Bio Engineer Archive

Thread: Factories

Kamat
Wed Jul 23, 2003 11:53 pm
#27

If you are stuck by the number of components you can put in a input hopper thier is a way around this. I have stacks of 50 stimkit Cs.


Before you start the factory producing open the input hopper, now start the factory. You can now move stuff from your backpack to the input hopper. Just check every 1/2 or so and refill from your backpack as needed.

LouieAnderson
Thu Jul 24, 2003 12:26 am
#28

How much do factories that make medical supplies cost and what does it cost to maintain them?
Zanthus
Sat Jul 26, 2003 7:42 am
#29

Depends if you just want to charge for the base cost of the factory. If you want to charge for time involved in gathering the resources and assembling them, then you need to determine what your time is worth to you.



Also, you have to figure what the current market value for your resources are. However, you have to realize the value does change, and some ppl will go off planet to find a better deal. I would suggest not selling a factory for under 65k. And that would just be the base cost of the resources, and you can add whatever you think your time is worth.

Merxion_Levoy
Sat Jul 26, 2003 5:36 pm
#30

Factories for sure do not work no use xp is yielded from factory crates and only a single itemper stack is created.
Nerun1
Tue Jul 29, 2003 2:11 am
#31

hey guys!

any of u got factories running? what do u poduce? how much xp u get (% of hand craft)? do u have to be online to get xp? do u have to be near the fac to get xp? do u get uxp?

i read a lot bout that, but i would appreciate it to have some info from people actually using it, thx.



Nerun Ainu

--- currently out of business ---

CAIRD Armor - Master Armorsmith (RIS Certified)


xareina
Tue Jul 29, 2003 11:49 pm
#32

Hi all,


Can someone please explain to me how a factory works. I want to make Stim Pak D's and I ahve been trying all night but to no avail. Please if you can explain it to me as if you were talking to a child, because thats what i feel like right now.



TY so much to whoever answers this thread.



Xareina


Lady of the House of Healing and Pleasure

seannapiersean
Wed Jul 30, 2003 11:47 am
#33

i apologize in advance for my ignorance:


if i build a factory, and have it mass producing items for me, do i get any gcxp for those items produced? or not? that is my main question, after that feel free to sweep this post under the carpet

Chanto
Wed Jul 30, 2003 11:51 am
#34

Yes. The item you are making determines what type of exp you will get. If you make fiberplast panels in a wearables factory it will give you general crafting. If you make control or micro circuits you get general crafting experience. If you make reinforced fiberpanels you get tailoring experience.


The factories only give you 10% of what you would if you crafted the item by hand. I would suggest grinding by hand unless you have a lot of resources at your disposal.




Viho Mirrs
Master Artisan/Architect
Shuey
Wed Jul 30, 2003 12:50 pm
#35

This is the set of instructions I found on one of the other boards. Print it out and it should help you a great deal. I did not write this, the guys name is down at the bottom who deserves the credit.


Well, after killing many brain cells, trial and error, and advice from a friend ( Kathlean ) I have finally got my Factory to work. Now, as long as more bugs dont pop up and kill it, my 3rd one was indeed a charm. So heres who to use it, and make nifty things, so you, yourself, dont commit suicide over using one.


A. Buy or make a factory ( Hey, i said I R Stoopid . Did you expect this to be tough? )


B. Plant that factory


C. Go to a crafting station and make a schematic ( can be done at anytime really ) Any schematic will work, sub-component or a one shot product. Make the schematic for any size of use. Being uses of 1 to 100. As long as you have enough material to make 100 units of said product, you can use anything you want. If you dont have enough for 100, the machine will auto stop once the materials are gone. This schematic you can make, HAS to be made with a special tool, like Droid, Weapon and Generic Crafting Tool by a crafting station, or else you wont get the option to make a schematic.


D. Go back to your Factory now.


E. Click and hold on the factory, and choose Options and choose Access Schematic Slot


F. A box will open, and now you are ready to choose the schematic you created.


G. Load that schematic you made and it will tell you on screen that its been loaded in to the Factory.


H. Now you need to click and hold onto the Factory again, this time, choose Options and " Access Station Ingrediant Hopper" this is where you will drag and drop Items or Resources from inventory and place them into the factories input hopper to use to make whatever your trying to craft.


I. Once you have the Schematic loaded, and the resources loaded into the Factory, Click and hold on the Factory again and this time choose,Options and then Start Manufacturing Items ( or some variation of it, its the top button under the Options menu


J. The Factory will now begin to make items, its a slow process but if you open your experience meter ( CTRL + S ) you will eventually see your exp rise in whatever field your working on.


K. Once the Factory is done making however many items you wanted to make, you now need to access Options again and choose " Access Station Output Hopper "


L. Now in that Hopper box , you will see Factory Crates, in quantities of 25 ( if you made over 25 of said item ) 4 of them if you made 100. Drag and drop them into your inventory, or right click and hold on the crate and choose, Pick Up.


M. Once their in your inventory, Right Click and hold onto one of the crates and choose " Get Item From Crate " A finished item will leave the crate and enter your inventory. If this is a sub-component, then you will need to make a Schematic from this product from the crate you just got in order for the factory to make the final product that needs this sub-component.


N. If this is a Sub-Component, go to a crafting station, open your special crafting tool and create the final product, ill use Vibro Knuckels for this instance. I open my tool, click on Vibro Knuckels and start crafting them. It wants one sub-component and a few other minerals. So i load into the tool the minerals and the sub-component i got from my crate and i create the knuckles. Instead of making the item, i will choose "Create Draft Schematic" and set it for 100 uses.


O. Run back to the factory again ( since in my case New Unity has my crafting stations in it, it helps not having to run all over the planet )


P. Click and hold on the Factory again, and choose Options, and then Access Input Hopper. Drag and Drop All the needed resources from inventory and put them into the factories Hopper, as well as all the Crates you made that are Sub-Components.


Q. Now Click and hold on the Factory again and choose Options, and then Access Schematic Slot again, use the *New* schematic you just made of the Final Product. ( in my case, i would use my Vibro Knuckles Schematic )Load that Schematic in and you should be ready to go.


R. Click and hold on the Factory again, and choose Options, and then Start Manufacturing Objects ( whatever its called, again its the first button under Options)


S. As long as you have the EXACT minerals used in making the Schematics, and the Exact Sub-Components used in making the schematics, the Factory will now produce a Final Product for you.


T. Once finish, you will recieve an email telling you the Factory is done, and it will tell you how many it made. Congratulations, you've just made your first Final Product, Enjoy the benefits of less grinding to get through skill levels, and less clicking.


Any Questions: E-Mail Popojiju in game on Test Center Server.




Murashu
Nobie
Thu Jul 31, 2003 6:44 am
#36

I am getting resources together to build a factory. Is there any part of the building process that needs a factory to finish it. I ran into that problem with droids. Some parts can only be built in a factory. I am building an equipment factory for my droids.



Nobie
Master Droid Engineer and don't ask me why.
Theodroe
Thu Jul 31, 2003 6:57 am
#37

if you are talking about an equipment factory yo ucan build it all on your structure crafting tool



Theodroe


Radiant




Theodroe SSS
obijohn
Sat Aug 02, 2003 5:41 pm
#38

Can anyone tell me or point me towards a post so that I understand the whole thing? I don't need to be an artisan or nothing to have harvesters and a factory right? I have a good chunk of money saved up now and I'd like to make bulk stims, wound packs, ect to sell.
Niles2828
Sun Aug 03, 2003 11:51 am
#39

I have a question about factories. Do you need a specfic type of factory to make meds, or will any factory do? I wasn't sure if there was a special "food and chemical" factory or something like that.


Also, is there a smaller type of factory that doesn't necessarily mass produce at huge levels? I just want the factory so I can make better meds consistently by using a schematic.


One more thing..... do you get med crafting exp from using a factory?




Sunrunner: Cypherr Lydell - Master Doctor, Master Combat Medic
Valcyn: Jadan Vekkar - Master Merchant, Creature Handler,
owner of Jadan Vekkar Vendors (Theed, -3500, 5575)
For latest vendor updates, join the newsletter! To subscribe, send a mail to Jadan
with "subscribe" as the subject.
Page 3 of 17