Bio Engineer Archive
Thread: Sampling Macro
The Game is boring, Constant grinding its too much like hard work, for a newbie its almost impossible. Macros help, people can leave a macro running over night and when they wake in the morning they have a set of new skills to have fun with. If this process wasnt automated, it would be hella hard to advance in anything. It would take weeks to get to the stage where the game is fun. And really that what its all about, having fun. If they come down hard on AFK macroing all i can say is people are goining to get very bored, very quickly with a game which is almost impossible to level up because of its repeitive nature. Sony will lose alot of players.
In my opinion they should make accuiring the basic proffesions and skills easier, so atleast everyone can have a set of basic skills in which they can then work on more advanced elite professions. I mean for example its like 400k XP to get to a Marksmen, and Marksmen are not even that good. Without macros that like 2 weeks work.
This game was made for the unemployed? Because unemployed is what you must be to suceed without macros!
it's a built in function in the game, it gives you the ability to write your own macro's in code into a text file, then just load it in and run it, quite handy, i managed to grind the other 3 trees of artisan in a matter of hours that way. So it's not a violation since your not using an external progam, simply a text file that the game loads.
/sample;
/pause 180;
/sit;
/pause 45;
/stand;
/uiaction toolSlot23;
Loops forever until you break it...
Mine loops forever too, and it's so simple:
/stand;
/pause 1;
/sample;
/pause 5;
/stand;
/pause 1;
/sit
/pause 30-40;
/ui action toolbarSlotXX;
This macro loops forever, and it has you sitting in between each and every sample, which is desireable, as your action is recovering faster, while the sampling timer ticks along. Your macro never gets forcefully interrupted by the popups either. Plus it's so simple. You will find yourself moving a bit forward over time. Note, don't copy this exactly. Set the final pause to a suitable value for your toon, and set the slot # appropriate for where you've placed the macro.
This is a great macro to use, while you grind out wind harvs or whatever it is you are grinding to make your way up to master artisan. Truly AFK? Shame on you. But using this while multi-tasking...that's fine in my book, and must be how sampling was intended to be done, since you can craft while sampling. (Note, you cannot craft while entertaining, so clearly it was not intended to macro entertain.)
I assume that you put the macro in the first slot on the shortcut bar to use this macro cammand?
/ui action toolbarSlot00
In order to stop the macro, all you have to do is remove the macro from the slot?
Is this correct?
that or /dump will get you out of the macro.
I afk mine with my sampleing macro in order to work up my survey xp and that's it..once I get to survey 4 I only samlpe to check quality before dropping a harvestor.
this is mine and i got survey four in about 9 hrs:
/sample;
/pause 420;
/stand;
/pause 5;
/sit;
/pause 180;
/stand;
repeat,repeat,repeat,.................
the pause 5's are in case you get messed up between the stand and sit.Make sure u remove all armor,or any incumbering garments.good luck(but you didn't hear it from me
LOL
Does anyone else incorporate sitting into their sampling macro? I've toyed around with it and it definitely extends the time between rests. I'm interested in the wait time between when the sampling starts and when the sample is actually collected for the pause/wait command.
/sampledna;
/sit;
(wait time??);
/stand
/sampledna;
and so on until the creature dies or attacks.
Thoughts?
Mine is a single-shot rather than a loop. /st;/pause 1;/sampledna;/sit
That way if the critter 'spooks' or notices me in any way (indicated with the ? or ! over their head), I don't sample again 'til they've calmed down again.
The best is when I happen upon a spawn without a lair. Then I can plunk down a camp in the middle of it.
Interesting idea. Seems you would just spread the sit time out over the entire sample period instead of sampling until you are forced to sit. Pretty clever since the time sink feeling is minimized. I've seen where people have incorporated /follow in their sample macros as well.
I've never used any specializedmacros to be honest but they are useful tools. My character is a "living" being and not a robot that can be programmed. Its just the style of role play I use. It removes a lot of the tedium for me.