Bio Engineer Archive
Thread: DNA Storage
Pantsy wrote:While the blood sample ideas are interesting, why make things more complicated? Let's just use Occam's Razor- the simplest solutions are usually the right ones. Just give us a storage container that doesn't count as much towards house or inventory capacity.
Because the devs have already said they wont do that.
DNA takes more database space than any other item in the game, they simply wont allow us to store any more. Which is why the blood sample idea is so appealing, the samples themselves need contain no more data than 1 piece of DNA but we can obtain multiple samples from them.
Spazzers wrote:
I'll add Iagree with a previous post that a vendor limit or cap and the DNA storage problem are unrelated. It was stated by SWG long agothat a vendor was never meant to be a storage device. I don't know many bio-engineers that sell DNA samples. I've settled on having a storage house to put DNA in. If I have 150 samples of DNA filling up my storage house then it meansI'm not making very many animals. If I'm not making animals why have the DNA to begin with?
I like the idea blood samples, but only if BE's collect them. 1 way to circumvent failures would be to make the blood sample the same level of difficulty to get as a sample is now... and part of the data that would go into blood is how many samples you can attain from it. So I sample blood from a mutant rancor and kill it (I think we should only be able to obtain 1 sample per creature) and that blood sample has 2 dna samples worth of blood.... which have a near 0 chance of failure in extracting, maybe 5%. And sampling a creature like a nightspide3r has a high chance of giving like 6 samples per blood sample, or maybe go higher)
I invite you to make a character on Intrepid and visit my shop. Take a good look at my pet vendor... I have DNA stored because I spend days and weeks out sampling so I can sit at my shop and experiment to make better pets in a more empirically oriented environment. Playing with dna out in the field doesn't give me that.
As for DNA "storage" - there is no reason at all DNA can't stack if they made the DNA itemized:
VHQ - All identical numbers
HQ - All identical numbers
AA - All identical numbers
There, they can stack now. 50 Merek Death Head samples can now turn into 3 stacks.
I applaud the other ideas but I view "blood samples" as creating an entirely new system when the old one simply needs to be addressed properly.
Seraphym14 wrote:
As for DNA "storage" - there is no reason at all DNA can't stack if they made the DNA itemized:
VHQ - All identical numbers
HQ - All identical numbers
AA - All identical numbers
There, they can stack now. 50 Merek Death Head samples can now turn into 3 stacks.
According to whom, may I ask? You are posting alot of very "my way or highway and everyone else's opinions mean squat" here. No offense but my opinion and thought processes are just as valid as yours, so please do me a favor and stop trolling posts discounting everyone.
What DNA should and should not do obviously is subjective. I am not the first person to bring this rational forward. For that matter, why *shouldn't* we be able to make pets in factories? I'm not fool enough to believe that automatic dna stacking will enable me to make a pet in a factory but *why shouldn't* we be able to? Every other class can make items in factories. All other resources stack.
I'm sorry that some programmer came up with the current dna/creature creation system and none of the current programmers understand it or can even fathom it but why continue to beat us with whips for their inability to grasp and admit that? Honestly. I beta tested SoE games in the past. I lived and actively participated in feedback testing on their Test Servers for years. I've seen this rational more times than I care to admit.
The wheel wouldn't need to be remade if the programmers understood how the wheel was made to begin with.
Seraphym14 wrote:
According to whom, may I ask? You are posting alot of very "my way or highway and everyone else's opinions mean squat" here. No offense but my opinion and thought processes are just as valid as yours, so please do me a favor and stop trolling posts discounting everyone.
Firstoff you obvioulsy have read my posts in this thread. I was first more supportive of the non-stackable blood sample idea that Nancy proposed. After a discussion with other posters on this thread, I changed that opinion, to be more faverable to the stacking blood sample proposal. If I was acting the way you state, I would never have changed my opinion now would I? If you're going to acuse me of something at least make sure I'm actually doing it.
1of2alts wrote:
not read my posts in this thread. I was first more supportive of the non-stackable blood sample idea that Nancy proposed.
As far as the "randomness" goes... please re-read my statement that the programmers have no clue how it works.
"Hey Fred, do you understand this BE coding?"
"Hell no, it looks like they married the random number generator to a set range tho."
"Any idea on how to make it uniform, a set rule pattern?"
"No Bill, just tell them "it's working as intended" and the "randomness" makes them special."
Again please understand, you are buying a whole new car when all it needs is a good alignment because the car salesman has bullied you into believing that the car can't be fixed.
P.S. I have made *thousands* of pets. Literally. I just finished making over 400 pets for a huge upcoming player event on my server. I made 80 pets last week for a server wide player marriage. I *love* making pets but I (database specialist IRL) understand that these excuses of SoE's are complete horsepoo.
We are not asking for a complete system revamp, we're asking for a simple modification, 1 little step being added to the process.
Instead of taking a DNA sample you take a 'blood sample' which is an object (that doesnt even need new graphics there are plenty of containers with red stuff in game already) that holds a pointer to a Creature datafile. Thats it, no new functions need to be written to do this, the blood would contain the same data as a pet deed that we can resmaple, just with a different name and graphic and step taken to obtain the data object.
Whether we want blood to stack and be 1 blood for 1 dna or non stacking and 1 blood for 1 donor is something thats open for discussion but neither system constitutes a profession or system rewrite