Bio Engineer Archive

Thread: BE stealth nerfed ?

Lumache
Wed Mar 17, 2004 7:09 pm
#1

Seems to me that in the last patch the BE was stealth nerfed.


I can COUNT on being detected EVERY SINGLE time I mask scent - I can NOT ever go an entire mask session without discovery.


I cant count on failing one in 3 or better when sampling,


I cant count on being attacked as often as one in 2 sampling attempts.


Sometimes Im detected and attacked in 2.4 seconds of dismounting before sampling even begins.


I can no longer expect to get anything worth using when sampling and I get around 50% less HQ and VHQ samples now .....


so tell me im crazy they didnt nerf anything - all this is a cooincidence



Serpentine Shelly - Serpentine !
XpNsVe
Wed Mar 17, 2004 7:19 pm
#2

I too have noticed mask scent failing more often.. but I can't comment on the other things.. haven't noticed?



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Kissalicious
Wed Mar 17, 2004 7:27 pm
#3

Well the maskscent would be a scout issue..i'd check over there.

Dunno about the sample rate/detect/aggro though.



______________________________________
In reference to the Bio-Engineering profession:

This sounds too much like religion. Just stay - suffer - you'll get your reward...eventually...I don't know what it is will be but it will be great...and all the non-believers will suffer an eternity of screaming and gnashing of teeth. (InsomniaRado )
Lumache
Wed Mar 17, 2004 7:28 pm
#4

I cant even muster the desire to logon anymore - and then I finally managed to force myself to grind through BIO ENG and I play for a day and it seems so far that its been ruined. I have been attacked over and over and over - I must say it feels like mask scent does nothing - but im just sick of having to spend more time surfing the boards to find out what they did on purpose what was a bug and what they did but wont admit - or will admit and promise to change .etc etc. .... it seems to me that they retroactively nerfed droids as well - as my prenerf RZA probot went from 3150ham 40% and light armor to 3150 ham 0 armor and 12% overnight - I was not aware they had sunk so lo as to go and dabble with things that already existed ... but I have 50 crates of SDS that now refuse to do anything but tell me I should delete them.....


I dont understand how any of this makes the game better ? Constant removal of abilities - constant nerfing makes the game more fun ? How does this work exactly ?





Serpentine Shelly - Serpentine !
cheeba29
Wed Mar 17, 2004 7:29 pm
#5

Well i haven't had that problem, the one i'm having now post-patch is that the well known Voritor Dasher/Hurton Pup recipe for decent CL10 pets isn't working for me anymore. I've tried AA, HQ, & VHQ Voritor Dasher dna in the first 2 slots and the last 3 filled with either hurton pup or disease nuna dna and before with this combo i could experiment the Agression 1 point and Physique 1 point and still be at CL10. Now without even experimenting the pet comes out to CL11 everytime because now the Prowess is at 27-29% before experimentation which got me thinking that the devs upped the voritor dasher dna stats slightly. I'm hoping i'm wrong so if anyone else can try the VD/HP recipe without even experimenting and get it at or below CL10 then please post here. I've spent the past 6 hours trying to figure out if i'm doing something wrong.


And if you consider this hi-jacking your thread then i appologize, i was thinking that a stealth nerf was put in as well so i just gave another example


Thank you


Lumache
Wed Mar 17, 2004 7:34 pm
#6

No dont apologize thats what I was attempting to collect dna for when I began to get pissed and post about it - Hijakk away - Ill go now and craft with the stuff I have and let you know.






Serpentine Shelly - Serpentine !
XpNsVe
Wed Mar 17, 2004 7:34 pm
#7






cheeba29 wrote:

Well i haven't had that problem, the one i'm having now post-patch is that the well known Voritor Dasher/Hurton Pup recipe for decent CL10 pets isn't working for me anymore. I've tried AA, HQ, & VHQ Voritor Dasher dna in the first 2 slots and the last 3 filled with either hurton pup or disease nuna dna and before with this combo i could experiment the Agression 1 point and Physique 1 point and still be at CL10. Now without even experimenting the pet comes out to CL11 everytime because now the Prowess is at 27-29% before experimentation which got me thinking that the devs upped the voritor dasher dna stats slightly. I'm hoping i'm wrong so if anyone else can try the VD/HP recipe without even experimenting and get it at or below CL10 then please post here. I've spent the past 6 hours trying to figure out if i'm doing something wrong.


And if you consider this hi-jacking your thread then i appologize, i was thinking that a stealth nerf was put in as well so i just gave another example


Thank you









You are wrong, I've made this combination post patch. I use


VHQ/HQ - VD


AA/HQ - VD


AA/VHQ - HP


HQ/AA - HP


HQ/AA - HP



etc.. and I never experiment, it always bumps it over.




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cheeba29
Wed Mar 17, 2004 7:56 pm
#8







You are wrong, I've made this combination post patch. I use


VHQ/HQ - VD


AA/HQ - VD


AA/VHQ - HP


HQ/AA - HP


HQ/AA - HP



etc.. and I never experiment, it always bumps it over.






When u say "it always bumps it over"do u meanit makes it CL11 or above with this combination? if so then i suspect they did make a change to the VD dna since i used the recipe i mentioned (before this latest patch) and made 8 Gurrecks with it, all at CL10 and experimented the stats i mentioned before.


TIA .


Lumache
Wed Mar 17, 2004 8:10 pm
#9

well hey thanx for the input but Im going to leave the game guys - Im tired of feeling like the carpets being pulled from under my feet - and that nerfs are the primary focus - they limit and restrict things to the fonest degree they feel they can get away with - and with spring ahead ill be riding and hiking and wildflower hunting - or just sitting on my butt watching the grass grow - but I wont be dreading the next patch and having to adjust to being able to do less - and fight to get color back in crafted items - etc ... thanx for the posts -



Serpentine Shelly - Serpentine !
Kevie
Wed Mar 17, 2004 9:00 pm
#10

i always walk or crawl with higher-lvl pets but i have noticed mask scent breaking more often while i'm on my vehicle (used to not happen so much, now every time i pass an agro mob)

and i have definately noticed more failed sampling attempts........ *sigh*

i'm so ready to give up be..... SO ready




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There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Cthulhu1890
Wed Mar 17, 2004 9:26 pm
#11

I have noticed this too. I pass a CL 30 aggro creature (I'm a 1/0/1/0 ranger with +25 mask scent clothes) and I can rely on my scent to be unmasked.
Valeser
Wed Mar 17, 2004 10:41 pm
#12

Im getting tired of this crap and am starting to lose my patience on the subject of nerfing... Idont see why they are constantly doing this, to be jerks? i would think that they have never even played the game the way they are nerfing the crap out of every profession... i meanthere is no logic to it!


GRRRRHHHH!!!!





In game name is Credan
jaofos
Thu Mar 18, 2004 12:22 am
#13



cheeba29 wrote:

Well i haven't had that problem, the one i'm having now post-patch is that the well known Voritor Dasher/Hurton Pup recipe for decent CL10 pets isn't working for me anymore. I've tried AA, HQ, & VHQ Voritor Dasher dna in the first 2 slots and the last 3 filled with either hurton pup or disease nuna dna and before with this combo i could experiment the Agression 1 point and Physique 1 point and still be at CL10. Now without even experimenting the pet comes out to CL11 everytime because now the Prowess is at 27-29% before experimentation which got me thinking that the devs upped the voritor dasher dna stats slightly. I'm hoping i'm wrong so if anyone else can try the VD/HP recipe without even experimenting and get it at or below CL10 then please post here. I've spent the past 6 hours trying to figure out if i'm doing something wrong.

And if you consider this hi-jacking your thread then i appologize, i was thinking that a stealth nerf was put in as well so i just gave another example

Thank you






I've been constantly rolling out L10's using the VD/HP formula. I always do VD/VD/HP/HP/HP, quality really doesn't make that big a difference. I usually max out Physique and do Psychology until Courage is > 400 and always end up with L10's with around 6k HAM. They are made to be mounts so none of the other stuff really matters, dmg, resists, etc.
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