Bio Engineer Archive
Thread: Template Help
Message Edited by NayrTreppel on 06-14-2005 11:52 AM
NayrTreppel wrote:
What about Master Defender,Lightsaber 0/4/4/0 (Love double-Bladed), Healer 4/0/2/0, and Powers 3/4/0/0?
Theres really no use for having two types of sabers. If you were to go with the above template change it to LS 0404 or 0044
depends on what you like to do in game
if its PvP in a 1 on 1 situation then healer is really useful, channel is good to for that matter
if you PvP in groups then I would say go with your original idea...if you ever get in trouble you can simply cloak and disappear until you have a chance to heal up
you will run into force pool issues but I still think it would be really fun to play a MLS/MD with some cool powers.
if you plan on participating in FRS then you will need to be good in JvJ. Heres where you run into trouble because you will be in a 1 on 1 with MLS/MD with heal and channel, and possibly drain. You will likely lose in these fights as they can simply beat on you and heal their own dmg taken. Something else to consider is taking a little less in sabers to take the heal/enh necessary for JvJ but then again you will be more reliant on your powers dmg output which could work out in the end
Message Edited by Amuro0079 on 06-14-2005 03:15 PM
Message Edited by JaclusMajire on 06-15-2005 09:26 AM
heal
stim d's can help, but to really be effective you have to regen health damage.
at least in my opinion.
I have heard of some people going BH4000 / Master Swordsman / Doctor 4000 and they liked it. But I have never tried it myself
Message Edited by Wookie325 on 06-15-2005 08:50 AM
Nivekious wrote:
i'm considering changing my template to help with the fs grind. i have always been tkm and plan on keeping this. i also want to take up master bh. this still leaves me with some skill points left over. i am debating over whether to use them on pistoleer 0-0-0-4 for the root, smugler 0-0-4-0 for feign death and the unarmed bonuses. any opinions?
Um, I don't think you can master TK and BH and have enough skillpoints to get up past another elite novice box. That said, I don't think you will want to remain TKM if you master BH as your skillpoints are better spent in other ranged professions.
SordDaPlaya wrote:I take it that the reason he wants BH is to get the ability to trade BH points instead of combat points, since it's a 1:1 ratio....so he would have to be 3000 BH and then TKM with some pistols if he wanted.
I would advise against going BH just to help with the force sensitive, just grind it out in grinding groups instead of always hunting down marks on your own. Its more fun to be in groups. belive me
-sord
i plan to group anyway. i just want bh because it allows me to max the most xp types without having one collumn here, one collumn there. the reason i thought i could have the pistoleer or smuggler collumn is that i orgot tk requires two-handed now. the only extra thing i could take a collumn in it seems would be commando. thanks for the advice everybody, i'll take it into consideration.