Bio Engineer Archive

Thread: Newbie question

Cobra97
Wed May 05, 2004 7:13 am
#170

Any merit in 'medical forage'? I saw that skill too. But someone told me it was no good for finding supplies for stims.



Phaylen Darksun
[MONK]
Master Medic / Master Doctor / TKA Wannabe
Lowca Server
If you can read this, you don't need glasses.
Obata
Wed May 05, 2004 7:24 am
#171

Medical forage is on our issues list. It was useful in beta, when the Stim A schematic was simpler, but is useless now. It will give you 1 unit of a random flora that's in spawn. The only possible use for it is to check the stats of the organics without looking for a high concentration and sampling it.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Travin64068
Wed May 05, 2004 7:25 am
#172






Cobra97 wrote:

Any merit in 'medical forage'? I saw that skill too. But someone told me it was no good for finding supplies for stims.





Yeah, /medicalforage is one of the big jokes around the Medical Boards (Medic, Doctor, and Combat Medic). Originally in beta some meds could be crafted with 3 organics (if I remember right), these organics didn't even need to be the same. Those meds were changed to require the same resource, and /medicalforage became useless.


- Travin




Travin Greytin - Master Doctor - Master BE (12 point)
(Sunrunner) CTI Industries (5000, 6000) Kaadara Naboo
Support Medic Missions
Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
(Sunrunner)
Houdani
Wed May 05, 2004 7:48 am
#173

The reason /tenddamage does not give any XP is because it causes mind wounds, which an entertainer could then heal for XP.


A tactic used in Beta was to have two people sit in a cantina and /tenddamage while dancing. This allowed you to grind through two professions while AFK.


To limit the desireability of doing this, the XP from the /tendwound was removed.


H.






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taloncard
Wed May 05, 2004 7:48 am
#174

what they said

the most use it has is the ability to sample some random organics from the planet, I actually am thinking of an experiment with my master artisan/master doc finding a high conc of organic and trying medical forage to see if I keep getting that organic. just to see if there is rhyme or reason to it.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


pnoy808
Tue May 11, 2004 11:17 am
#175

is there a way to customize ur driod?

ex.change its color, add more driod options, etc
TheOrb
Tue May 11, 2004 11:18 am
#176

You can change the color with a droid customization tool but modules can only be added when making the droid.








- Kosa Tek Droids - KTD|/ ggg g\
Master Droid Engineer |\gg/
2892, -5427 in Serenity, Naboo in the Lowca Galaxy

nanobite
Thu May 20, 2004 9:42 am
#177

Does the quality of resources matter when making furniture? Since it doesn't decay I wouldn't think it would.



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Pawlin
Thu May 20, 2004 9:54 am
#178

No quality in furniture doesn't matter.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
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** Please refer to Elyssa's answer
isvadermyfather
Wed Jun 30, 2004 5:35 pm
#179


OK i am new to the bouny hunter profession I have LLC 1 that how new i am and investigation 1 but not trained in it yet follow ing the advice of the boards I have read them over and over, now I am seeing that they are dropping some of the scout requiremnts to become bounty hunter im cool with that, i just dont know which ones i can drop???? If anyone can reply here with that and the number of skill points we gain from this please let me know it would be appreciated.


Thanks.




"Jabba, you're a wonderful human being."
Lanni_Istari
Tue Aug 03, 2004 8:35 pm
#180

I'm a 2-3-2-4 CH. My Max Pet Level is 39 yet, I can't call the level 35 graul I just bought. It tells me I "don't have sufficient skill to tame that pet"


What is going on here? What do I need to do to be able to tame this graul?



Lanni Istari,
Master Creature Handler
Bria: Theed, Naboo
-3724, 4052

"Try? Do or do not. There is no try" -Yoda
theorb22
Tue Aug 03, 2004 8:37 pm
#181

you need another taming tree i imagine, grauls count as vicious creatures, therefore you need more vicious creature taming mod to pull it out.





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Lanni_Istari
Tue Aug 03, 2004 8:50 pm
#182

Ok, how do I know what level of vicious creature I can tame? How do I know what level vicious creature this graul is? Did I just spend 35K for a critter I can't use and may never be able to use?





Lanni Istari,
Master Creature Handler
Bria: Theed, Naboo
-3724, 4052

"Try? Do or do not. There is no try" -Yoda
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