Bio Engineer Archive
Thread: BE stealth nerfed ?
Dunno about the sample rate/detect/aggro though.
I cant even muster the desire to logon anymore - and then I finally managed to force myself to grind through BIO ENG and I play for a day and it seems so far that its been ruined. I have been attacked over and over and over - I must say it feels like mask scent does nothing - but im just sick of having to spend more time surfing the boards to find out what they did on purpose what was a bug and what they did but wont admit - or will admit and promise to change .etc etc. .... it seems to me that they retroactively nerfed droids as well - as my prenerf RZA probot went from 3150ham 40% and light armor to 3150 ham 0 armor and 12% overnight - I was not aware they had sunk so lo as to go and dabble with things that already existed ... but I have 50 crates of SDS that now refuse to do anything but tell me I should delete them.....
I dont understand how any of this makes the game better ? Constant removal of abilities - constant nerfing makes the game more fun ? How does this work exactly ?
Well i haven't had that problem, the one i'm having now post-patch is that the well known Voritor Dasher/Hurton Pup recipe for decent CL10 pets isn't working for me anymore. I've tried AA, HQ, & VHQ Voritor Dasher dna in the first 2 slots and the last 3 filled with either hurton pup or disease nuna dna and before with this combo i could experiment the Agression 1 point and Physique 1 point and still be at CL10. Now without even experimenting the pet comes out to CL11 everytime because now the Prowess is at 27-29% before experimentation which got me thinking that the devs upped the voritor dasher dna stats slightly. I'm hoping i'm wrong so if anyone else can try the VD/HP recipe without even experimenting and get it at or below CL10 then please post here. I've spent the past 6 hours trying to figure out if i'm doing something wrong.
And if you consider this hi-jacking your thread then i appologize, i was thinking that a stealth nerf was put in as well so i just gave another example
Thank you ![]()
No dont apologize thats what I was attempting to collect dna for when I began to get pissed and post about it - Hijakk away - Ill go now and craft with the stuff I have and let you know.
cheeba29 wrote:
Well i haven't had that problem, the one i'm having now post-patch is that the well known Voritor Dasher/Hurton Pup recipe for decent CL10 pets isn't working for me anymore. I've tried AA, HQ, & VHQ Voritor Dasher dna in the first 2 slots and the last 3 filled with either hurton pup or disease nuna dna and before with this combo i could experiment the Agression 1 point and Physique 1 point and still be at CL10. Now without even experimenting the pet comes out to CL11 everytime because now the Prowess is at 27-29% before experimentation which got me thinking that the devs upped the voritor dasher dna stats slightly. I'm hoping i'm wrong so if anyone else can try the VD/HP recipe without even experimenting and get it at or below CL10 then please post here. I've spent the past 6 hours trying to figure out if i'm doing something wrong.
And if you consider this hi-jacking your thread then i appologize, i was thinking that a stealth nerf was put in as well so i just gave another example
Thank you
You are wrong, I've made this combination post patch. I use
VHQ/HQ - VD
AA/HQ - VD
AA/VHQ - HP
HQ/AA - HP
HQ/AA - HP
etc.. and I never experiment, it always bumps it over.
You are wrong, I've made this combination post patch. I use
VHQ/HQ - VD
AA/HQ - VD
AA/VHQ - HP
HQ/AA - HP
HQ/AA - HP
etc.. and I never experiment, it always bumps it over.
When u say "it always bumps it over"do u meanit makes it CL11 or above with this combination? if so then i suspect they did make a change to the VD dna since i used the recipe i mentioned (before this latest patch) and made 8 Gurrecks with it, all at CL10 and experimented the stats i mentioned before.
TIA
.
Im getting tired of this crap and am starting to lose my patience on the subject of nerfing... Idont see why they are constantly doing this, to be jerks? i would think that they have never even played the game the way they are nerfing the crap out of every profession... i meanthere is no logic to it!
GRRRRHHHH!!!!![]()
cheeba29 wrote:Well i haven't had that problem, the one i'm having now post-patch is that the well known Voritor Dasher/Hurton Pup recipe for decent CL10 pets isn't working for me anymore. I've tried AA, HQ, & VHQ Voritor Dasher dna in the first 2 slots and the last 3 filled with either hurton pup or disease nuna dna and before with this combo i could experiment the Agression 1 point and Physique 1 point and still be at CL10. Now without even experimenting the pet comes out to CL11 everytime because now the Prowess is at 27-29% before experimentation which got me thinking that the devs upped the voritor dasher dna stats slightly. I'm hoping i'm wrong so if anyone else can try the VD/HP recipe without even experimenting and get it at or below CL10 then please post here. I've spent the past 6 hours trying to figure out if i'm doing something wrong.
And if you consider this hi-jacking your thread then i appologize, i was thinking that a stealth nerf was put in as well so i just gave another example
Thank you
I've been constantly rolling out L10's using the VD/HP formula. I always do VD/VD/HP/HP/HP, quality really doesn't make that big a difference. I usually max out Physique and do Psychology until Courage is > 400 and always end up with L10's with around 6k HAM. They are made to be mounts so none of the other stuff really matters, dmg, resists, etc.