Bio Engineer Archive
Thread: Template
1st aid allows you to use your stim pack more effectively from 250ish at novice to600 at 4th tier
diagnostics allows you to heal faster. from 10 at novice to2 seconds at 4th tier (i think its 2)
tough call, but if i can heal better than faster, i use less stims and save money
I'd suggest going up to First Aid 2 and Pharmacology 3. You can buy some powerful Stimpack -Ds that have 40 medicine use, I know that mine will come out to about 800base (more depending on resources), with about 45 charges, so you will not run out anytime soon on them, and even with only First Aid 2, you will still heal yourself for the fully amount of your damage, unless you got a suber buff ![]()
So, thats my suggestion, go 2/0/4/0
Two possibilities:
0/4/4/0 - This will give you the biggest bonus out of your buffs (more Wound Treatment, then with BE clothing you can get it to +100). It also gives you +90 to Medicine Use, which you need to use an Experimented Enhance D.
0/2/4/0 - Less skill points taken up but you won't get the biggest kick out of your buffs. You still need +90 Medicine Use to use D buffs, but most of the time they'll have to experimented down on medicine use.
You couldn't use Area C poisons, Area C diseases, Area B diseases, or Single C diseases, and you may have to get someone te experiment the level down on single C poisons and if that's the case you're going to end up with fairly weak poisons, not those 500-600 tick poisons you here about.
And speed is just that, speed, can only toss once every 3 seconds or so at master combat medic, so I don't think you'd be able to toss faster then 7 seconds or so at only novice speed. Meaning you'd be hard pressed to be able to stack poisons or diseases before A) a doc cures it (docs will cure faster then you can toss at your speed) or B) you get killed.
k, swap that, master combat medic,
so wat should i go as tka?
wat would u suggest?
AND why?
4404, 4044,0444,4440 ? ?? ? ??
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