Bio Engineer Archive

Thread: Template Help

Melakum
Sat Jun 18, 2005 11:59 am
#352

bh with tkm is a good idea, you can max on heavy weapon, pistols, carbines, bh xp which is sexy, combat xp will go up as well from the normal 300k limit i do believe, some of my friends in game have a cap of about 800k in combat, add tkm and you will be a useful member of the grind group you are fighting in, not to mention youll get unarmed xp up to 1.2 million, then id suggest getting a novice brawler profession swords to max out sword xp as well i belive you can get an additional 500k in two handed xp to convert, go with master bh/tkm/swordsman 0024 for some good xp i think you can get 900k pistols, 900k carbines, 900k heavy weapons, 1.2 mil unarmed, ~700k swordsman, ~800k combat xp, and whatever Bh xp you have as well, total FS xp should be around about 420k before Bh pts conversion hehe per grind thats not bad, hehe if my math holds up here, im a film major so dont crucify if i get this wrong






Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
Nivekious
Tue Jun 21, 2005 8:58 am
#353

hi, i'm planning to use my respec after a pvp tourny i'm in on saturday and am looking for come template advice. here is what i was thinking of doing
master bh (for the obvious reasons)
tkm (don't want to give up my innate armor and meditation for wound healing)
one branch of commando (b/c its the only elite prof i can still do a full branch of)
would this template be effective for grinding? also, which branch of commando would be best? the nade one might let me actually be useful while trying to grind combat (not sure just how useful though, and whether it would still upset people) but the other branches would let me cap heavy weapons at 1.2 mil. any help would be much appreciated. thanks



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Nivekious
Wed Jun 22, 2005 4:53 am
#354

/bump



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
TheSilkPeenox
Sun Jul 03, 2005 7:07 pm
#355

Im currently Master Doc/TKM/Master Brawler.


With my Knuckles of the Katarn and a speed power up I have 755 modified dps. (only 75 sac) With my Healing efficiency bio clothing I heal for about 1600 with bacta shot, 285 every 5 or 6 seconds with bacta infusion, around 1000 with stims, and an extra 600 or so with bacta jab when I need it. And sinse the heals work on different cooldown timers I can pretty much heal continously. I'm not sick of being able to take 3 or 4 non doc's in a duel and being pretty much on par with some jedi out there...I'm just sick of only having 4 moves to work with (TKM has dizzy, kd, armor break, and advanced combo attack which for some reason does less damage than general melee hit even though it's TKM's main move) I use the main brawler move instead. I can tank 10 or 15 kimogolas for about 5 minutes with food and no spice. With my healthbuff crystal and spices and foodI have 7078 health. (the kimo's were without my healthbuff crystal and spice.)


For my question: I'm thinking of picking up a Master Pike/Master Doc/ Tk 4-4-0-3If that will even work. I was curious if anyone has this template or anything remotely close. If so, do you have any suggestions...should I tweak something and why? If I decide to pick this up I'm also gonna need a great pike...if anyone has one let me know...I can trade or buy.


Im also wondering ifa Master Swords/Master Doc/Tk combo would be better. Any comments on that? Thanks for the help everyone.



---c_______)____m__................
....(___)_______).........\..............................O
...´______/.... Jeezus- Master Smuggler
../_:7\.O/..............Master Bounty Hunter
/__/

Iridescence
Sun Jul 03, 2005 9:29 pm
#356






TheSilkPeenox wrote:

TKM has dizzy, kd, armor break, and advanced combo attack which for some reason does less damage than general melee hit even though it's TKM's main move



Combo attack is bugged in such a way that the combat spam only reports one-third of the damage it actually does. The target actuallytakes the correct amount of damage though.
NitsujNella
Tue Jul 05, 2005 1:37 pm
#357

Hiya peeps. I am currently Master Marksman and Novice Pistoleer looking at going Master Pistoleer. I was wondering what a good compliment to these would be. Any ideas? I'm at a loss looking at which professions would go good with this and was looking for your advice.


Thanks!!



-Nitsuj Nella
CIN Co-Guild Leader

-R.I.P. Belkin Sprott-
Cpl_Fisher
Tue Jul 05, 2005 2:56 pm
#358

Combat medic or doc is really nice, so is Bounty hunter



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Darkside8401
Tue Jul 05, 2005 8:18 pm
#359

First of all, this is my first attempt at any melee profession. Ive been a ranged user since I started. While I still love the ranged professions...I'd like to be able to live through a high level engagement without kiting for dear life. I am leaning towards MSwords and MPikes....This basically requires mastering the brawler profession...lol...My question(s) Does this seem like a viable combo?..is the Skill pt investment worth it?..I also plan on throwing some skills into TK as well..what would be the best investment in the TK trees?.....and with this...is any medic truly necessary?..if so..what ?



Behold the pale wookiee. The weapon in his hands was death, and hell followed with it.
NitsujNella
Wed Jul 06, 2005 5:32 am
#360

Cool...thanks for the replies...i'll check into those!



-Nitsuj Nella
CIN Co-Guild Leader

-R.I.P. Belkin Sprott-
Bawa
Wed Jul 06, 2005 12:32 pm
#361

Im really ejoying my template :
Master Pikeman
Master Brawler
Master Teras Kasi
Swords xxx3 (for accuracy bonus, could drop swords for something else thou)
Medic xx4x

Using only Brandy, Canape and once in a while some Spice is enough for me to do well against most things I have been fighting.. also against multiple higher lvl targets at once.

Im not that much of a PvP'er thou, so im not sure how well I would do against other players.. only did a friendly duel against a BH/Pistoleer, and he didnt even hit me once (he used a damage pup on his weapon, which lowered accuracy so much that he missed all his attacks, around 760 Modified DPS thou.. if he had been hitting )

He later respeced into the same template as mine, and we tried to duel once more.. after about 5 minutes we desided that we had enough and stopped.. both still with most Mind and Health left

Im using a VibroLance with 462-964 dmg, speed 1.51, SAC 74 (using SAC pups) modified DPS is only in the 440's but I can keep hitting for a very very long time





all accounts cancled. im leaving this game

/whishes everyone farewell and good fortune.

NitsujNella
Thu Jul 07, 2005 5:41 am
#362

Hiya fellow SWG players. Got a template question. I'm currently Master Marksman and Novice Pistoleer going for Master Pistoleer. I was wondering what a good compliment to these would be. Possibly Combat Medic, Smuggler or something else. What are your thoughts?? Thanks for your help!!





-Nitsuj Nella
CIN Co-Guild Leader

-R.I.P. Belkin Sprott-
BadgerSmaker
Thu Jul 07, 2005 6:30 am
#363

Have a look in the pistoleer guide that is stickied, it has lots of template information in it.



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0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
NitsujNella
Thu Jul 07, 2005 10:15 am
#364

Cool...thanks for the stickied thread Didn't see it up there



-Nitsuj Nella
CIN Co-Guild Leader

-R.I.P. Belkin Sprott-
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