Bio Engineer Archive

Thread: Sampling Macro

ZeroesQ
Sun Jan 11, 2004 6:58 pm
#53

Is there a sampling macro that I could run that can bypass those survey event windows that stop you from sampling until you choose one of the options?



________________________
Zear Qwllas - Valcyn

Master/Mastered : Marksman, Scout, Dancer, Pistoleer, Weaponsmith, Pikeman, Artisan, Brawler, Swordsman, Teras Kasi, Medic, Doctor
Brikk-Valcyn
Sun Jan 11, 2004 8:30 pm
#54

What I use is as follows:



/sample; /pause 5; /sit; /pause 30; /stand; /pause 5; /ui action toolbarSlot##


The window will still pop up occasionally, but by sitting in the macro, you end that sample session and start a new one... after a long session I might have to close 10-20 "event" windows... but it works.



You might need to fine tune your pause times to regen full HAM between samples...




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ZeroesQ
Sun Jan 11, 2004 8:57 pm
#55

thank you



________________________
Zear Qwllas - Valcyn

Master/Mastered : Marksman, Scout, Dancer, Pistoleer, Weaponsmith, Pikeman, Artisan, Brawler, Swordsman, Teras Kasi, Medic, Doctor
Sinker
Mon Jan 12, 2004 11:24 am
#56

THANK YOU for this macro, the "event" window was pissing me off. didnt know how to get aorund it, im no good at programming and macro's make my head spin.

Thanks!

Sinker



Sinker Sladdo - DORK
Senko Sladdo - Exemplary Bothan
Kedgeboy
Tue Jan 13, 2004 2:05 am
#57

The XX represent the slot on your toolbar you placed the Macro.

F1 = Slot00
F2 = Slot01
F3 = Slot02
F4 = Slot03
F5 = Slot04
F6 = Slot05
F7 = Slot06
F8 = Slot07
F9 = Slot08
F10 = Slot09
F11 = Slot10
F12 = Slot11



Kedge Dal
Europe-Chimaera

Damn the man.........Save the Empire!!
Pizz0001
Tue Jan 13, 2004 1:34 pm
#58

Hi


thanks for the sampling macro,


but i'm a bit confused about the last line of it


i take it the last line loops the macro


"ui action toolbarSlotXX "


i've tried this and can't get it to loop


what do you type in to the xx bit to make it work


so far i've tried typing the f number that i,ve placed it in


but no joy


what i'm i missing? as this is the first time that tried to make a macro


Thanks




Altared
Thu Jan 15, 2004 8:40 am
#59

and if you have the double line toolbar open the second row is numbered 12-23.


/ui action toolbarSlotXX (this activates a particular Slot with XX being a number from 00-23 depending on button number)


/ui action toolbarPaneXX (this will change the level of the toolbar, level 1 = 00 to level 6 = 05)


The second is handy for Armour equipping macros. Hit the macro, switches to an Level 6 activates the toolbar slots which your armour pieces are placed in and then switches back to Level 1 for example.

Altared
Thu Jan 15, 2004 8:50 am
#60

One other thing, Aliases.


You could put the entire basic sample macro commands into an alias called for example mysample. Just typing \mysample would activate the commmands. This of course also can be used in the macro, for example :-


/mysample;


/pause (however long the alias takes to complete);


/ui action toolbarSlotXX;


This I admit is of more use to those entertainers who are afk grinding as they can set up a macro that runs through flourishes repeatedly until their action is used up, sit, regenerate and then start it all again.


There used to be a good post about Alias and macros, I'll try and dig it up (no pun intended).


Norlanthale
Fri Jan 16, 2004 1:20 pm
#61

I use /stand then /kneel then a /pause 25 sec...the a /sample. well my macro is the same one i wrote 20 minutes after the first patch that killed macro surveying.I was more pissed than anyone in the world at that point. anyways here is my macro.


gotta be kneeling already and have surveyed for what you want.


/sample;


/pause 119;


/stand;


/kneel;


/pause 25;


/sample;


/pause 119;


/stand;


/kneel;


/pause 25;


/sample;


well you get the idea...just repeat it over and over. time your character and adjust as needed for resting but mine ends with


/sit;


/pause 150;


/kneel;


/pause 15;


/ui action toolbarSlot10 (which is F11)



hope that helps.


Ackis
Wed Feb 18, 2004 9:22 pm
#62

I've written a little macro to help me with sampling. It's not designed for AFK sampling as there are a few flaws:


  1. Your inventory fills up with DNA

  2. If you get agroed it doesn't like it

  3. If you target a baby you can't get out of it

  4. If you target a lair you can't get out of it

Create a macro called: DNAMacro


And put the following lines in there.


/ui action targetSelf;
/ui action cycleTargetOutward;
/follow;
/pause 15;
/sampleDNA;
/pause 11;
/macro DNAMacro;


Now, to run it, type /macro DNAMacro


I thought I'd share it.


Also, it's nice to have a maskscent macro, but I haven't timed it just yet.


Enjoy




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Zynix
Thu Feb 19, 2004 12:16 am
#63

I made one little more adv then this only because I never can get it to sample the creature... what am i doing wrong? is there a certain type that i can do easier then others? I am going after ones outside mos espa.. and it takes me 5-10 samples each to finally get a successful any.... any suggestions?




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Ackis
Thu Feb 19, 2004 8:44 am
#64






Zynix wrote:
I made one little more adv then this only because I never can get it to sample the creature... what am i doing wrong? is there a certain type that i can do easier then others? I am going after ones outside mos espa.. and it takes me 5-10 samples each to finally get a successful any.... any suggestions?






That seems to be the "norm"... I have to take a few samples on them just to get a decent DNA sample... not sure if there's a way to make things better, and none of the MBEs I've talked to have had any advice.



Imperial Captain Ackis Losackego - Über f335h

Zynix
Thu Feb 19, 2004 2:16 pm
#65

I think it is strange that you kill the animal when you take a DNA sample... lol




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