Bio Engineer Archive

Thread: Factory question

fatgit
Fri Jul 25, 2003 8:04 am
#27

In addition, even if the schematic is for 100 stacks of 5 bofa treats, you will get 100 single bofa's as it totally ignores the "uses" on the schematics for food :/
J2xC
Fri Jul 25, 2003 9:29 am
#28

Until they fix the bug mentionned above, factories are onloy good for one thing: components. I make all the starshine surprises for my sunburn in them, and I make stuff that needs identical factory components(because of the new xp nerf, I dont want the resources being used to give me only 10% exp :/ )



Kyris Iwo - Swordsman extraordinaire
Xabbu Iwo - Retired MBH, Master Chef
terrorbeat
Mon Jul 28, 2003 10:25 am
#29

There are four factories:


Wearables: Clothing


Equipment: Weapon, Droid, and General Items


Structure: Architect Items


Food: Food and Chemicals


They each serve the same purpose as their crafting tool and crafting station counterparts.





Kaori [FX]
Master Doctor
Novice Teras Kasi 0142

Location: Arca Effex, Corellia
Vellas
Mon Jul 28, 2003 4:00 pm
#30

I can't figure out how to put materials into my factory so it'll make my muzzles.


I have the factory, deposited power and maintenance and fed it a schematic which it is "using". Just need to put my resources in. I would love help if someone could shed some light. Thank you in advance,


~Vellas

dlpatton
Mon Jul 28, 2003 4:05 pm
#31

Not an answer, but a question to you.... How much does it take to run a factory (power usage, maintenance fee, etc)? I am thinking of running one as well.. Can you run three schematics at a time? eg.. create the two items that a third one requires? And how long does a schematic last?


-Mala




Please step away from the Jawa beer.... No one needs to get hurt...
Kinanmer
Mon Jul 28, 2003 4:35 pm
#32

Hopefully you are the owner of the factory and placed the deed. If not, then you won't be able to use it. Currently factories are bugged so that only the original owner that placed the deed can use them.


Now if you are the owner all you need to do is select the option to Open the Ingredient Hopper and then place in the ingredients for your schematic. If you forget, you can select the option to List Ingredients for Receipe or something along those lines.


Now turn the thing on. Come back in a few hours and your items should be in the Output hopper ready in nice factory crates.


Good luck with the factory.


- Kinanmer


Master Artisan / Architect - Starsider

Avian_Steelwing
Thu Jul 31, 2003 10:23 am
#33

Will the factory open crates to get identical items or do I need to open them all myself when I put them in the ingredient hopper?
Anabelle
Thu Jul 31, 2003 3:09 pm
#34




You would also have to make sure that all the ones you put in there were from the same factory batch (not 2 crates of synth cloth that were made at different times for instance).



Well as long as the different batches were made from the same schematic it doesn't matter they will all have the same serial number. I've used panels from different crates, made on different factory runs in items that required identical panels from a factory crate with no problem.





Zolus Couture
Erinyes Zolus, Master Tailor, Starsider
Zolus Couture is located on Rori at 3820, -6380, Just outside of the Rebel Outpost



ghettopastor
Thu Jul 31, 2003 3:35 pm
#35

I've found that when putting in multiple crates they need to have a quantity of items that is divisible by the number needed for each item to be crafted. For instance if I am making wookie crested padding, it requires 3syn cloth, after making schematic out of 100 syn( 4 crates) I am left with 97 usuable pieces, obviously I have to use 96 cuz that is the multiple of 3 I am looking for, at this time I should have 3 crates w/ 25 each, and 1 crate w/ 21. What works for me and the factory never stops is to take out 1 syn from each of the 25 item crates, thus giving me 3 crates of 24, 1 crate 21, and 3 extra pieces, then i pop all this in the hopper and voila, 2hrs. or so later, I have 32 crested padding waiting. The key is the crates having a number divisible by the # of ingredient needed. If I needed 2 syn per, I would need to have even numbered items in the crates and just put the excess in by hand. Sorry it was a long tell, lol, just got home from work and cant think straight,


Arcanna, Uniform Marshal,


Arc Clothing on Rori 4852,4923 south of Restus


Chilestra

Popollo
Fri Aug 01, 2003 12:24 am
#36

I've never made anything but components in a factory but yes I hear you have to put them in individually. Also you have to keep the volume low because I hear the input hopper is limited to 100 items at the moment. You would also have to make sure that all the ones you put in there were from the same factory batch (not 2 crates of synth cloth that were made at different times for instance).
Rhine
Fri Aug 01, 2003 5:37 pm
#37

Hi,


I am currently attempting to make nuetron pixie in crates of ten. The problem is everytime I create a crate it has 0/-1 contents. The crate itself says it has a numeric value of 10. Is there something I am missing? I have all the exact ingredients for my schematic. I have 3000 credits in the factory and 5000 power. I start the baby up and it finishes like it should, but again i get a crate of 10 nuetron pixie with nothing accessible. Is this some kind of glitch or am I doing something wrong. Please anyone who has done this please give me some suggestions or explain how you are doing it.



Thanks


Rhine Nali of the Kettemoore Galaxy

Roemo
Sat Aug 02, 2003 6:36 am
#38

Sounds like a glitch to me. Usually when you access a crate, bringing up the dial menu, there is a option to retrieve item from it. If you are getting confirmation e-mails that your factory has finsihed, blah blah blah and created 10 items... Then its definantly a bug if you dont get the option to retrieve from that crate.



Roemo  Smugglers Junction
Ilapek
Fri Aug 08, 2003 8:55 am
#39

Hey Noob merchant here with a question. I've purchased a factory and will soon be selling medical supplies. My question is when I set the factory to produce stim paks or whatever, Do I need to manufacture the components such as biological effects controllers and so forth in advance then put them in the factory or can i set it to manufacture all the components and then go ahead and manufacture the end product at the same time. Also any general tips for someone starting up a new small business would be much appreciated.


Ilapek

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