Artisan Archive

Thread: Poll Please post only yes or no to each idea 8-21-03

Profa
Sun Aug 31, 2003 2:42 pm
#105

1) no


2) no


3) no


4) yes - conditional - would need some way to transfer money to droid - and be able to also withdraw them


5) yes


6) yes


7) yes


8) no vote at this time


9) yes


10) yes


11) yes


12) no



Athor


Master Artisian


Cendatinea
Sun Aug 31, 2003 6:54 pm
#106

1. New Profession: Miner Class


YES


2. Harvester Limitations of any kind


NO


3. Remote mointoring of structures though mails only


YES


4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..

NO

5.More Lots based on crafting skill


YES


6. A salvage command to allow us to salvage some of our materials back from something we crafted.


YES


7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*


NO


8.1 screen crafting UI with tabs


YES


9. 1 screen structure UIwith tabs


YES


10. Remove the shaded background from crafting so we can chat while crafting

YES

11. Ability to create custom schemtics though a custom crafting interface.


YES


12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..

NO




Lady Derianadai Hirunmil
"If you're happy and you know it, clap your hands."
Passing out tackle hugs to the whole galaxy!


Littlenatey
Sun Aug 31, 2003 8:33 pm
#107

1. New Profession: Miner Class
YES

2. Harvester Limitations of any kind
NO

3. Remote mointoring of structures though mails only
YES

4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
YES

5.More Lots based on crafting skill
YES

6. A salvage command to allow us to salvage some of our materials back from something we crafted.
YES

7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
YES

8.1 screen crafting UI with tabs
NO

9. 1 screen structure UI with tabs
YES

10. Remove the shaded background from crafting so we can chat while crafting
YES

11. Ability to create custom schemtics though a custom crafting interface.
YES

12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
YES
DragothStorm
Mon Sep 01, 2003 7:14 am
#108

> 1. New Profession: Miner Class

Yes

> 2. Harvester Limitations of any kind

No

> 3. Remote mointoring of structures though mails only

No

> 4. Droids and/or crafted terminals that can be placed in houses
> to mointor structures and pay maintance etc..

YES

> 5.More Lots based on crafting skill

Yes

> 6. A salvage command to allow us to salvage some of our materials
> back from something we crafted.

Yes

> 7. A architect crafted Forage that lets you takes metals and improve
> them at a cost of some kind. Require artisan crafted power mods to run.
> *only if there are no miners*

Yes

> 8.1 screen crafting UI with tabs

Yes

> 9. 1 screen structure UI with tabs

Yes

> 10. Remove the shaded background from crafting so we can chat while crafting

Yes

> 11. Ability to create custom schemtics though a custom crafting interface.

Yes

> 12. More forced consumables other then droid batteries. Examples: food/drink
> ,power mods for houses etc..

No



--
Dragotatha (Wookiee Master Weaponsmith, Master Artisan)
Shop: -4571 6011 beside Shuttle in Womp City on Tatooine (Wanderhome)

Dragotatha-style Weapons Inc. - Specialising in Vehicles, Melee Weapons, Powerups, Weapon Upgrade Kits, Slicing Tools. Contact me for custom orders.
DarkeSoul
Mon Sep 01, 2003 8:50 am
#109

1. New Profession: Miner Class

No

2. Harvester Limitations of any kind

No

3. Remote mointoring of structures though mails only

Yes please NOW!

4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..

Yes

5.More Lots based on crafting skill

yes

6. A salvage command to allow us to salvage some of our materials back from something we crafted.

Yes - also critical failures should return SOME resources as salvge (assuming crit failures are staying in)

7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*

not fussed

8.1 screen crafting UI with tabs

Definitely

9. 1 screen structure UI with tabs

Definitely Definitely Definitely now please thank you! (I hate the current structure interface)

10. Remove the shaded background from crafting so we can chat while crafting

Not bothered since I use opaque windows

11. Ability to create custom schemtics though a custom crafting interface.

Would be great - even Eng IV doesn't have enough schematics to have fun with

12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..

Yeah - anything that gives standard Art's more schematics is only a 'good thing'TM



Lola Lush
Mayoress of Tortuga, Lok.
MMBKG
Mon Sep 01, 2003 11:59 am
#110

1. New Profession: Miner Class
No - This is a bit overkill


2. Harvester Limitations of any kind
No - It's hard enough to keep a harvester up already


3. Remote mointoring of structures though mails only
? - I'd love to remotely monitor my structures. What other alternatives are there to mail?


4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..
Yes - Absolutely. It would make droids so much more useful. In fact, I think droids should be able to pay maintenance/power you put into it and collect the resources for you.


5.More Lots based on crafting skill
Don't care either way.


6. A salvage command to allow us to salvage some of our materials back from something we crafted.
Yes - That would be nice.


7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*
Don't care either way.


8.1 screen crafting UI with tabs
Don't care either way.


9. 1 screen structure UIwith tabs
Don't care either way.


10. Remove the shaded background from crafting so we can chat while crafting
Yes - That would also be nice.


11. Ability to create custom schemtics though a custom crafting interface.
Yes - Imagine the possiblities - actual diversity in the market.


12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..
Yes - Food and drink, absolutely. I don't really care for the house power module thing, it seems overkill to me.


Nice list. Keep it coming.

Barlon
Mon Sep 01, 2003 6:02 pm
#111

1. Yes


2. Yes


3. Yes


4. No


5. Yes


6.yes


7.no


8.Yes


9.No


10.Yes


11. yes


12.Yes


Maknar
Mon Sep 01, 2003 6:06 pm
#112

1. No


2. Yes


3. No


4. Yes


5. No


6. No


7. Yes


8. No


9. No


10. No


11. No


12. No





Makdjor
DKPits
Tue Sep 02, 2003 12:50 pm
#113


1. New Profession: Miner Class


No


2. Harvester Limitations of any kind


Yes


3. Remote mointoring of structures though mails only


No


4. Droids and/or crafted terminals that can be placed in houses to mointor structures and pay maintance etc..


No


5.More Lots based on crafting skill


No


6. A salvage command to allow us to salvage some of our materials back from something we crafted.


No


7. A architect crafted Forage that lets you takes metals and improve them at a cost of some kind. Require artisan crafted power mods to run. *only if there are no miners*


No


8.1 screen crafting UI with tabs


Yes


9. 1 screen structure UIwith tabs


Yes


10. Remove the shaded background from crafting so we can chat while crafting


No


11. Ability to create custom schemtics though a custom crafting interface.


No


12. More forced consumables other then droid batteries. Examples: food/drink ,power mods for houses etc..


Yes











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Rotacidare
Tue Sep 02, 2003 1:56 pm
#114

1. Yes


2. Yes


3. No


4. No


5. Yes


6. Yes


7. Yes


8.Yes


9. Yes


10.Yes


11. Yes


12. Yes



EchoBaseSarge
Tue Sep 02, 2003 2:53 pm
#115

1. yes


2. yes


3. no


4. no


5. yes


6. no


7. no


8. no


9. yes


10. no


11. yes


12. yes




-------------------

General Gardun Bursk
The New Order (IMP)
Co-leader of Shadowfire's one and only non-Jedi Guild War
MagnaToss
Wed Sep 03, 2003 8:56 am
#116

1. Yes
2. Yes
3. Yes
4. Yes
5. Yes
6. Yes
7. Yes
8. Ambivalent
9. Ambivalent
10. Hell Yes!
11. Yes
12. Yes
kittle31
Wed Sep 03, 2003 10:27 am
#117

1. yes
2. No
3. No
4. Yes
5. Yes
6. Dont care
7.Yes
8. Yes
9. Dont care
10. Dont care
11. Yes
12. Yes



Voxor
Master Armorsmith
Bloodfin, Naboo
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