Bio Engineer Archive

Thread: That pet has invalid stats and can not be called!

Germaine
Thu Jan 08, 2004 8:37 am
#40






ZakkAckerton wrote:
Ok, question for someone who is actually ingame right now.... DO YOU STILL MAKE PETS THAT ARE INVALID? IE did they actually fix the crafting system too, or just make it so any "bad" animal can't be called?




Thus far, all pets I have made and tamed with the new system are "valid".



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RIP SWG 6/27/2003 - 11/15/2005
meroc
Thu Jan 08, 2004 8:37 am
#41

Patch notes have mentioned it, TH should be posting something later in the week.



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
KyleKnox
Thu Jan 08, 2004 8:46 am
#42

Band-aid is right - so we can waste dna making stuff -that cant be called...that is ridiculous - FIX teh creation process - dont screw with the calling process. Talk about your short cuts...uggh, developers.



Dyvim Storm - Eclipse
PrePatch9 4444 Guardian
Force Master
KnoleLightfoot
Thu Jan 08, 2004 8:59 am
#43






Germaine wrote:





ZakkAckerton wrote:
Ok, question for someone who is actually ingame right now.... DO YOU STILL MAKE PETS THAT ARE INVALID? IE did they actually fix the crafting system too, or just make it so any "bad" animal can't be called?




Thus far, all pets I have made and tamed with the new system are "valid".



What are these new ones like? Are they still out of wack or are they "ballanced" looking pets?
Germaine
Thu Jan 08, 2004 9:04 am
#44








KnoleLightfoot wrote:


What are these new ones like? Are they still out of wack or are they "ballanced" looking pets?





Balanced for the most part, I would say. Postedtwo examples above. Still have yet to create anything CL 10 or below. I certainly have created no "uber" pets.


Mind you, all of what I am doing now is churning through creature stock resampled DNA - trying to see how high I can keep Kinetic resists in a low level creature. If I have the time I will post more stats on some new pets later. I am certain there will be many more posts on what is "valid" after the fix.





Gromo Weeg (aka "Bug"), Rodian Scum Deluxe
Eadack Trevyo (aka "Squid")

Four Accounts Cancelled

RIP SWG 6/27/2003 - 11/15/2005
meroc
Thu Jan 08, 2004 9:05 am
#45

I'll be more than happy to test it.


Colour me paranoid, but after reading some of the smuggler board stories, I'd really likea garentee that I won't be banned for trying first though


I'd hate to go "missing" like Tal-N did






Talthazar wrote:

I'd encourage people to AVOID trying to see if you can still intentionally make "super10's".


If you want to know what I mean go read the Smuggler boards...



I dissagree. Invalid pets are not usable, so there is no chance these can cause any damage now. The current burning question, however, is whether or not the cloning system is still capable of making invalid pets. If the cloning system itself is fixed then we should be ok. But if it's still churning out bad pets that we have to guess are invalid or not, we need to know.








Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
KnoleLightfoot
Thu Jan 08, 2004 9:08 am
#46






Germaine wrote:



Balanced for the most part, I would say. Postedtwo examples above. Still have yet to create anything CL 10 or below. I certainly have created no "uber" pets.

Mind you, all of what I am doing now is churning through creature stock resampled DNA - trying to see how high I can keep Kinetic resists in a low level creature. If I have the time I will post more stats on some new pets later. I am certain there will be many more posts on what is "valid" after the fix.






I see...Thanks
ScoutMastr
Thu Jan 08, 2004 9:11 am
#47

knew this was coming, that's why I didn't even try to do the uber low CL pets...and yes, ppl were asking me to. I just explained that the results they were seeing from some BE's, were bugged CL calculations, and that the pet wouldn't be any good when the Devs came back to work....nuff said.


As for judging CL's--well we knew that before the new system went live, that the samples would determine a creatures CL--ie. if you use samples that are CL40+, then your template will produce a CL in that range. However, I do believe that our samples produce slightly lowered stat templates to give us room for experimentation without blowing our intended CL range. So maybe an unexperimented template made from CL40 samples will yield CL37, and if we use all points to experiment maybe it'll raise the CL to 43--just throwing out numbers to illustrate the concept. This means that wild creatures are still valuable to CH's, but if they want a custom job, we're it. As long as we can put stats in skins they can't tame from the wild, we'll have some business....now we just need some milk.




~Galactic Spies of Mystery~
K'Bin Klo ~ Master Creature Handler - Master Bio-Engineer
J'Denn Klo ~ Master Bounty Hunter - Master Carbineer
S'Venn Klo
Lowca Rebel Alliance
Mojovia, Dantooine

KasekZon
Thu Jan 08, 2004 9:13 am
#48






meroc wrote:

I'll be more than happy to test it.


Colour me paranoid, but after reading some of the smuggler board stories, I'd really likea garentee that I won't be banned for trying first though


I'd hate to go "missing" like Tal-N did






Did I miss something? What happened to Tal-N? I haven't been on the forum in a couple of days.


-Caserc

MTDewback
Thu Jan 08, 2004 9:15 am
#49

He got B@nned, probly only for a few days. Some say it was for a nasty nazi post he did on the forums, others say it was for smuggler exploiting, who knows.



--------------
"Kassius the Kandyman" Master Vetrinarian, Rogue, Grand Master Pimp. Radiant Server.
Bio Engineer Goods for sale on my vendor at +5345, -4498 near mos eisly.

My holocron said "SELL ME FOR $$$" so i did.
Talthazar
Thu Jan 08, 2004 9:17 am
#50

Colour me paranoid, but after reading some of the smuggler board stories, I'd really likea garentee that I won't be banned for trying first though



Understandable, but the bannings went to people who were clearly abusing the system. If you make one or two, post that it happened and destroy them, it shouldn't be a problem.




Brutir Llecc'Honep
Master Bio-engineer - Proprietor - Honep Industries - Kauri
Brutir - Master Bio-Engineer - Test Center
SWG Bio-engineer
meroc
Thu Jan 08, 2004 9:18 am
#51

I hope it was the "N" word thing, the Smuggler...er...situation is a permaban from what I've read so far



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
meroc
Thu Jan 08, 2004 9:21 am
#52

Cool, I'm just going to check what I can/can't call tonight (been making pets as big as I can, so hopefully I shouldn't have any problems), but I'll give it a try tomorrow.




Talthazar wrote:

Colour me paranoid, but after reading some of the smuggler board stories, I'd really likea garentee that I won't be banned for trying first though



Understandable, but the bannings went to people who were clearly abusing the system. If you make one or two, post that it happened and destroy them, it shouldn't be a problem.









Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
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