Bio Engineer Archive
Thread: Don't rip me off!
This isn't a constructive post at all.
It doesn't contain any positive suggestions...
It contains a lot of whining (c'mon...running harvesters is a pain? Please. Get 10 mutant rancor samples and get back to me)...
and it ends with a "Curse you, Red Bio-Engineer! I'm going to become a MBE - it doesn't take too long anyway, about a week if I work at it." Nice. Tell us we suck and that we have a cake profession in the same sentence.
If your true intention was to "float this issue for discussion" you could have easily invested 10 minutes of your time and scanned the Bio Engineer forum and posted your opinion on any one of 10 threads on this topic alreadyfound here.
Here's a suggestion: the next time you don't like pricing from people on your server for an ingredient you claim "accounts for most of your sales"and want to takeyour angerout on an entirecommunity of peoplethat you haven't invested any time getting to know, do this:
Stand up and orient yourself towards a wall at least 10 feet away...
Run as fast as you can into the wall...
If you're still conscious, stand up walk 5 feet past your original takeoff spot...
Rinse and repeat.
Thanks and have a nice day.
My new HERO... LOL
Nemthang wrote:
Here's a suggestion: the next time you don't like pricing from people on your server for an ingredient you claim "accounts for most of your sales"and want to takeyour angerout on an entirecommunity of peoplethat you haven't invested any time getting to know, do this:
Stand up and orient yourself towards a wall at least 10 feet away...
Run as fast as you can into the wall...
If you're still conscious, stand up walk 5 feet past your original takeoff spot...
Rinse and repeat.
Thanks and have a nice day.
Don't rip me off!
I don't actually understand where you come into the equation at all
Consider:
Price for your part of a crate of brandy: 20c and a bag of peanuts
Price for the BE additive: 50k
Total: 50,020c and a bag of peanuts
The BE is happy and the customer is happy and you receive exactly what you think your product is worth
Ah, so he did, my bad.When I saw himcalling things"light additive foods" I figured he was talking about BE tissues, not food. confusing at first glance ![]()
Hmm, well, this is the problem that the chefs have created for themselves. When you have a price spread of many chefs charging 600k/crate, and others charging 200k/crate, that is certainly going to put a big-time strain on supplier and customer relationships. From a BE's perspective, if a BE is not interested in the food/drink itself, and wants to maximize profit, he's going to sell to the chef who charges 600k/crate for brandy, and pays a paltry 75k/crate for additives. If however a BE *is* interested in buying power, he/she is often better off selling, or better yet bartering, for food with a lower-priced chef. This is why I suggested that BE's that are supplying a particluar chef set their prices at a % of the chef's price for brandy. But we all know this will never happen. Just like many chefs use the "I'll keep raising the price until it doesn't sell" philosophy, many BE's do the same thing.
I do think thatOmiskis complaining to the wrong crowd though. I think such complaints would be much more appropriate in the chef forum, berating your fellow chefs of causing run-away inflation.
As far as factory runs, yes, we know. Takes many factory runs to create any drink. The container, the alcohol, the additive, and the final combine. I think he was talking about the final combine only.
AnitaSWG wrote:
Re-read his post, he states what he is selling his food for very clearly.
And also read his post further down where he says that his BE enhanced brandy that he is selling for 200K is in casks, not small glasses.
Message Edited by ArthurDentOnBria on 03-15-2004 12:22 PM
Spazzers wrote:
Buy another factory. Seems it would easily cut your time in half![]()
Its been posted many times that the average chef runs multiple factories. In one post a chef defined themself as a "true" crafter because of the number of factories chefs run versus how many a BE run.
I'd be surprised to find out you're only using one factory but I could be wrong.
I'm not sure if this was directed at me or the original poster. Regardless of how many factories you own, I still say it's impossible to complete 1000 BE enhanced brandies in a 24 hour time period. I'm talking about one person, 1 run of brandy, start to finish.
I'm pretty small scale as chefs go. More of a corner cafe than a large chain grocery store. I have 1 clothes factory (for being a tailor), 2 food factories, and access to 3 additional ones. The output hopper of my clothes factory is nearly full of tailor stuff, so I can't run the trim I'd need for 1K casks without buying another clothes factory. Just not worth the bother, in my opinion. I'd rather do smaller runs of a larger variety of foods. I used to think being a tailor in SWG was like having a real job - well little did I know how easy tailor is compared to chef. It burned me out so fast I had to take 3 weeks off from both to work on my other chars.
Anyhow, the original poster is saying that he offers to hand over 50% of his profit on BE enhanced foods (with the exception of brandy, and that's probably more like 25%-33% but I'm too lazy to figure out the math) for BE food additives. That seems pretty fair to me. But in all honesty, I think the devs really messed up when it came to the BE food additives. Our base food should be better, and the BE additives should add some benefit, but not double or more. As it stand right now I can use the absolute crummiest resources around, throw in some BE additives, and still make good food. The resources should count more than the BE additives, IMHO.
I agree. The balance is really messed up. I think they made a mess with that. You have low level foods with no planet specific (much less name/type specific) resource requirements that are ultra-powerful so have so much demand that it makes a mockery of the effort/benefit raio in making the foods. You have BE additives which contribute a ton to the final product, and where the difference between using insanely good resources, and horribleresources only seems to vary the strength by 10-20% or so. Heck, I've even been dabbling in artisan level foods even with no artisan engineering skills at all. I just make the food/drink, throw an extremely crappy additive in there, and next thing I know I've got a real nice item.
AnitaSWG wrote:
I think the devs really messed up when it came to the BE food additives. Our base food should be better, and the BE additives should add some benefit, but not double or more. As it stand right now I can use the absolute crummiest resources around, throw in some BE additives, and still make good food. The resources should count more than the BE additives, IMHO.
BristaAB wrote:
Don't rip me off!
I don't actually understand where you come into the equation at all
Consider:
Price for your part of a crate of brandy: 20c and a bag of peanuts
Price for the BE additive: 50k
Total: 50,020c and a bag of peanuts
The BE is happy and the customer is happy and you receive exactly what you think your product is worth
I don't get what you are saying here. The chef's contribution is worth 20 credits?
BE contribution toone crate of brandy: 1500 flora, 500 meat, 1 factory run
Tailor contribution to one crate of brandy: 1250 chemical, 1 factory run
Chef contribution to one crate of brandy: 375 water, 500 cereal, 3750 gemstones, 1000 flora, 4 factory runs
Total resources: 8875
Chefs did not ask for their food to basically suck without BE additives. I priced my BE enhanced brandy at 262,500 for 525 uses not to get rich, but to make sure that someone didn't buy out my vendor and resell it for more on their own vendor. This actually happened on my server, and the reseller bragged aboutbuying out a cheap chef on the boards.
So, lets use my price of 262,500 - it works out to an average of just under 30cpu. So, the BE should get 60,000 credits, the tailor 37,500 credits, and the chef 168,750? That's one way to look at it.
Honestly I wish that both chefs and BE's would work together without flaming. Maybe everyone needs to take a step back and a deep breath, and realize this is just a game? I have both a chef and a BE and read both boards regularly, and this whole mess saddens me to say the least. Hopefully chef will be replaced by some other profession as flavor of the month, people can forge business relationships that are fair to both sides, and some day SoE will adjust the food/BE additive relationship. Then we can all be happy. ![]()
Oh, and also someday.. SoE will finally figure out what a valid non-CH pet is, so I can start making some for sale! ![]()
Personally I've said screw it. I don't make chef tissues. Its not worth me going out to find or buy the resources just to end up arguing over the price. I will make a schematic but again you will have to buy that which just spurs more arguing. I don't need the hassle. I wasn't poor before chef tissues came out. I wasn't just sitting on my hands waiting for something to do. If chef tissues just went away I doubt I'd even blink an eye.
Making animals is a lot more fun and my customers appreciate me.
Message Edited by Spazzers on 03-16-2004 08:00 AM
bersi wrote:
Ok as to comment about someone else buying out your vendor and selling the items on there vendor for more cash.
1) You figured your cost to make item, then value for your time to do it, then profit you wanted to make off item to be worth your time.
2) You placed item on vendor for sale.
3) Item sold at price you wanted for item.
So where is Problem that someone else bought it all and tried to sell it at higher price or if they bought it all used it as part of another item then sold final item at a high cost ?
Look at most bussiness in Real life they buy items at cheaper rate from others then either sell at higher price or add items to them and charge cost of both items plus there profit cost they want for the items they didn't even make.
You set the price you value your Time and Knowledge as for anything you do. IF you are happy with Value you set for yourself and your items what does it matter what people do with them after they buy them from you ?
I'm not talking a little markup.. I'm taking a lot. Let's say I sell my brandy purely based on resource costs for 100K and someone buys it out and sells it for the going rate of 350K. Would that bother me? It sure as heck would! Especially if they have the nerve to brag about it publicly.
I've tried to be "nice" before and sell my products cheaply. All that happens is a reseller comes by, cleans out the items and doubles the price. If I wanted to be a wholesaler, I'd be one. I don't, so I price my items (mostly tailor) at the market value, give or take a little.