Bio Engineer Archive
Thread: Critical Fails
Before patch, Armorsmiths were getting Crit Failures left and right (and I was getting them as an architect too). After patch, I haven't failed yet as an armorsmith (and I've made over 50 pieces easily)... Maybe I should try making Architect goods and see if I fail... Maybe I shouldn't temp the failures though.
I have noticed, and so have others. Since the last update, my critical failures have increased excessively. I was making buffs last night, which I have made many times, same material, same components...got 8-10 critical failures making 4 or 5 enhancement packs.
I didn't have that much bad lcuk yet, but it has happened to me too.
It happens more if you try making a level 30 Cu pa Or a level 10 rancor I think, you need to it the right dna in the right body.
At least I think that could be the problem.
yeah, I must say I wouldn't mind asafeguard, DNA samples from animals with CLs over 50 shouldn't be lost on critical failures, something like that. I was pretty DAMN pissed off for a while when I lost the 5 best samples for the ultimate creature I had. I know it's the ultimate creature because the 5 second-best samples made the most kickass CL60 pet I've ever seen, and the first samples were significantly better in the right areas. For the record, I'm talking about am AAQMerek Harvester, 3 Mutant Rancor (all AA, only had4 AA totaland I needed it to be AA to carryboth specials on sample 5), 1 Ancient Graul VHQ. Four of those being quite hard to come by without combat skills to make a high level animal spawn.
Jedi get safeguards for their pearls and such, and I know mutant rancor DNA samples aren't as rare, but they're still very valuable to us, and 'making due' on your ultimate creation with stats that are almost 100 points lower on some important aspects is really a big dissapointment.
This is what TH had to say:
Sorry NJ, but not right now, though you should put it on your list of BE issues. We can revisit the issue, but for all intents and purposes, crafting failures are meant to be in the game. They are a very small number (5% or less at the master level). I've done just about all I can do on this issue.
I understand its painful though.
Message Edited by Talthazar on 06-01-2004 03:59 PM