Artisan Archive

Thread: Artisan Top 5 as of Publish 8

Sinist
Tue May 18, 2004 9:16 pm
#66






ZeroK0ol wrote:

ok, now my alt is a master artisan as i will start this off, i have 2 characters a a master artisan and a master dr. now i keep reading about this 'heavy harvester certification for master artisan only" doesnt it seem a little odd that a master artisan can only use what an architect can craft?


we cant even craft this but we are saying that we are the only ones that can use them? come on. anyways i dont even use a heavy harvester because i can get enough for personal use out of medium ber 10's anyways. but come on, why would WE get the certs for something another class crafts? its like saying ONLY MASTER ARTISANS CAN USE SWOOPS......


anyways, this isnt a flame, i understand that we artisans need something OTHER than selling swoops as an income, and that selling resources can be an income, but i would be more enthusiastic about keeping dr's from being able to survey. and remember, one of my alts is a master dr. but their should be more of an economy for surveying. before i had 2 accounts i paid artisans for surveying skills, but do you know how FEW actually want to put the work into it? and im not saying i didnt pay well, but i was rejected for 1mil offers to find an 80-90% resource find, and when i DID find an artisan to find it for me, they sold the site to other people before me so when i got there it was full.


harvester certs? Gawd i hope the devs dont listen to this.



Yoshua Acero-MasterDr-MasterMedic


Kela'De Acero-MasterArtisan-Struggling Architect








Holy crap im master weaponsmith and I can build a t-21 rifle but I cant use it even though I built it? Cmon this is getting pathetic. Form your argument with a little more common sense please, for the love of humanity!



Faiereon Exek
Master Artisan
Tuanga
Tue May 18, 2004 10:44 pm
#67

I still don't get though why you think Master Artisans should get anything special like use of heavy harvesters. Once again, its a NON elite profession. It takes 2 hours to master. Master Artisan is nothing special, get over yourself if you think it is.



-----------------------------------
Tuanga - Bloodfin
12 point Master Armorsmith --- Crafter of Fine RIS Armor

Accounts cancelled 8/1/2004
Sinist
Tue May 18, 2004 10:59 pm
#68

Its 75+ skill points to master it. Thats something. Just because it is a starter profession or just because it is very easy to master doesnt make it worthwhile to be master at? And your not supposed to get something for investing 75 skill points?



Faiereon Exek
Master Artisan
Tuanga
Tue May 18, 2004 11:06 pm
#69

It already has worthwhile things. You don't need everything at a novice Master profession. And yes, I am a Master Artisan, you don't see me whining because I don't make money from it.

Message Edited by Tuanga on 05-19-2004 01:06 AM



-----------------------------------
Tuanga - Bloodfin
12 point Master Armorsmith --- Crafter of Fine RIS Armor

Accounts cancelled 8/1/2004
Sinist
Tue May 18, 2004 11:08 pm
#70

You dont see me whining either.



Faiereon Exek
Master Artisan
Madsapper
Tue May 18, 2004 11:38 pm
#71

This issue has come up several times since launch. IMO it has come up again for one reason, the SPACE EXPANSION. Everyone will want a ship. Ships will require resouces. Busted ships will require new parts which will require resources.


Maybe instead of asking for something that was shot down in beta, and several times since, you should be asking the devs to make master artisan a prerequisite of the upcoming shipwright profession.



GrafvonSoden
Wed May 19, 2004 12:47 am
#72




ham-jo


I for one, have almost 8 houses. All on lots of other guild members. I alone have to have this room just to store stuff.


And the harvesters thing, well i already commented on that. I run a Fusion business. I have 30-40 fusions down when some good fusion spawns.





And that is exactly the problem. So no, we wont be shooting oursevles in the foot, we'll be shooting you in the foot
Guruweaver
Wed May 19, 2004 3:30 am
#73

Hey all,

Given the copious other threads regarding harvester certifications and given our poll running on whether or not harvester certification should be an artisan issue, that is, one of the top five, could I direct this conversation toward what should be the other four issues, please?

Thanks,



--
Former Artisan Correspondent
Eoto LightDark, MIA, TestCenter
Noeco, Trader (Engineering) Chilastra
Atren, Medic, Chilastra
Sinist
Wed May 19, 2004 4:03 am
#74

Well if your going to start a vote for harvester certifications to not be in the top 5 becuase you personally dontt think it should be.


We will have a seperate vote thread for every other issue that gets brought up in this thread on wether we want it in or out right?


Or are you going to blatantly bias and just do as you please and rinsing and repeating until you find something you like then put it up on our issues.


Consider this complaint #2 I am going to put in to make aware that I feel your ill equipped at this job.





Faiereon Exek
Master Artisan
spoiledbrat
Wed May 19, 2004 5:01 am
#75

1. Harvester certification


2. At Master Artisan lvl increase in survey range


3. At Master Artisan lvl +5 on assembly and experimenation


4. +1 Lot


5. Birds for the birdcage




Concerning the harvester certification and the arguments the prices will go up if certifications would be introduced:


almost daily I receive beg tells for a good resource spot from people who want to make big money with heavy harversters.


If they are crafters they should receive a certification at novice lvl in their elite crafting profession.


Medium Harvesters arent that bad that the economy would be hit hard.


let the Master Artisans, which has been stated a couple of times before, receive the Heavy Harvesters.






------------------------------------------------------------------------------------
One of the few players without an interest of becoming a jedi and never unlocking since launch
IanFarve
Wed May 19, 2004 5:14 am
#76

No No No No and NO..... as far as raw resorces go ANYONE SHOULD BE able to harvest, with Personals, mediums or heavies REGARDLESS of their Artisian standing....


Let me expline in simple terms....


Do you think Clothes are expensive now? Or Armor? Or Weapons or damn near anything???? Just see what happens If this MORONIC game concept goes live, anything that requires a raw resorce, aside from hide and bone will at leastTRIPLE in price at the minium.


Hey I will make a "killing" I have 6 toons that do nothing but have artisan and survey and harvest.... GO ahead and make me rich YOU FREAKIN MORONS...


SOE and DEVS I think you are trolling for more people like me....


BUT here is the hitch...


I made a conscious choice....If this stupid concept goes live....Anyone who doesnt want a mangled main character will haveno choice too....


1.QUIT


2.Pay the insanely HIGH FEES.


3. OR ( and this is waht SOE really wants make people feel like they must get another account which is what you devs really want too.


Back when they wanted to limit vendor quanitity I can out against and also said that aCap of 6K on the bazzar would only make the money grubbers sell something for 6K that used to sell for a K...Like Unsliced containers which are hardly rare... And I was right!


I am right about this too!


Jeeze People think !!!


I want you all out there harvesting freely and making me earn my buck!


If this goes live the game will be a sadder place to play, but I'll be rich as hell.......


This will not help the game or the gamers, this will only serve to bog the game down and inflate an already over priced ecomomy.


Iann
EnderUK
Wed May 19, 2004 5:18 am
#77

to be fair this WON'T STOP LOT SWAPING. IT WILL INCREASE IT
Right my main charater is in my sig below, I use 8 of my lots for harvesters since I can. I also have 2 static lot swaps. If you take away my right to place mines on my current character I will just go on to another server. Grind survaying IV in a day at no cost. Yes no cost what so ever. Get some one that server to do the same on my server. And hay I got my static lots back. Go figure. Oh and if this goes through expect my smuggler prices to go up even if I'm mining my resources myself through lot swapping. I'll need it to cover the cost of that 1million suit ofcrappy composite armor I'll be buying due to price increases.



I too use to have a fancy sig, then it got pwned - Kenney Ender
JakeBlues21
Wed May 19, 2004 6:40 am
#78



GrafvonSoden wrote:

Of course this shoots all of us in the foot, because Ham-jo supplies all of OUR harvs with reasonably-priced power!

No this just shoots you in the foot. I can see where more artisans could be selling power.
Are you telling me that noone else can supply your needs.

Message Edited by GrafvonSoden on 05-18-2004 03:50 PM





Why should he close up shop because some poor artisan needs a break? It is like some hot-dog stand asking the McDonalds on the corner to close up shop because it is too big.

Ham-Jo provides quality product, cheap! An admirable service.



Shayde - Agent to the STARS
SHAYDE'S ENTERTAINMENT AGENCY
Player since launch, Cancelled... account runs out the day before CU is pushed. That's Ironic.
- I support keeping & balancing the current combat system You can too
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