Bio Engineer Archive
Thread: BE stealth nerfed ?
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Remilliod
Fri Mar 19, 2004 1:47 am
#27
I have noticed this issue too. I spent 2 hours last night getting TWO mutant rancor DNA. Yes two...
I usually make at least 10 in this time.
It was both mask scent breaking about 95 percent of the time, and sampling failing more often. In fact I sampled two MRs successfully. First success killed them both.
If it carries on like this I wont be making MR pets any more...
Akelan
Fri Mar 19, 2004 1:52 am
#28
Tier-ra - No Wonder!! I have been kneeling first!!!
As for the mask scent check distances, it is 64 and 32, but the practice of slowing as you pass those distances does indeed work well.
Also, mutant rancors are vicious, but exceedingly stupid, and if you back up towards them, they will think you are moving away and not aggro... or at least you'll be in the right position when they do!
Llan
As for the mask scent check distances, it is 64 and 32, but the practice of slowing as you pass those distances does indeed work well.
Also, mutant rancors are vicious, but exceedingly stupid, and if you back up towards them, they will think you are moving away and not aggro... or at least you'll be in the right position when they do!
Llan
morlock76
Fri Mar 19, 2004 1:05 pm
#29
Well something in the crafting system itself has changed.
I used about 30 MH samples and a ton of deranged wrix in the atempt to make a nice lvl10 pet, using the formular everyone uses.
MH MH 3x low level, 2nd Gen MH MH 3x Clone, 3rd Gen MH MH 3x clone.
Pre patch I got uber lvl10 pets out of it. I didnt expect them to come out (even though I can still use the ones I have?!), but it was impossible to make ANY lvl 10 pet with that.
I then tried clones only, no luck, wrix only, no luck.
Now I looked more into detail. I got a xGen pet with 2k/800/800 18%KinRes, cant recall DMG, Stun and Intimnow.
I also gota lvl11 pet with 3.8k/1.5k/1.4k, 46%KinRes, 30Dmg, Stun and Intim and a
lvl13 pet with 7.4k/4k/3.3k, 57%KinRes, 90dmg, Stun and Intim.
So whats the deal here?
Lumache
Sat Mar 20, 2004 9:57 am
#30
well at least I know Im not crazy - but I dont like the new forum skin - I can see only the first line of text when I start typing ..... I hate nerfs being the focus of the development team to exclusion of content and good gaming experience - Im sorry but I dont go along with a good nerf makes for better gameplay - it just isnt like that- it makes for increasingly irritated and angry players.
Taduc
Sat Mar 20, 2004 6:16 pm
#31
After publish my mask scent seemed to break a lot too. But I also had clothes at 0 condition, +mask scent bonuses still shown. So, I decided maybe something was up with that and bought new clothes. Mask scent works fine now.
Kalor_Kast
Sat Mar 20, 2004 6:56 pm
#32
Last night I lost 10 really good DNA samples, my mask sent did not break. Twice I was attacked by non aggressive mobs during the crafting process, they went right through MS.
Dr_Wookie
Sun Mar 21, 2004 1:26 am
#33
Ok I was bitching before about getting one sample of mutant dna in an hour. Well I would like to backup a little on this. I have now,2 days in a row, crawled up to mutants from 60m out and sampled the whole group clean. I guess they made it so players cant just walk up to mutants and sample them. And during this whole time, my mask scent wasn't broken once. I am not a master scout or ranger either. I do have +25 scent clothing, but this just gives me a +98 mask scent. So maybe the devs are just making us work a little harder for the dna. who knows.
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