Bio Engineer Archive

Thread: BE stealth nerfed ?

Aevlom
Thu Mar 18, 2004 12:45 am
#14

I've made at least 60 CL 10 pets since the patch, using VD/VD/HP/HP/HP (and a lot where I substituted capper spineflap or diseased nuna DNA for the HP). I only hit CL 11 5 times out of that said 60 or so, 3 hit CL 9... the rest were dead on CL 10.


And for the record, I always experimented 1 point in physique, 1 in mental, in all of the combines... well, except for the few times I hit an experimentation failure, and had to re-experiment. And sample quality didn't seem to matter for me, I got the same results using Average and VHQ samples, oddly enough.





... Vraell T'Viir
cheeba29
Thu Mar 18, 2004 9:33 am
#15

I would like to thank Jaofos & Vraell for posting about my problem. Now that i see others still using this recipe, I'm going to go try again and see if i get the same results as i got before or not. BTW what servers are you 2 on, just curious?


Thanks again


Zah-Ma Egu/Starsider


Hondor64
Thu Mar 18, 2004 10:12 am
#16

I have also noticed Mask scent breaking that's why i've started using Jawa Beer. it's a simple drink but it allows me to pump my mask scent up. it's not even a chef food. just ask any master artisian to make you one, provide a Micronutrient supliment and your laughin.



Without the darkness you can't see the blaster bolt flying at your chest.
Desh Master AS, Rifle
Ferine Master PIkeman/Ranger
Akelan
Thu Mar 18, 2004 10:37 am
#17

With +18 BE mask scent clothing, +16 mask scent Jawa beer and level 4 in the scout tree for mask scent, CL 8 or so hermit spiders are breaking mask scent at a walking pace.

Does anyone else think SOE needs version number checking on their code segments for rollbacks, so when they "fix" the crafting system back to the prior one they do not also replace the working code for mask scent or something equally as unrelated with old, non-functioning code at the same time?

LLan
Dr_Wookie
Thu Mar 18, 2004 11:00 am
#18

1 sample of mutant rancor dna in an hour and a half. I usually roll with the punches, but this is ridiculous. I used to be able to get about 6 an hour. This is lame. The price of any mutant rancor pet just skyrocketed. But I am seriously considering moving on from BE now. I can't be delegated to just making average level pets and nutrients.



***Ireat Enorie***
Master Bounty Hunter
Pistoleer
Fencer
Spazzers
Thu Mar 18, 2004 11:03 am
#19

LLan and I were talking about this last night. The first day patch 7 went in I noticed mask scent worked much better than it did before. Where kreetles used to break my mask they didn't anymore.


Yesterday, after the crafting system was rolled back mask scent breaks just as often as it did before the patch. Kreetles break my mask again.


Seemingly mask scent is tied to crafting





Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Akelan
Thu Mar 18, 2004 12:10 pm
#20

I think mask scent is tied to crafting in a very different way - if they think we smell like a BE, our pets get nerfed.. That's why the validity check seems so uneven; we forgot to mask while crafting...



LLan
Tier-ra
Thu Mar 18, 2004 2:08 pm
#21

FOFLMAO


so BE stands for Butt Engineers! Explains why since I spend most of my time looking at critter butts, if I show them mine as I approach it works better!


...adds that to my list of scientific superstitions. Thanks Llan





--------


RA Enterprises selling Bio-Energetic Foods and Uber Pets
Conveniently located 1km from Theed Starport, -5666 3388, Chilastra

cwhippie
Thu Mar 18, 2004 2:44 pm
#22

I noticed similar.



Sampling Mottled Wrix the other night they repeatedly "saw" me through masked scent. My masked scent modifier is 115. Mottled Wrix is CL 18, I should have been able to do a jig on its back without it "seeing" me.



Findywen Tanaburs


Wrix Scratching post, Aspiring BE


Grycks
Thu Mar 18, 2004 11:03 pm
#23

I've noticed maskscent is far less reliable, not that it was worth much before, I'm attacked far more often, and my samples are "above average" morethan "very high" now where it used to be the opposite.

Tier-ra
Fri Mar 19, 2004 1:17 am
#24

LOL, Llan,


OK, call me superstitious, but here is what works for me.



  • Always open and close your Craft Tool 3 times, then turnaround, jump, and kneel to prevent dreaded first try Crit Fails.

  • Maskscent gets tested at 61m and 41m. If you slow to a walk at those points, you get undetected most times. In the case of rancors, crawl.

  • Never craft with ANY Battle Fatigue. Craft station senses your fatigue and penalizes you.

  • While crafting, eat canapes and drink brandy, just as tho you were sampling. Craft Stations like smart scientists.

When you are a BE, you dont just THINK they are out to get you, you have PROOF!



--------


RA Enterprises selling Bio-Energetic Foods and Uber Pets
Conveniently located 1km from Theed Starport, -5666 3388, Chilastra

Bendi_James
Fri Mar 19, 2004 1:43 am
#25

LOL! That's it. Mask scent is tied to crafting. Make sure and mask scent before crafting.....


I haven't tried DNA sampling "extreme agro" stuff since they added the new Publish. I have +25 Mask Scent/Camoflage clothing and Exploration 4 in the Scout tree. I ran across Kreetles last night when sampling Womp Rats for a quick CL10 Cu Pa Mount and Bantha Mount.....nothing special...the players just wanted it now so, I obliged them. Anyway, the Kreetles didn't detect mewhen I ran up on them. This may have changed since theyrolled the crafting system back. I'm just rolling with the punches and hoping it doesn't become completely unplayable. I have Dancing to work on for awhile and I find it to be a nice break from all the killing and pet making.


Funny to think about how the code of each system might be entertwined. Very funny.


Devs......I hope you guys get it all figured out soon. All I have to say is WoW is on it's way!


Usagi44
Fri Mar 19, 2004 1:45 am
#26

I checked the scout forum and some are reporting nerfed "maskscent". I'm testing tonight and will post results tomorrow.



Aberdeen Iok
Master Carbineer, Novice Creature Handler
Former BE - Wanderhome
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