Bio Engineer Archive
Thread: Template
IpinoRhoolyaWanderhome
Wed May 05, 2004 11:55 pm
#157
Well, I've been playing for quite some time, dabbling in combat (pistoleer), crafting (artisand and droid engineer), and support (doctor). And I've found that I enjoy the supporting class better. I am currenlty a master Doctor, working towards MCM. I was just wondering what everyone thinks about a Master Doc/MCM as I do not think I will haev any skill points left
.
I know it has no defenses, but I mostly hunt in groups (especially, maybe more soon
, with my guild) and if I do PvP, its with a group in Bestine, and its normally a surprise with ensuing chaos and lots of rezzing and healing
.
Anyway, just asking for some opinions
Thanks
Ip
"DEAR LORD, LOOK 0UT BEHIND YOU!!!" "OH CRAP, ITS THE SQUIRRELS!!!!"
I know it has no defenses, but I mostly hunt in groups (especially, maybe more soon
Anyway, just asking for some opinions
Thanks
Ip
"DEAR LORD, LOOK 0UT BEHIND YOU!!!" "OH CRAP, ITS THE SQUIRRELS!!!!"
vortexala
Thu May 06, 2004 2:32 pm
#158
MD/MCM was my first Elite Profession Template I played. And it's a great support role with some combat abilities.
It's not the best offensively, but it does provide the best overall healing abilities.
P__Day
Wed Jun 02, 2004 12:56 am
#159
i started a new caracter the other day and with the template i have in mind i can get 1 and a half lines of rifleman, which ones should i get? i was thinking 2-4-0-0 for conceal shot and headshot3 and mindshot2 what do you think? this will be for PvE only to gather organics, no NS elders to kill with this caracter
beamstalk
Wed Jun 02, 2004 12:58 am
#160
if you are going to do this I would go 4-1-0-1, but i still don't recommend it. It will be forever and a day to kill anything.
P__Day wrote:
i started a new caracter the other day and with the template i have in mind i can get 1 and a half lines of rifleman, which ones should i get? i was thinking 2-4-0-0 for conceal shot and headshot3 and mindshot2 what do you think? this will be for PvE only to gather organics, no NS elders to kill with this caracter
TalKurgan
Wed Jun 02, 2004 6:48 pm
#161
For hunting organics, I recommend you get a fulll dose of rifleman. Youwill drop creatures much faster at master than you will with any dabbling. Another good coice for hunting organics is swordsman with their big weapons and area attacks. I favor rifleman since I can avoid taking damage.
gumnutza
Tue Jun 29, 2004 8:24 am
#163
I am planning on going Master Bio-Engineer/Master Rifleman. With the left over points I want to enhance my ability to use the creatures I make. What would be better Creature Handler 4/0/0/0 or 0/4/0/0? What would the highest CL pet I could use be?
WolfGuy
Tue Jun 29, 2004 8:53 am
#164
I would give up one forth level box of pistoleer to have BH 0040 because TorsoShot is great, plus you get more speed and accuracy.
Kevm
Tue Jun 29, 2004 9:13 am
#165
Actually, either one of those would give you the same CL level (not sure what that lvl is off the top of my head). Regardless of which you choose you'll still need to get it trained most of the commnads you'd use from another, more advanced, CH.
TimeL0rd
Tue Jun 29, 2004 5:04 pm
#166
i wasnt very far along with my jedi so when i chose my FS skills i still have 196 skill points to work with...which means i could take master tka with some fencer...medic...and master brawler...my question is what did everyone do with their remaining skill pionts for those of u who are still low level jedi...im about to choose and want to make an informed decision
PaxRomana
Tue Jun 29, 2004 5:08 pm
#167
Master Politician.
Then come run for mayor in my city. I will make sure that you win. 
Kyungneh
Tue Jun 29, 2004 5:09 pm
#168
**edit** is going on? Can someone explain to me how people can put skill points from their jedi into normal professions?
Aystarix
Thu Jul 01, 2004 9:52 am
#169
What do you guys think of a template:
Teras Kasi master, Master Heavy Swordsman ,Master brawler and scout 4033.
Pleas sugest any modifications if you can.