



Rahzael Solus|Assasin|Sentinel

Remixus
Mon Jul 28, 2003 10:28 am
#41

<<Ceist, it is a friend of minewho isa friendto one of the developers kinda thing, which seems lame to me even as I write it.>>



Now that you've told us where you've gotten the information, and your opinion that it seems lame even as you write that, you have earned some respect from me, lol. Since you are scepticle but it seems as though you at least want to get the information out there if it helps... Good to see that.. too many people 'act' like they are completely conviced they know the EXACT way to open it




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[ make the best with what your given...this aint dying, this is living ]
Fastgun
Mon Jul 28, 2003 10:29 am
#42

The activities that seem to carry the greatest weight are those that have to do with your starting profession, and your faction. Remember that your main character will never have the force, but is instead opening up a slot for another character. Perhaps many of those quests having to do with Jedi are in fact quests for FS characters once they enter the game.



Fastgun

Shady84
Mon Jul 28, 2003 10:48 am
#43

oops, i imagined a extra 0 on one of the template parts. seems it will take 10 times more than "not so long".


ceist
Mon Jul 28, 2003 10:48 am
#44

"Now that you've told us where you've gotten the information, and your opinion that it seems lame even as you write that, you have earned some respect from me"

That I cannot recall ever seeing anything other than calm, rational, intelligent posts from him also helps to at least make it worth contemplating.

Even if it's not true.
Fastgun
Mon Jul 28, 2003 10:51 am
#45

Shady, what is interesting to me is that ultimately all this system does isreward normal game play. With perhaps a strong bias towards interacting a little more socially, and exploring the game world. Which makes sense to me too. What I dont understand is how FS slots will be rare in the future. It seems that eventually everyone will finally have one if they play long enough. Perhaps it will just be Jedi who are rare.



Fastgun

ceist
Mon Jul 28, 2003 11:14 am
#46

"what is interesting to me is that ultimately all this system does is reward normal game play"

Which is one of the reasons why I find myself hesitant to believe it. Of course, even if I do not believe it, that system happens to reward my exact style of gameplay to such an extent that I would make it, eventually, anyway.

"What I dont understand is how FS slots will be rare in the future. It seems that eventually everyone will finally have one if they play long enough."

This, of course, contradicting what they have said on the subject.

"Perhaps it will just be Jedi who are rare."

Haden suggested that they may loosen up a bit, much later, with regard to rarity.
Fastgun
Mon Jul 28, 2003 11:46 am
#47

Perhaps the bottleneck is not in becoming qualified to be FS. That part is taken care of by game actions, related to your game profession, faction, and style of play, but is instead after you become qualified, the final hallmark profession related quest that you are required to complete. This is only available to those that have gone through the time sink and have reached FS qualification. Lets say you are a master chef, and your hallmark profession quest is to bake some awesome cake for the Queen of Naboo on her birthday. Just because you are qualified to recieve the quest does not mean that you automatically get it. Perhaps the quest giver is a random spawn, or he only offers it 3 times per week etc etc. The Master Chef has to be lucky enoughto hear about it, and find it first.



Then once the quest is given the Master Chef has to scour the galaxy looking for all kinds of crazy rare ingredients, and of course along the way there will probally be moral choices in gaining the ingrediants. Some ways would hasten the process but be morally wrong etc. Perhaps some parts of the quest would require the Master Chef to have a group to help him as well. Regardless of how its done, a complex challenging quest, that occurs infrequently, would most certainly put a huge bottleneck in gaining FS slots. The Devs could also control the frequency of the quest occuring, as well as the level of challenge to slow or speed up the development of FS characters on any particular server.



Fastgun

SillBinger
Mon Jul 28, 2003 1:00 pm
#48

(since I can't edit)




If nothing else, if you do everything on that list enough times, you probably put yourself into a better position to open the slot, merely by spreading yourself out and doing as much as possible.



So in that aspect, its a good thing.



SillBinger
Mon Jul 28, 2003 1:10 pm
#49

The point being is, with this system, a hundred different people could unlock the FS doing the exact same things, and I thought they designed the system so that this wasn't possible?




I'd like to believe it....


Fastgun
Mon Jul 28, 2003 1:20 pm
#50

I think that the system to become qualified gives all professions an equal chance, but getting there is different not because the designers have an entirely different system for everyone but because the system they have devised rewards more heavily those actions which pertain to the profession you play. Now having said that, I do not think the bottle-neck for FS characters is becoming qualified, but is instead a profession hallmark type quest which you must find, and complete. In this way the Dev's can control the number of FS slots opening on any server by tweaking the frequency (availability and times the quest is offered) and the challenge level of the Quest.


Fastgun

The_Great_Destroyer
Mon Jul 28, 2003 1:20 pm
#51

But they don't have to do the same things. One person could stay on a planet and still unlock the FS slot, another could roam every planet and get it. His system meets all of the criteria that the devs have told us. I think you're just looking at it too specifically. (/goodnatured) In the same sense that you are using, one could say that everyone unlocks the FS slot by playing SWG but the devs said everyone would do it differently. Just a little bit too focused on the details. Or not enough. Whatever.




Destroyer
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JiangWei
Mon Jul 28, 2003 1:30 pm
#52

This theory has certainly gotten my attention. But seeing as Shanykin or whatever the hell his name is hasn't done a drive-by on this thread makes me skeptical. This theory does met all of the criteria the devs mentioned though.

Nice Work.



-Xiang Wei, The Blind Swordsman and Priest

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